284 坦克大战【bfs】

本文介绍了一款简化版“坦克大战”游戏的地图遍历算法。通过使用优先队列实现BFS搜索策略,寻找从玩家坦克到目标位置的最短路径。考虑到地图中不同地形对移动的影响,如河流和墙壁等障碍物。

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坦克大战

时间限制:1000 ms  |  内存限制:65535 KB
难度:3
描述
Many of us had played the game "Battle city" in our childhood, and some people (like me) even often play it on computer now. 
What we are discussing is a simple edition of this game. Given a map that consists of empty spaces, rivers, steel walls and brick walls only. Your task is to get a bonus as soon as possible suppose that no enemies will disturb you (See the following picture). 

Your tank can't move through rivers or walls, but it can destroy brick walls by shooting. A brick wall will be turned into empty spaces when you hit it, however, if your shot hit a steel wall, there will be no damage to the wall. In each of your turns, you can choose to move to a neighboring (4 directions, not 8) empty space, or shoot in one of the four directions without a move. The shot will go ahead in that direction, until it go out of the map or hit a wall. If the shot hits a brick wall, the wall will disappear (i.e., in this turn). Well, given the description of a map, the positions of your tank and the target, how many turns will you take at least to arrive there?
输入
The input consists of several test cases. The first line of each test case contains two integers M and N (2 <= M, N <= 300). Each of the following M lines contains N uppercase letters, each of which is one of 'Y' (you), 'T' (target), 'S' (steel wall), 'B' (brick wall), 'R' (river) and 'E' (empty space). Both 'Y' and 'T' appear only once. A test case of M = N = 0 indicates the end of input, and should not be processed.
输出
For each test case, please output the turns you take at least in a separate line. If you can't arrive at the target, output "-1" instead.
样例输入
3 4
YBEB
EERE
SSTE
0 0
样例输出
8


bfs求最优解问题........

因为每一步会造成权值不一样,需要用优先队列来处理,优先时间最短的.............然后注意条件的控制,然后没然后了......简单模板


#include<stdio.h>
#include<string.h>
#include<queue>
#define maxn 1005
using namespace std;
int n,m,vis[maxn][maxn],dx[4]={-1,0,0,1},dy[4]={0,-1,1,0};
char x[maxn][maxn];
struct tank
{
	int x,y,time;
	friend bool operator < (tank a,tank b)
	{
		return a.time>b.time;//自定义优先级
	}
};

void slove(int a,int b)
{
	memset(vis,0,sizeof(vis));//注意初始化
	priority_queue<tank> q;
	tank st={a,b,0};//首元素
	q.push(st);
	while(!q.empty())
	{
		st=q.top();q.pop();
		if(x[st.x][st.y]=='T')//到达目的地
		{
			printf("%d\n",st.time);
			return;
		}
		for(int i=0;i<4;++i)//循环枚举状态
		{
			int tx=st.x+dx[i],ty=st.y+dy[i];
			if(tx<0||tx>=n||ty<0||ty>=m||x[tx][ty]=='S'||x[tx][ty]=='R')//不符合与条件的
			{
				continue;
			}
			if(!vis[tx][ty])
			{
				tank tp={tx,ty,st.time+1};
				if(x[tx][ty]=='B')//如果是砖头,多耗费一个单位时间
				{
					++tp.time;
				}
				q.push(tp);
				vis[tx][ty]=1;
			}
		}
	}
	printf("-1\n");
}

int main()
{
	while(scanf("%d%d",&n,&m),n||m)
	{
		int a,b;
		for(int i=0;i<n;++i)
		{
			getchar();
			for(int j=0;j<m;++j)
			{
				char y;
				scanf("%c",&y);
				x[i][j]=y;
				if(y=='Y')
				{
					a=i;b=j;//记录起点位置!
				}
			}
		}
		slove(a,b);
	}
	return 0;
 } 





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