
int bitXor(int x, int y) {
return ~(~(x&~y)&~(~x&y));
}
int tmin(void) {
return 1<<31;
}
int isTmax(int x) {
int min=0x1<<31;
int sum=min+(~0x1+1);
int flag=sum-x;
return !flag;
}
int negate(int x) {
return ~x+1;
}
int isAsciiDigit(int x) {
int a=x&0xf;
return ((x>>4==3)&&((a<=9)&&(a>=0)));
}
int conditional(int x, int y, int z) {
x=~(!x)+1;
return ((y&(~x))|(z&x));
}
int isLessOrEqual(int x, int y) {
int flagx = (x >> 31 & 1);
int flagy = (y >> 31 & 1);
int notZero = !!(flagx ^ flagy);
int flag = ~notZero + 1;
int less = ((x + (~y + 1)) >> 31 & 1);
return (!(x ^ y)) | ((flag & flagx) | (~flag & less));
}
int logicalNeg(int x) {
return ((x | (~x + 1)) >> 31) + 1;
}
int howManyBits(int x) {
int b16,b8,b4,b2,b1,b0;
int sign=x>>31;
x=(sign&(~x)|(~sign&x));
b16=!!(x>>16)<<4;
x=x>>b16;
b8=!!(x>>8)<<3;
x=x>>b8;
b4=!!(x>>4)<<2;
x=x>>b4;
b2=!!(x>>2)<<1;
x=x>>b2;
b1=!!(x>>1);
x=x>>b1;
b0=x;
return b16+b8+b4+b2+b1+b0+1;
}
unsigned floatScale2(unsigned uf) {
unsigned s = uf & (1 << 31);
unsigned exp = (uf & 0x7f800000) >> 23;
unsigned frac = uf & (~0xff800000);
if(exp == 0) return frac << 1 | s;
if(exp == 255) return uf;
exp ++;
if(exp == 255) return 0x7f800000 | s;
return s | (exp << 23) | frac;
}
int floatFloat2Int(unsigned uf) {
int s_=uf>>31;
int exp_=((uf&0x7f800000)>>23)-127;
int frac_=(uf&0x007fffff)|0x800000;
if(!(uf&0x7ffffff)) return 0;
if(exp_>31) return 0x80000000;
if(exp_<0) return 0;
if(exp_>23) frac_<<=(exp_-23);
else frac_>>=(23-exp_);
if(!((frac_>>31)^s_)) return frac_;
else if(frac_>>31) return 0x80000000;
else return ~frac_+1;
}