sip标准ref to VOIP

本文概述了SIP(Session Initiation Protocol)的核心标准、文档及其相关技术,包括核心SIP文档、SDP(Session Description Protocol)相关文档、RTP(Real-time Transport Protocol)相关文档、HTTP、MIME等文档,以及SIP标准跟踪文档、选项、扩展等。

SIP Standards

Core SIP Documents
RFCDocument Title
RFC 2543SIP: Session Initiation Protocol (obsolete)
RFC 3261SIP: Session Initiation Protocol
RFC 3262Reliability of Provisional Responses
RFC 3263Locating SIP Servers
RFC 3264An Offer/Answer Model with the Session Description Protocol (SDP)
RFC 3265SIP-Specific Event Notification

 

SDP-Related Documents
RFCDocument Title
RFC 2327Session Description Protocol (SDP) (obsolete: see RFC 4566)
RFC 3266Support of IPv6 in SDP
RFC 3388Grouping Media Lines in SDP
RFC 3407Session Description Protocol (SDP) Simple Capability Declaration
RFC 3556SDP Bandwidth Modifiers for RTCP Bandwidth
RFC 3605Real Time Control Protocol (RTCP) attribute in Session Description Protocol (SDP)
RFC 3890A Transport Independent Bandwidth Modifier
RFC 4091An Alternative NAT Semantics for SDP
RFC 4145TCP-Based Media Transport in the SDP
RFC 4566Session Description Protocol (SDP)
RFC 4567Key Management Extensions for SDP and RTSP
RFC 4568SDP Security Descriptions for Media Streams
RFC 4570SDP Source Filters
RFC 4572Connection-Oriented Media Transport over TLS in SDP
RFC 4574SDP Label Attribute
RFC 4756FEC Grouping Semantics in SDP
RFC 5027Security Preconditions for SDP
RFC 5432QoS Mechanism Selection in SDP
RFC 5547SDP Offer/Answer Mechanism to Enable File Transfer
RFC 5576Source-Specific Media Attributes in SDP

 

RTP-Related Documents
RFCDocument Title
RFC 1889RTP: Transport Protocol for Real-Time Applications (obsolete: see RFC 3550)
RFC 1890RTP Profile for Audio and Video Conferences with Minimal Control (obsolete: see RFC 3551)
RFC 2198RTP Payload for Redundant Audio Data
RFC 2733An RTP Payload Format for Generic Forward Error Correction (obsolete: see RFC 5109)
RFC 2793RTP Payload for Text Conversation (obsolete: see RFC 4103)
RFC 2833RTP Payload for DTMF Digits, Telephony Tones and Telephony Signals (obsolete: see RFC 4733)
RFC 2959Real-Time Transport Protocol Management Information Base
RFC 3389RTP Payload for Comfort Noise
RFC 3611RTP Control Protocol Extended Reports (RTCP XR)
RFC 3711The Secure Real-time Transport Protocol (SRTP)
RFC 4103RTP Payload for Text Conversation
RFC 4571Framing RTP and RTCP Packets over Connection-Oriented Transport
RFC 4585Extended RTP Profile for RTCP-Based Feedback (RTP/AVPF)
RFC 4586RTP/AVPF: Results of the Timing Rule Simulations
RFC 4588RTP Retransmission Payload Format
RFC 4771Integrity Transform Carrying Roll-Over for SRTP
RFC 4733RTP Payload for DTMF Digits, Telephony Tones and Telephony Signals
RFC 4961Symmetric RTP / RTP Control Protocol
RFC 3550RTP: Transport Protocol for Real-Time Applications
RFC 3551RTP Profile for Audio and Video Conferences with Minimal Control
RFC 5109RTP Payload Format for Generic Forward Error Correction
RFC 5117RTP Topologies
RFC 5450Transmission Time Offsets in RTP Streams
RFC 5506Support for Reduced-Size RTCP: Opportunities and Consequences

 

HTTP-Related Documents
RFCDocument Title
RFC 2616Hypertext Transfer Protocol -- HTTP/1.1
RFC 2617HTTP Authentication: Basic and Digest Access Authentication
RFC 3310HTTP Digest Authentication Using Authentication and Key Agreement (AKA)

 

MIME-Related Documents
RFCDocument Title
RFC 1847Security Multiparts for MIME: Multipart/Signed and Multipart/Encrypted
RFC 2045MIME Part One: Format of Internet Message Bodies
RFC 2046MIME Part Two: Media Types
RFC 2047MIME Part Three: Message Header Extensions for Non-ASCII Text
RFC 2048MIME Part Four: Registration Procedures (obsolete: see RFC 4288 and RFC 4289)
RFC 2633S/MIME Version 3 Message Specification
RFC 3204MIME media types for ISUP and QSIG Objects
RFC 3420Internet Media Type message/sipfrag
RFC 3555MIME Type Registration of RTP Payload Formats
RFC 4288Media Type Specifications and Registration Procedures
RFC 4289Multipurpose Internet Mail Extensions (MIME) Part Four: Registration Procedures

 

SIP Standards Track Documents (Options, Extensions, etc.)
RFCDocument Title
RFC 2976The SIP INFO Method
RFC 2848Extensions for IP Access to Telephone Call Services
RFC 3050CGI for SIP
RFC 3311UPDATE Method
RFC 3312Integration of Resource Management and SIP
RFC 3313Private SIP Extensions for Media Authorization
RFC 3319DHCPv6 Options for SIP Servers
RFC 3323A Privacy Mechanism for SIP
RFC 3324Short Term Requirements for Network Asserted Identity
RFC 3325Private Extensions to SIP for Asserted Identity within Trusted Networks
RFC 3326The Reason Header Field
RFC 3327Extension Header Field for Registering Non-Adjacent Contacts
RFC 3329Security Mechanism Agreement
RFC 3361DHCP-for-IPv4 Option for SIP Servers
RFC 3372SIP for Telephones (SIP-T): Context and Architectures
RFC 3398ISUP to SIP Mapping
RFC 3428SIP Extension for Instant Messaging
RFC 3455Private Header Extensions for 3GPP
RFC 3515The Session Initiation Protocol (SIP) Refer Method
RFC 3578Mapping ISUP Overlapped Signalling to SIP
RFC 3581Extension to SIP for Symmetric Response Routing
RFC 3608Extension Header Field for Service Route Discovery During Registration
RFC 3680SIP Event Package for Registrations
RFC 3840Indicating User Agent Capabilities in SIP
RFC 3841Caller Preferences for SIP
RFC 3842Message Summary and Message Waiting Indication Event Package
RFC 3856Presence Event Package
RFC 3857A Watcher Information Event Template-Package
RFC 3891"Replaces" Header
RFC 3892Referred-By Mechanism
RFC 3893SIP Authenticated Identity Body (AIB)
RFC 3911SIP "Join" Header
RFC 3903Event State Publication
RFC 3959Early Session Disposition Type
RFC 3960Early Media and Ringing Tone Generation
RFC 4028Session Timers in the Session Initiation Protocol (SIP)
RFC 4235An INVITE-Initiated Dialog Event Package for SIP
RFC 4244Extension for Request History Information
RFC 4320Actions Addressing Identified Issues with the SIP Non-INVITE Transaction
RFC 4411Extending the SIP Reason Header for Preemption Events
RFC 4412Communications Resource Priority for SIP
RFC 4474Enhancements for Authenticated Identity Management in SIP
RFC 4483A Mechanism for Content Indirection in SIP
RFC 4488Suppression of SIP REFER Method Implicit Subscription
RFC 4575SIP Event Package for Conference State
RFC 4662SIP Event Notification Extension for Resource Lists
RFC 4730Event Package for KPML
RFC 4780MIB for SIP
RFC 4904Representing Trunk Groups in tel/sip URIs
RFC 4916Connected Identity in SIP
RFC 4967Dial String Parameter for the SIP URI
RFC 4975Message Session Relay Protocol (MSRP)
RFC 4976Relay Extension for MSRP
RFC 5079Rejecting Anonymous Requests in SIP
RFC 5196SIP User Agent Capability Extension to Presence Information Data Format (PIDF)
RFC 5263SIP Extension for Partial Notification of Presence Information
RFC 5264Publication of Partial Presence Information
RFC 5373Requesting Answering Modes for SIP
RFC 5478IANA Registration of new SIP Resource-Priority Namespaces
RFC 5509IANA Registration Instant Messaging and Presence DNS SRV RRs for SIP
RFC 5552SIP Interface to VoiceXML Media Services
RFC 5589SIP Call Control - Transfer
RFC 5627Obtaining and Using Globally Routable User Agent URIs (GRUUs) in SIP
RFC 5628Registration Event Package Extension for SIP GRUUs
RFC 5629A Framework for Application Interaction in SIP
RFC 5630The Use of the SIPS URI Scheme in SIP
RFC 5631SIP Session Mobility
RFC 5658Addressing Record-Route Issues in SIP

 

SIP Informational RFCs and BCP Documents
RFCDocument Title
RFC 3087Control of Service Context using SIP Request-URI
RFC 3351User Requirements for SIP in Support of Speech/Hearing Impaired
RFC 3603Private SIP Proxy-to-Proxy Extensions for PacketCable Distributed Call Signaling
RFC 3665SIP Basic Call Flow Examples
RFC 3702Authentication, Authorization, and Accounting Requirements for SIP
RFC 3824Using E.164 numbers with SIP
RFC 3968IANA Registry for SIP Header Field
RFC 3969IANA Registry for SIP URI
RFC 3976Interworking SIP and IN Applications
RFC 4117Transcoding Services Invocation using 3PCC
RFC 4123SIP-H.323 Interworking Requirements
RFC 4168SCTP as a transport for SIP
RFC 4189Requirements for End-to-Middle Security for SIP
RFC 4240Basic Network Media Services with SIP
RFC 4245High-Level Requirements for Tightly Coupled SIP Conferencing
RFC 4317SDP Offer/Answer Examples
RFC 4321Problems Identified Associated with the SIP Non-INVITE Transaction
RFC 4353A Framework for Conferencing with SIP
RFC 4354SIP Event Package and Data Format for Push-to-Talk over Cellular (PoC) Service
RFC 4453Requirements for Consent-Based Communications in the SIP
RFC 4457SIP P-User-Database Private-Header (P-Header)
RFC 4458SIP URIs for Applications such as Voicemail and Interactive Voice Response (IVR)
RFC 4475SIP Torture Test Messages
RFC 4484Trait-Based Authorization Requirements for SIP
RFC 4504SIP Telephony Device Requirements and Configuration
RFC 4538Request Authorization through Dialog Identification in SIP
RFC 4596Guidelines for Usage of the SIP Caller Preferences Extension
RFC 4579SIP Call Control - Conferencing for User Agents
RFC 4964The P-Answer-State Header Extension to SIP
RFC 5002SIP P-Profile-Key Private Header (P-Header)
RFC 5009Private Header (P-Header) Extension to SIP for Authorization of Early Media
RFC 5039SIP and Spam
RFC 5057Multiple Dialog Usages in SIP
RFC 5118SIP Torture Test Messages for IPv6
RFC 5194Framework for Real-Time Text using SIP
RFC 5411A Hitchhiker's Guide to SIP
RFC 5479Requirements and Analysis of Media Security Management Protocols
RFC 5502SIP P-Served-User Private-Header (P-Header) for the 3GPP Core Network

 

SIP-Related Documents
RFCDocument Title
RFC 3219Telephony Routing over IP (TRIP) (tutorial)
RFC 3320Signalling Compression
RFC 3321Signalling Compression - Extended Operations
RFC 3322Signalling Compression - Requirements and Assumptions
RFC 3486Compressing the Session Initiation Protocol (SIP)
RFC 3485SIP and SDP Static Dictionary for Signaling Compression
RFC 5503Private SIP Proxy-to-Proxy Extensions for Supporting the PacketCable Distributed Call Signaling Architecture (obsolete, see RFC 5503)
RFC 3725Best Current Practices for 3PCC in SIP
RFC 3764enumservice registration for SIP Addresses-of-Record
RFC 4077A Negative Acknowledgement Mechanism for Signaling Compression
RFC 40833GPP Release 5 Requirements on SIP
RFC 4092Using SDP Alternative NAT Semantics in SIP
RFC 4465Signaling Compression (SigComp) Torture Tests
RFC 4497Interworking between the SIP and QSIG
RFC 4740Diameter SIP Application
RFC 5049Applying Signaling Compression to SIP
RFC 5112The Presence-Specific Static Dictionary for Signaling Compression
RFC 5115TRIP attribute for Resource Priority
RFC 5503Private SIP Proxy-to-Proxy Extensions for Supporting the PacketCable Distributed Call Signaling Architecture
#include "form_voip.h" #include "ui_form_voip.h" #include "parammanager.h" #include <QPushButton> #include <QMediaDevices> #include <QVideoSink> #include <QCamera> #include <QTimer> #include <QAudioInput> #include <QVideoFrame> using namespace pj; class MyEndpoint : public Endpoint { public: MyEndpoint() : Endpoint() {}; virtual pj_status_t onCredAuth(OnCredAuthParam &prm) { PJ_UNUSED_ARG(prm); std::cout << "*** Callback onCredAuth called ***" << std::endl; /* Return PJ_ENOTSUP to use * pjsip_auth_create_aka_response()/<b>libmilenage</b> (default), * if PJSIP_HAS_DIGEST_AKA_AUTH is defined. */ return PJ_ENOTSUP; } }; class MyAccount; class MyAudioMediaPort: public AudioMediaPort { virtual void onFrameRequested(MediaFrame &frame) { // Give the input frame here frame.type = PJMEDIA_FRAME_TYPE_AUDIO; // frame.buf.assign(frame.size, 'c'); } virtual void onFrameReceived(MediaFrame &frame) { PJ_UNUSED_ARG(frame); // Process the incoming frame here } }; class MyCall : public Call { private: MyAccount *myAcc; AudioMediaPlayer *wav_player; AudioMediaPort *med_port; // 视频窗口指针 VideoWindow *localVideoWin = nullptr; VideoWindow *remoteVideoWin = nullptr; public: MyCall(Account &acc, int call_id = PJSUA_INVALID_ID) : Call(acc, call_id) { wav_player = NULL; med_port = NULL; myAcc = (MyAccount *)&acc; } ~MyCall() { if (wav_player) delete wav_player; if (med_port) delete med_port; // 清理视频窗口 if (localVideoWin) delete localVideoWin; if (remoteVideoWin) delete remoteVideoWin; } virtual void onCallState(OnCallStateParam &prm); virtual void onCallTransferRequest(OnCallTransferRequestParam &prm); virtual void onCallReplaceRequest(OnCallReplaceRequestParam &prm); virtual void onCallMediaState(OnCallMediaStateParam &prm); }; class MyAccount : public Account { public: std::vector<Call *> calls; public: MyAccount() {} ~MyAccount() { std::cout << "*** Account is being deleted: No of calls=" << calls.size() << std::endl; for (std::vector<Call *>::iterator it = calls.begin(); it != calls.end(); ) { delete (*it); it = calls.erase(it); } } void removeCall(Call *call) { for (std::vector<Call *>::iterator it = calls.begin(); it != calls.end(); ++it) { if (*it == call) { calls.erase(it); break; } } } //‌ OnRegStateParam ‌是 PJSUA2 开发框架中的一个参数类,用于处理注册状态的变化。当帐户的注册状态发生变化时, Account 类会触发一个事件,该事件传递 OnRegStateParam 参数,其中包含了注册状态变化的详细信息。 virtual void onRegState(OnRegStateParam &prm) { AccountInfo ai = getInfo(); std::cout << (ai.regIsActive? "***** Register: code=" : "***** Unregister: code=") << prm.code << std::endl; } virtual void onIncomingCall(OnIncomingCallParam &iprm) { Call *call = new MyCall(*this, iprm.callId); CallInfo ci = call->getInfo(); CallOpParam prm; std::cout << "*** Incoming Call: " << ci.remoteUri << " [" << ci.stateText << "]" << std::endl; calls.push_back(call); prm.statusCode = (pjsip_status_code)200; // 2.15.1 必须设置这两个参数 prm.opt.videoCount = 1; //opt 是 CallSetting 类型 call->answer(prm); //currentCall = call; // 启动来电铃声 // pjmedia_tonegen_param toneParam; // pj_bzero(&toneParam, sizeof(toneParam)); // toneParam.flags = PJMEDIA_TONEGEN_LOOP; // toneParam.tones[0].freq1 = 440; // 音频频率 // toneParam.tones[0].duration = -1; // 持续时间(无限循环) // pjmedia_tonegen_create(pjsua_get_media_transport(), NULL, &toneParam, &call->ringToneId); //使用 pjmedia_tonegen_create 函数创建一个音频生成器来播放铃声。上述代码中,ringToneId 是生成的铃声音频流 ID,用于后续停止铃声 //当用户点击接听按钮时,可以通过调用 answer 方法接听电话,并停止铃声播放 // void MyCall::answerCall() { // CallOpParam answer_op; // answer_op.statusCode = PJSIP_SC_OK; // 使用 200 OK 表示接听电话 // answer(answer_op); // // 停止来电铃声 // if (ringToneId != PJMEDIA_TONEGEN_ID_INVALID) { // pjmedia_tonegen_destroy(ringToneId); // ringToneId = PJMEDIA_TONEGEN_ID_INVALID; // } // PJ_LOG(3, (pj_get_log_writer(), "Call answered!")); // } // 假设这是 GUI 框架中的按钮点击事件处理函数 // void onAnswerButtonClicked(MyCall *call) { // call->answerCall(); // } } // void MyAccount::onIncomingCall(OnIncomingCallParam &iprm) { // PJ_LOG(3, (pj_get_log_writer(), "Incoming call from %.*s!", // (int)iprm.rinfo.fromUri.slen, iprm.rinfo.fromUri.ptr)); // // 创建一个新的 Call 对象 // MyCall *call = new MyCall(*this, iprm.callId); // // 启动来电铃声 // pjmedia_tonegen_param toneParam; // pj_bzero(&toneParam, sizeof(toneParam)); // toneParam.flags = PJMEDIA_TONEGEN_LOOP; // toneParam.tones[0].freq1 = 440; // 音频频率 // toneParam.tones[0].duration = -1; // 持续时间(无限循环) // pjmedia_tonegen_create(pjsua_get_media_transport(), NULL, &toneParam, &call->ringToneId); // } }; //condition_variable cv; void MyCall::onCallState(OnCallStateParam &prm) { PJ_UNUSED_ARG(prm); CallInfo ci = getInfo(); std::cout << "*** Call: " << ci.remoteUri << " [" << ci.stateText << "]" << std::endl; if (ci.state == PJSIP_INV_STATE_DISCONNECTED) { //myAcc->removeCall(this); /* Delete the call */ //delete this; } else if (ci.state == PJSIP_INV_STATE_CONFIRMED) { std::cout << "*** 通话已连接" << std::endl; //callConnected = true; //cv.notify_one(); } } // 创建视频窗口 // void createVideoWindows(int med_idx) { // // 获取视频媒体 // VideoMedia vid_med = getVideoMedia(med_idx); // // 创建本地预览窗口 // VideoPreviewOpParam pre_param; // VideoWindowHandle wnd_handle; // try { // VideoPreview *preview = vid_med.startPreview(pre_param); // VideoWindow win = preview->getVideoWindow(); // win.Show(true); // cout << "本地预览窗口ID: " << win.getInfo().winId << endl; // } catch(Error& err) { // cout << "预览窗口错误: " << err.info() << endl; // } // // 创建远程视频窗口 // try { // VideoWindow remote_win = vid_med.getRemoteVideoWindow(); // remote_win.Show(true); // cout << "远程视频窗口ID: " << remote_win.getInfo().winId << endl; // } catch(Error& err) { // cout << "远程窗口错误: " << err.info() << endl; // } // } void MyCall::onCallMediaState(OnCallMediaStateParam &prm) { PJ_UNUSED_ARG(prm); CallInfo ci = getInfo(); AudioMedia aud_med; AudioMedia& play_dev_med = MyEndpoint::instance().audDevManager().getPlaybackDevMedia(); qDebug()<<"AudioMedia& play_dev_med = MyEndpoint::instance().audDevManager().getPlaybackDevMedia();"; try { // Get the first audio media aud_med = getAudioMedia(-1); } catch(...) { std::cout << "Failed to get audio media" << std::endl; return; } if (!wav_player) { wav_player = new AudioMediaPlayer(); try { wav_player->createPlayer( "./closecall.wav", 0); std::cout << "Success opened wav file" << std::endl; } catch (...) { std::cout << "Failed opening wav file" << std::endl; delete wav_player; wav_player = NULL; } } // This will connect the wav file to the call audio media if (wav_player) wav_player->startTransmit(aud_med); if (!med_port) { med_port = new MyAudioMediaPort(); MediaFormatAudio fmt; fmt.init(PJMEDIA_FORMAT_PCM, 16000, 1, 20000, 16); med_port->createPort("med_port", fmt); // Connect the media port to the call audio media in both directions med_port->startTransmit(aud_med); aud_med.startTransmit(*med_port); } // And this will connect the call audio media to the sound device/speaker aud_med.startTransmit(play_dev_med); // 遍历媒体流 // for (unsigned i = 0; i < ci.media.size(); i++) { // if (ci.media[i].type == PJMEDIA_TYPE_VIDEO) { // // 获取视频媒体流 // VideoMedia *vid_med = (VideoMedia *)getMedia(i); // if (vid_med) { // // 创建本地预览窗口 // try { // VideoPreviewOpParam pre_param; // VideoPreview *preview = vid_med->startPreview(pre_param); // localVideoWin = new VideoWindow(preview->getVideoWindow()); // localVideoWin->Show(true); // std::cout << "本地预览窗口ID: " << localVideoWin->getInfo().winId << std::endl; // } catch(Error& err) { // std::cout << "预览窗口错误: " << err.info() << std::endl; // } // // 创建远程视频窗口 // try { // remoteVideoWin = new VideoWindow(vid_med->getRemoteVideoWindow()); // remoteVideoWin->Show(true); // std::cout << "远程视频窗口ID: " << remoteVideoWin->getInfo().winId << std::endl; // } catch(Error& err) { // std::cout << "远程窗口错误: " << err.info() << std::endl; // } // } // } // } } void MyCall::onCallTransferRequest(OnCallTransferRequestParam &prm) { /* Create new Call for call transfer */ prm.newCall = new MyCall(*myAcc); } void MyCall::onCallReplaceRequest(OnCallReplaceRequestParam &prm) { /* Create new Call for call replace */ prm.newCall = new MyCall(*myAcc); } Form_VoIP::Form_VoIP(QWidget *parent) : QWidget(parent) , ui(new Ui::Form_VoIP) { ui->setupUi(this); this->resize(1680,920); // 初始化GStreamer qputenv("GST_DEBUG", "2"); // 设置GStreamer调试级别 qputenv("GST_PLUGIN_PATH", "/usr/lib/gstreamer-1.0"); // 设置插件路径 connect(ui->registerButton, &QPushButton::clicked, this, &Form_VoIP::onRegisterClicked); connect(ui->unregisterButton, &QPushButton::clicked, this, &Form_VoIP::onUnRegisterClicked); connect(ui->callButton, &QPushButton::clicked, this, &Form_VoIP::onCallClicked); connect(ui->hangupButton, &QPushButton::clicked, this, &Form_VoIP::onHangupClicked); connect(this, &Form_VoIP::callStateChanged, this, &Form_VoIP::onCallStateChanged); connect(this, &Form_VoIP::incomingVideoFrame, this, &Form_VoIP::handleIncomingFrame); connect(this, &Form_VoIP::outgoingVideoFrame, this, &Form_VoIP::handleOutgoingFrame); } Form_VoIP::~Form_VoIP() { // if (registered) { // this->setRegistration(false); // } ep.libDestroy(); delete ui; } void Form_VoIP::PJSUA2_Init() { if (ep.libGetState() == PJSUA_STATE_NULL) { ep.libCreate(); // 安全调用 } else { return; } qDebug() << "ep.libCreate(); 完成"; pj::EpConfig ep_cfg; ep_cfg.logConfig.level = 5; // 关键设置:启用视频支持 //ep_cfg.medConfig.vidCount = 1; // 必须 >=1 才能支持视频 // 设备配置(使用 PJSUA2 常量) // ep_cfg.vidConfig.capDev = PJMEDIA_VID_DEFAULT_CAPTURE_DEV; // ep_cfg.vidConfig.rendDev = PJMEDIA_VID_DEFAULT_RENDER_DEV; // 2.15.1 特定参数 // ep_cfg.uaConfig.threadCnt = 0; // 自动选择线程数 // ep_cfg.medConfig.clockRate = 16000; // 推荐时钟频率 // Linux (强制使用 V4L2) //ep_cfg.medConfig. = "v4l2"; // 检查是否已执行 libCreate // 检查是否已执行 libInit if (ep.libGetState() == PJSUA_STATE_CREATED) { qDebug() << "开始 ep.libInit(ep_cfg)"; ep.libInit(ep_cfg); } else { return; } qDebug() << "配置视频编解码器参数"; // 配置视频编解码器参数 VidCodecParam vid_codec_param; vid_codec_param.ignoreFmtp = true; ep.videoCodecSetPriority("H264/97/98", PJMEDIA_CODEC_PRIO_HIGHEST); ep.setVideoCodecParam("H264", vid_codec_param); qDebug() << "传输配置"; // 传输配置 pj::TransportConfig tcfg; tcfg.port = 5060; ep.transportCreate(PJSIP_TRANSPORT_UDP, tcfg); // 设置默认设备 // ep.audDevManager().setCaptureDev(1); // ep.audDevManager().setPlaybackDev(1); //ep.audDevManager().refreshDevs();// 刷新设备列表 qDebug() << "检查设备"; // 检查设备 if (ep.audDevManager().getDevCount() == 0) { qDebug() << "无音频设备,加载虚拟设备..."; // 调用系统命令加载 snd-dummy(需提前配置) system("sudo modprobe snd-dummy"); ep.audDevManager().refreshDevs(); // 重新刷新 } else { qDebug() << "音频设备数量:"<<ep.audDevManager().getDevCount(); AudioDevInfoVector2 aud_devices = ep.audDevManager().enumDev2(); qDebug() << aud_devices.size(); for (int i = 0; i < aud_devices.size(); i++) { qDebug()<< "设备 " << i << ": " << aud_devices[i].name << " (输入通道: " << aud_devices[i].inputCount << ", 输出通道: " << aud_devices[i].outputCount << ")\n"; } } // ep.audDevManager().setCaptureDev(3); // ep.audDevManager().setPlaybackDev(3); ep.vidDevManager().refreshDevs(); // 手动刷新设备枚举 if (ep.vidDevManager().getDevCount() == 0) { qDebug() << "无视频设备,..."; } else { qDebug() << "视频设备数量:"<<ep.vidDevManager().getDevCount(); } // 获取当前音频设备参数 // AudDevMgr::Param param = ep.audDevMgr().getParam(); // // 设置输入和输出设备ID // param.input_dev = inputDevId; // param.output_dev = outputDevId; // try { // // 应用新的音频设备参数 // ep.audDevMgr().setParam(param); // std::cout << "Successfully configured audio devices with IDs: " // << inputDevId << " (input), " << outputDevId << " (output)." << std::endl; // } catch (Error &err) { // std::cerr << "Failed to set audio device settings: " << err.info() << std::endl; // } // 启动 PJSUA2 ep.libStart(); // 新增自动注册逻辑 QTimer::singleShot(1000, this, [this]() { auto& paramMgr = ParamManager::instance(); QString server = paramMgr.getParamValue("SIP", "Server").toString(); QString user = paramMgr.getParamValue("SIP", "User").toString(); QString pass = paramMgr.getParamValue("SIP", "Password").toString(); if(!server.isEmpty() && !user.isEmpty()) { registerAccount(server, user, pass); } }); } void Form_VoIP::showEvent(QShowEvent *event) { Q_UNUSED(event); qDebug()<<"Form_VoIP::showEvent"; PJSUA2_Init(); //qDebug() << "音频设备数量:"<<ep.audDevManager().getDevCount(); } void Form_VoIP::startStream() { if (streaming) return; streaming = true; VideoDevice::init(); AudioDevice::init(); // 启动视频采集定时器 QTimer *videoTimer = new QTimer(this); connect(videoTimer, &QTimer::timeout, [this](){ QVideoFrame frame = VideoDevice::captureFrame(); if (frame.isValid()) { emit outgoingVideoFrame(frame); } }); videoTimer->start(33); // ~30fps // 音频流处理类似... } void Form_VoIP::stopStream() { if (!streaming) return; streaming = false; VideoDevice::cleanup(); AudioDevice::cleanup(); } void Form_VoIP::handleIncomingFrame(const QVideoFrame &frame) { // 处理接收到的视频帧 // 这里可以添加解码和显示逻辑 } void Form_VoIP::handleOutgoingFrame(const QVideoFrame &frame) { // 处理要发送的视频帧 // 这里可以添加编码和网络传输逻辑 } void Form_VoIP::onRegisterClicked() { m_sipserver = ui->serverEdit->text(); m_sipuser = ui->userEdit->text(); m_sippassword = ui->passwordEdit->text(); registerAccount(m_sipserver, m_sipuser, m_sippassword); } void Form_VoIP::onUnRegisterClicked() { try { if(!acc)return; // 获取已注册的账户对象 Account& account = *acc; // 发送Expires=0的REGISTER请求(注销) account.setRegistration(false); // 核心注销指令 若Account已经注销,则该方法会报错 } catch (pj::Error &e) { std::cerr << "PJSIP Error: " << e.reason << std::endl; // 输出具体错误:ml-citation{ref="4" data="citationList"} } } void Form_VoIP::onCallClicked() { QString number = ui->numberEdit->text(); //makeCall(number); if (currentCall) return; // Make outgoing call Call *call = new MyCall(*acc); acc->calls.push_back(call); CallOpParam prm(true); prm.opt.audioCount = 1; prm.opt.videoCount = 0; // 带视频呼叫 // 设置媒体方向(2.15.1 要求) // prm.opt.audioDir = PJMEDIA_DIR_ENCODING_DECODING; // prm.opt.videoDir = PJMEDIA_DIR_ENCODING_DECODING; const QString uri = QString("sip:%1@%2").arg(number).arg(m_sipserver); try { call->makeCall(uri.toStdString(), prm); currentCall = call; } catch (pj::Error &e) { delete call; currentCall = nullptr; std::cerr << "PJSIP Error: " << e.reason << std::endl; // 输出具体错误:ml-citation{ref="4" data="citationList"} } // pj::Call *call = new pj::Call(*this); // pj::CallOpParam prm(true); // currentCall = call; // try { // call->makeCall("sip:" + uri.toStdString(), prm); // emit callStateChanged(1); // 连接中 // } catch (...) { // delete call; // currentCall = nullptr; // emit callStateChanged(0); // 空闲状态 // } } void Form_VoIP::onHangupClicked() { //hangup(); currentCall = nullptr; ep.hangupAllCalls(); } void Form_VoIP::onCallStateChanged(int state) { // 更新界面状态 // 0: 空闲, 1: 连接中, 2: 通话中 if (state == 2) { // 通话中 setupVideoCall(); } //有拨号界面时,关闭拨号 // else if (callWindow) { // callWindow->close(); // callWindow = nullptr; // } } void Form_VoIP::setupVideoCall() { // if (!callWindow) // { // callWindow = new CallWindow(this); // VideoDevice::init(); // connect(VideoDevice::instance(), &VideoDevice::frameAvailable, // callWindow, [this](const QVideoFrame &frame) { // // 获取本地视频项的videoSink并设置视频帧 // if (auto sink = callWindow->localVideoItem()->videoSink()) { // sink->setVideoFrame(frame); // } // }); // } // callWindow->show(); VideoDevice::init(); connect(VideoDevice::instance(), &VideoDevice::frameAvailable, this, [this](const QVideoFrame &frame) { // if (auto* sink = this->localVideoItem()->videoSink()) { // 明确指出 sink 是指针类型 // if (sink && sink->isActive()) { // 添加必要的有效性检查 // qDebug() << "Video sink is active."; // sink->setVideoFrame(frame); // } else { // qDebug() << "No valid video sink or it's inactive."; // } // } // 获取本地视频项的videoSink并设置视频帧 if (auto sink = this->localVideoItem->videoSink()) { sink->setVideoFrame(frame); } }); } AudioFilter::AudioFilter(int frameSize, int sampleRate) : frameSize(frameSize), sampleRate(sampleRate) { m_format.setSampleRate(sampleRate); m_format.setChannelCount(1); m_format.setSampleFormat(QAudioFormat::Int16); // 获取默认音频输入设备并创建QAudioInput QAudioDevice inputDevice = QMediaDevices::defaultAudioInput(); if (!inputDevice.isFormatSupported(m_format)) { qWarning() << "Default audio input device does not support the required format"; m_format = inputDevice.preferredFormat(); } // m_audioInput = new QAudioInput(inputDevice, m_format, this); // // 设置音频处理选项 // QAudioInputOptions options; // options.setEchoCancel(true); // options.setNoiseSuppression(true); // m_audioInput->setOptions(options); // // 启动音频输入 // m_audioInput->start(); } AudioFilter::~AudioFilter() { //m_audioDevice.stop(); } void AudioFilter::processCapture(const QAudioBuffer &input, QAudioBuffer &output) { // Qt6.7处理逻辑 - 使用QAudioSink处理输入 // QAudioSink sink(m_audioDevice, m_format); // sink.start(); // sink.write(input.data(), input.byteCount()); // // 处理输出缓冲区 // QAudioSource source(m_audioDevice, m_format); // source.start(); // source.read(output.data(), output.byteCount()); } void AudioFilter::processPlayback(const QAudioBuffer &input) { // QAudioSink sink(m_audioDevice, m_format); // QIODevice *ioDevice = sink.start(); // if (ioDevice) { // ioDevice->write(input.constData<char>(), input.byteCount()); // } // sink.stop(); // sink.write(input.data(), input.byteCount()); } // 静态成员变量定义 QAudioDevice AudioDevice::m_inputDevice; QAudioDevice AudioDevice::m_outputDevice; QAudioFormat AudioDevice::m_format; void AudioDevice::init() { // 初始化音频格式 m_format.setSampleRate(44100); m_format.setChannelCount(2); m_format.setSampleFormat(QAudioFormat::Int16); // 获取默认输入输出设备 m_inputDevice = QMediaDevices::defaultAudioInput(); m_outputDevice = QMediaDevices::defaultAudioOutput(); // 验证设备是否支持所需格式 if (!m_inputDevice.isFormatSupported(m_format)) { qWarning() << "Default input device does not support required format"; } if (!m_outputDevice.isFormatSupported(m_format)) { qWarning() << "Default output device does not support required format"; } } void AudioDevice::cleanup() { // 清理音频资源 m_inputDevice = QAudioDevice(); m_outputDevice = QAudioDevice(); } int AudioDevice::capture(void *buffer, int samples) { static QAudioSource *input = nullptr; if (!input) { input = new QAudioSource(m_inputDevice, m_format); } if (input->state() == QAudio::StoppedState) { //input->start(buffer); } return 0;//input->read((char*)buffer, samples * m_format.bytesPerSample()); } int AudioDevice::play(void *buffer, int samples) { static QAudioSink *output = nullptr; static QIODevice *ioDevice = nullptr; if (!output) { output = new QAudioSink(m_outputDevice, m_format); ioDevice = output->start(); } if (ioDevice) { return ioDevice->write(static_cast<const char*>(buffer), samples); } return 0; if (output->state() == QAudio::StoppedState) { //output->start(buffer); } return 0;//output->write((const char*)buffer, samples * m_format.bytesPerSample()); } VideoDevice *VideoDevice::m_instance = nullptr; QCamera *VideoDevice::camera = nullptr; VideoDevice *VideoDevice::instance() { if (!m_instance) { m_instance = new VideoDevice(); } return m_instance; } VideoDevice::VideoDevice(QObject *parent) : QObject(parent) {} void VideoDevice::init() { auto videoInputs = QMediaDevices::videoInputs(); if (videoInputs.isEmpty()) { qWarning() << "No video input devices found"; return; } // camera = new QCamera(videoInputs.first()); // auto *captureSession = new QMediaCaptureSession; // captureSession->setCamera(camera); // auto *videoSink = new QVideoSink; // QObject::connect(videoSink, &QVideoSink::videoFrameChanged, // [](const QVideoFrame &frame) { // QVideoFrame mappedFrame(frame); // if (mappedFrame.map(QVideoFrame::ReadOnly)) { // emit VideoDevice::instance()->frameAvailable(mappedFrame); // mappedFrame.unmap(); // } // }); // captureSession->setVideoSink(videoSink); // camera->start(); } void VideoDevice::cleanup() { if (camera) { camera->stop(); delete camera; camera = nullptr; } } QVideoFrame VideoDevice::captureFrame() { if (!camera) return QVideoFrame(); // 创建视频帧并映射内存 //QVideoFrame frame(QSize(640, 480), QVideoFrameFormat::Format_ARGB8888); // 先创建格式对象 QVideoFrameFormat format( QSize(640, 480), QVideoFrameFormat::Format_ARGB8888 ); // 再创建视频帧对象 QVideoFrame frame(format); if (frame.map(QVideoFrame::WriteOnly)) { // 这里可以填充帧数据 frame.unmap(); } return frame; } void Form_VoIP::registerAccount(const QString &server, const QString &user, const QString &pass) { accCfg.idUri = "sip:" + user.toStdString() + "@" + server.toStdString(); accCfg.regConfig.registrarUri = "sip:" + server.toStdString(); accCfg.callConfig.timerMinSESec = 90; // 强制最小值 accCfg.callConfig.timerSessExpiresSec = 1800; // 推荐30分钟超时 accCfg.sipConfig.authCreds.push_back( pj::AuthCredInfo("digest", "*", user.toStdString(), 0, pass.toStdString()) ); // 添加视频支持 accCfg.videoConfig.autoShowIncoming = true; accCfg.videoConfig.autoTransmitOutgoing = true; // 设置默认设备(使用 PJSUA2 常量) accCfg.videoConfig.defaultCaptureDevice = PJMEDIA_VID_DEFAULT_CAPTURE_DEV; accCfg.videoConfig.defaultRenderDevice = PJMEDIA_VID_DEFAULT_RENDER_DEV; // acc= new MyAccount; try { acc->create(accCfg); } catch (...) { std::cout << "Adding account failed" << std::endl; } registered = true; emit callStateChanged(0); // 空闲状态 } void Form_VoIP::hangup() { if (currentCall) { try { pj::CallOpParam prm; currentCall->hangup(prm); currentCall = nullptr; emit callStateChanged(0); // 空闲状态 } catch (pj::Error &e) { currentCall = nullptr; std::cerr << "PJSIP Error: " << e.reason << std::endl; // 输出具体错误:ml-citation{ref="4" data="citationList"} } } //hangUpAllCalls(); } //还没调好 void Form_VoIP::hangUpAllCalls() { std::vector<pj::Call*> calls = acc->calls; for (auto call : calls) { CallInfo ci = call->getInfo(); if (ci.state != PJSIP_INV_STATE_DISCONNECTED) { try { pj::CallOpParam prm; call->hangup(prm); } catch (...) { // 处理可能的异常 } } } } void Form_VoIP::setVideoWindows(QVideoSink *local, QVideoSink *remote) { // Qt6.7视频架构兼容实现 if (remote) { connect(this, &Form_VoIP::incomingVideoFrame, this, [remote](const QVideoFrame &frame) { QVideoFrame clonedFrame(frame); clonedFrame.map(QVideoFrame::ReadOnly); remote->setVideoFrame(clonedFrame); clonedFrame.unmap(); }, Qt::QueuedConnection); } if (local) { connect(this, &Form_VoIP::outgoingVideoFrame, this, [local](const QVideoFrame &frame) { QVideoFrame clonedFrame(frame); clonedFrame.map(QVideoFrame::ReadOnly); local->setVideoFrame(clonedFrame); clonedFrame.unmap(); }, Qt::QueuedConnection); } } #ifndef FORM_VOIP_H #define FORM_VOIP_H #include <QWidget> #include <QGraphicsScene> #include <QGraphicsVideoItem> #include <QVideoSink> #include <QVideoFrame> #include <QAudioDevice> #include <QAudioFormat> #include <QAudioSink> #include <QAudioSource> #include <QAudioBuffer> #include <QMediaDevices> #include <QAudioInput> #include <QCamera> #include <pjsua2.hpp> #include <iostream> namespace Ui { class Form_VoIP; } class MyAccount; class Form_VoIP : public QWidget { Q_OBJECT public: explicit Form_VoIP(QWidget *parent = nullptr); ~Form_VoIP(); void setLocalVideo(QVideoSink *sink); void setRemoteVideo(QVideoSink *sink); void startStream(); void stopStream(); void registerAccount(const QString &server, const QString &user, const QString &pass); //void makeCall(const QString &uri); void hangup(); void setVideoWindows(QVideoSink *local, QVideoSink *remote); protected: void showEvent(QShowEvent *event); signals: void callStateChanged(int state); void incomingVideoFrame(const QVideoFrame &frame); void outgoingVideoFrame(const QVideoFrame &frame); private slots: void onRegisterClicked(); void onUnRegisterClicked(); void onCallClicked(); void onHangupClicked(); void onCallStateChanged(int state); void handleIncomingFrame(const QVideoFrame &frame); void handleOutgoingFrame(const QVideoFrame &frame); private: Ui::Form_VoIP *ui; bool streaming = false; pj::Endpoint ep; pj::AccountConfig accCfg; MyAccount *acc; pj::Call *currentCall = nullptr; bool registered = false; QString m_sipserver; QString m_sipuser; QString m_sippassword; QGraphicsScene *localScene; QGraphicsScene *remoteScene; QGraphicsVideoItem *localVideoItem; QGraphicsVideoItem *remoteVideoItem; void PJSUA2_Init(); void setupVideoCall(); void hangUpAllCalls(); }; class AudioDevice : public QObject { Q_OBJECT public: static void init(); static void cleanup(); static int capture(void *buffer, int samples); static int play(void *buffer, int samples); private: static QAudioDevice m_inputDevice; static QAudioDevice m_outputDevice; static QAudioFormat m_format; }; class VideoDevice : public QObject { Q_OBJECT public: static VideoDevice* instance(); static void init(); static void cleanup(); static QVideoFrame captureFrame(); signals: void frameAvailable(const QVideoFrame &frame); private: explicit VideoDevice(QObject *parent = nullptr); static VideoDevice *m_instance; static QCamera *camera; }; class AudioFilter { public: AudioFilter(int frameSize, int sampleRate); ~AudioFilter(); void processCapture(const QAudioBuffer &input, QAudioBuffer &output); void processPlayback(const QAudioBuffer &input); private: QAudioDevice m_audioDevice; QAudioFormat m_format; int frameSize; int sampleRate; QAudioInput *m_audioInput; }; #endif // FORM_VOIP_H 我使用debugger模式运行的时候程序崩溃 指向, ui(new Ui::Form_VoIP) 1 __pthread_kill_implementation pthread_kill.c 44 0xfffff46e2978 2 __pthread_kill_internal pthread_kill.c 78 0xfffff46e29c8 3 __GI_raise raise.c 26 0xfffff469bca0 4 __GI_abort abort.c 79 0xfffff4687e70 5 __gnu_cxx::__verbose_terminate_handler() 0xfffff49aacb0 6 ?? 0xfffff49a84d0 7 std::terminate() 0xfffff49a8554 8 __cxa_throw 0xfffff49a88a4 9 pj::Endpoint::Endpoint endpoint.cpp 600 0xfffff75339b8 10 Form_VoIP::Form_VoIP form_voip.cpp 355 0xaaaaaad531b8 11 FormSettings_System::FormSettings_System formsettings_system.cpp 211 0xaaaaaad82e5c 12 Form001::Init_UI_4 form001.cpp 515 0xaaaaaabba708 13 operator() form001.cpp 192 0xaaaaaabb6f40 14 std::__invoke_impl<void, Form001::Form001(QWidget *)::<lambda()>&>(std::__invoke_other, struct {...} &) invoke.h 61 0xaaaaaabc7338 15 std::__invoke_r<void, Form001::Form001(QWidget *)::<lambda()>&>(struct {...} &) invoke.h 111 0xaaaaaabc5d98 16 std::_Function_handler<void(), Form001::Form001(QWidget *)::<lambda()>>::_M_invoke(const std::_Any_data &) std_function.h 290 0xaaaaaabc4344 17 std::function<void ()>::operator()() const std_function.h 591 0xaaaaaabceb2c 18 Form001::doNextInitStep form001.cpp 261 0xaaaaaabb7d20 19 MainForm::timer_100ms_timeout mainform.cpp 205 0xaaaaaadedaac 20 QtPrivate::FunctorCall<QtPrivate::IndexesList<>, QtPrivate::List<>, void, void (MainForm:: *)()>::call(void (MainForm:: *)(), MainForm *, void * *) qobjectdefs_impl.h 145 0xaaaaaadf0c68 ... <更多>
最新发布
09-27
<think>我们正在处理一个使用PJSUA2库实现的SIP/VoIP客户端程序。用户报告在调试模式下运行时,程序在`Form_VoIP`的构造函数中初始化`ui(new Ui::Form_VoIP)`时崩溃,堆栈跟踪显示崩溃发生在`pj::Endpoint`的构造函数中。 首先,我们需要理解问题所在。从堆栈跟踪中可以看到: 1. 崩溃发生在`Form_VoIP`的构造函数中(`Form_VoIP::Form_VoIP`)。 2. 进一步追溯到`pj::Endpoint::Endpoint`的构造函数(位于endpoint.cpp的第600行)。 3. 然后抛出了一个异常,导致程序终止。 由于堆栈显示在`pj::Endpoint`的构造函数中发生了异常,我们需要检查`Form_VoIP`的构造函数中与`Endpoint`相关的代码。 在`Form_VoIP`的构造函数中,我们有以下代码: ```cpp Form_VoIP::Form_VoIP(QWidget *parent) : QWidget(parent) , ui(new Ui::Form_VoIP) { ui->setupUi(this); this->resize(1680,920); // 初始化GStreamer qputenv("GST_DEBUG", "2"); // 设置GStreamer调试级别 qputenv("GST_PLUGIN_PATH", "/usr/lib/gstreamer-1.0"); // 设置插件路径 connect(ui->registerButton, &QPushButton::clicked, this, &Form_VoIP::onRegisterClicked); // ... 其他连接 ... // 注意:在构造函数中,我们没有显式创建Endpoint对象,但是有一个成员变量`ep`,它是`pj::Endpoint`类型的。 // 在进入构造函数体之前,会先初始化成员变量,包括`ep`(调用其默认构造函数)。 // 因此,崩溃发生在`ep`的默认构造函数中。 } ``` 根据PJSUA2文档,`Endpoint`是一个单例类,它的构造函数会初始化PJSUA2库。但是,我们注意到在`Form_VoIP`类的定义中,`ep`是作为一个成员变量存在的: ```cpp class Form_VoIP : public QWidget { // ... private: // ... pj::Endpoint ep; // 这里会调用Endpoint的构造函数 // ... }; ``` 在PJSUA2中,`Endpoint`的构造函数只能被调用一次,因为PJSUA2库是单例的。如果程序中多次创建`Endpoint`实例,就会导致崩溃。 因此,问题可能是在程序的其他地方已经创建了一个`Endpoint`实例,然后在`Form_VoIP`的构造函数中尝试再次创建另一个实例(通过`ep`的构造函数),这违反了PJSUA2的单例约束。 解决方案: 1. 我们应该确保整个程序中只有一个`Endpoint`实例。这意味着`Form_VoIP`不应该拥有一个独立的`Endpoint`实例,而应该使用一个全局的或者由外部传入的`Endpoint`实例。 2. 或者,我们可以将`Form_VoIP`中的`ep`改为引用或指针,指向一个已存在的`Endpoint`实例。 但是,我们注意到在`Form_VoIP`的析构函数中调用了`ep.libDestroy();`,这也会销毁PJSUA2库。如果其他地方还在使用,可能会导致问题。 另一种方案:将`Endpoint`实例放在一个全局单例中,然后让`Form_VoIP`通过这个单例来访问。 但是,考虑到代码的当前结构,以及`Form_VoIP`在程序中的使用方式(可能被多次创建和销毁),我们需要重新设计对PJSUA2的使用。 由于PJSUA2库初始化是全局的,建议在应用程序启动时初始化一次,并在整个应用程序生命周期内保持,直到程序退出。 因此,我们可以: 1. 将`Endpoint`的初始化移到应用程序的某个全局位置(例如主窗口或一个专门的单例类中)。 2. 修改`Form_VoIP`,使其使用这个全局的`Endpoint`实例(通过引用或指针传递进来)。 由于我们无法直接修改问题中的代码结构,这里提供一种可能的修复方法: 步骤: 1. 将`Form_VoIP`中的`ep`成员改为引用或指针,并在构造函数中传入已存在的`Endpoint`实例。 2. 在应用程序中确保只创建一个`Endpoint`实例,并将其传递给所有需要它的`Form_VoIP`实例。 但是,由于用户提供的代码片段中,`Form_VoIP`是在`FormSettings_System`中创建的,而`FormSettings_System`又是在`Form001`中创建的,我们需要在更高层次管理`Endpoint`。 具体修改: 1. 修改`Form_VoIP`类的定义,将`ep`改为引用,并添加一个接受`Endpoint`引用的构造函数: ```cpp // form_voip.h class Form_VoIP : public QWidget { // ... explicit Form_VoIP(pj::Endpoint& globalEndpoint, QWidget *parent = nullptr); // ... private: // ... pj::Endpoint& ep; // 引用全局的Endpoint // ... }; ``` 2. 在实现中: ```cpp // form_voip.cpp Form_VoIP::Form_VoIP(pj::Endpoint& globalEndpoint, QWidget *parent) : QWidget(parent) , ui(new Ui::Form_VoIP) , ep(globalEndpoint) // 使用传入的全局Endpoint { // ... 原来的构造代码 ... } ``` 3. 在应用程序的某个高层(例如主窗口)中,创建并管理一个全局的`Endpoint`实例,然后将其传递给`FormSettings_System`,再传递给`Form_VoIP`。 4. 注意:由于`Endpoint`的生命周期由高层管理,`Form_VoIP`的析构函数中不应该调用`ep.libDestroy();`,因为`Endpoint`的生命周期长于`Form_VoIP`。 但是,这涉及到较大的重构。如果无法进行这样的重构,另一种方法是使用单例模式来管理`Endpoint`。 PJSUA2本身提供了一个单例机制:`Endpoint::instance()`。但是,在我们的代码中,我们使用的是直接创建`Endpoint`对象的方式。我们可以改为使用单例: 在`Form_VoIP`类中,我们将`ep`成员改为指针,并指向`Endpoint::instance()`。 但是,在PJSUA2中,`Endpoint`的实例可以通过`Endpoint::instance()`获取,但需要先创建。所以我们在程序启动时创建一次: ```cpp // 在main函数中或应用程序初始化时 pj::Endpoint &ep = pj::Endpoint::instance(); ep.libCreate(); // ... 其他初始化 ... ``` 然后,在`Form_VoIP`中,我们使用这个单例: ```cpp // form_voip.h class Form_VoIP : public QWidget { // ... private: // pj::Endpoint& ep; // 改为引用单例 pj::Endpoint* ep_ptr; // 或者使用指针,指向单例 }; ``` 在`Form_VoIP`的构造函数中: ```cpp Form_VoIP::Form_VoIP(QWidget *parent) : QWidget(parent) , ui(new Ui::Form_VoIP) { ui->setupUi(this); // 获取单例 ep_ptr = &pj::Endpoint::instance(); // ... 其他初始化 ... } ``` 但是,请注意,在析构函数中,我们不能再调用`ep.libDestroy();`,因为单例的销毁应该在应用程序退出时。所以需要移除析构函数中的`ep.libDestroy();`。 然而,我们注意到在用户提供的代码中,`Form_VoIP`的析构函数调用了`ep.libDestroy();`,这显然是不合适的,因为这样会销毁整个PJSUA2库,即使其他部分可能还在使用。 因此,我们需要: 1. 在`Form_VoIP`的析构函数中移除`ep.libDestroy();`。 2. 在应用程序退出前销毁`Endpoint`(调用`libDestroy()`和`libDestroy()`之后可以调用`instance().~Endpoint()`,但通常我们会在程序退出时让系统自动回收)。 但是,根据提供的堆栈跟踪,问题出现在构造阶段,我们还没有涉及析构。 如果无法进行上述重构,那么至少确保`Form_VoIP`对象只被创建一次,因为多个`Form_VoIP`对象意味着多个`Endpoint`实例,这是不允许的。 但是,从堆栈中我们看到,崩溃发生在第一次创建`Form_VoIP`时(在`FormSettings_System`的构造函数中创建),所以问题更可能是因为在`Form_VoIP`的构造函数中创建`Endpoint`实例时,之前的某些操作已经导致PJSUA2处于一个不一致的状态。 另外,我们注意到在`Form_VoIP`的构造函数中,我们还没有调用`ep.libCreate()`,为什么就会在`Endpoint`的构造函数中崩溃? 查看PJSUA2的源代码,在`Endpoint`的构造函数中(endpoint.cpp第600行)可能会有什么操作?实际上,`Endpoint`的构造函数本身不会立即初始化库,真正的初始化是在`libCreate`中。所以崩溃可能发生在静态数据初始化中?或者是因为多次构造`Endpoint`对象? 由于PJSUA2的`Endpoint`类内部维护了一个静态实例指针,所以多次构造`Endpoint`对象会导致断言失败或异常。 因此,解决方案是确保整个应用程序中只有一个`Endpoint`实例。 考虑到时间,我们尝试第二种方法:将`Form_VoIP`中的`ep`成员移除,改为使用`Endpoint::instance()`。同时,确保在程序启动时先创建并初始化`Endpoint`,然后再创建任何`Form_VoIP`对象。 具体修改: 1. 在`Form_VoIP`类中移除`ep`成员变量。 2. 将原来使用`ep`的地方改为`Endpoint::instance()`。 3. 在`Form_VoIP`的析构函数中,移除`ep.libDestroy();`,因为库的销毁由应用程序负责。 4. 在应用程序启动时(比如main函数或主窗口构造函数中)创建并初始化`Endpoint`。 例如,在`Form001`的构造函数中,在创建`FormSettings_System`之前: ```cpp // Form001.cpp Form001::Form001(QWidget *parent) : QWidget(parent) { // 初始化PJSUA2 Endpoint单例 pj::Endpoint &ep = pj::Endpoint::instance(); ep.libCreate(); // 其他初始化... } ``` 然后在应用程序结束时销毁: ```cpp Form001::~Form001() { pj::Endpoint::instance().libDestroy(); } ``` 但是,请注意,如果程序中有多个线程,需要确保线程安全。 由于用户提供的代码中没有`main`函数,我们假设有一个主窗口(比如`Form001`)作为程序的主入口。 然而,在用户提供的堆栈中,`Form001`的初始化(`Form001::Form001`)中创建了`FormSettings_System`,而后者又创建了`Form_VoIP`。所以我们需要在创建`Form001`之前初始化`Endpoint`。 因此,修改`Form001`的构造函数: ```cpp Form001::Form001(QWidget *parent) : QWidget(parent) { // 确保PJSUA2 Endpoint已经初始化 static bool pjsua2_initialized = false; if (!pjsua2_initialized) { pj::Endpoint &ep = pj::Endpoint::instance(); try { ep.libCreate(); // 可以在这里进行一些全局配置 } catch (...) { // 处理异常 } pjsua2_initialized = true; } // 其他初始化... } ``` 同时,修改`Form_VoIP`类: 1. 头文件`form_voip.h`中,移除`ep`成员变量。 2. 在`form_voip.cpp`中,将所有用到`ep`的地方改为`pj::Endpoint::instance()`。 例如: ```cpp // Form_VoIP.cpp void Form_VoIP::PJSUA2_Init() { pj::Endpoint& ep = pj::Endpoint::instance(); // 使用单例 if (ep.libGetState() == PJSUA_STATE_NULL) { // 这里正常情况下不应该进入,因为已经在Form001中初始化了 ep.libCreate(); } // ... 其他代码 ... } ``` 但是,这样修改后,在`Form_VoIP`的析构函数中就不能调用`ep.libDestroy();`了,应该移除: ```cpp Form_VoIP::~Form_VoIP() { // 不再需要 ep.libDestroy(); delete ui; } ``` 这样修改后,整个应用程序只有一个`Endpoint`实例,避免了多次初始化的问题。 注意:如果程序中有多个线程调用PJSUA2,需要确保线程安全,PJSUA2本身不是线程安全的,所以需要加锁。 但是由于我们是在GUI线程中使用,所以可以假定是单线程的。 然而,用户提供的代码中,在`Form_VoIP`的`showEvent`中调用了`PJSUA2_Init()`,这可能会导致多次初始化(如果窗口多次显示)。所以我们需要调整初始化逻辑,确保只初始化一次。 在`PJSUA2_Init()`函数中,我们使用单例并检查状态: ```cpp void Form_VoIP::PJSUA2_Init() { pj::Endpoint& ep = pj::Endpoint::instance(); if (ep.libGetState() == PJSUA_STATE_NULL) { try { ep.libCreate(); // 初始化配置 pj::EpConfig ep_cfg; // ... 配置ep_cfg ... ep.libInit(ep_cfg); // ... 其他初始化 ... ep.libStart(); } catch (pj::Error& e) { // 处理错误 } } else if (ep.libGetState() == PJSUA_STATE_RUNNING) { // 已经初始化并运行,不需要做任何事 } } ``` 这样,即使多次调用`PJSUA2_Init`,也不会重复初始化。 但是,最好将初始化放在应用程序启动时,而不是窗口的`showEvent`中。 由于时间关系,这里提供一种修正方案,重点解决崩溃问题:确保整个程序中只有一个`Endpoint`实例,并且避免在`Form_VoIP`的构造函数中创建新的`Endpoint`实例(因为使用单例,我们不需要在`Form_VoIP`中拥有`Endpoint`成员)。 但是,由于用户提供的代码中`Form_VoIP`有一个`Endpoint`类型的成员`ep`,我们将它移除,并修改所有使用它的地方。 由于修改量较大,且无法看到完整项目代码,这里只能提供思路。如果用户无法进行重构,另一种临时解决方案是:将`Form_VoIP`中的`ep`改为静态成员,这样所有`Form_VoIP`实例共享同一个`Endpoint`实例。但这仍然需要确保只初始化一次。 ```cpp // form_voip.h class Form_VoIP : public QWidget { // ... private: static pj::Endpoint ep; // 静态成员 }; ``` 在`form_voip.cpp`中定义: ```cpp pj::Endpoint Form_VoIP::ep; ``` 这样,无论创建多少个`Form_VoIP`对象,`ep`只有一个实例。但这仍然要求整个程序中只能有一份`Form_VoIP`的静态成员定义(跨DLL可能会有问题)。而且,静态成员的初始化顺序问题也可能导致崩溃。 综上所述,推荐使用单例模式(通过`Endpoint::instance()`)来获取`Endpoint`实例,并移除`Form_VoIP`中的`ep`成员变量。 由于用户提供的堆栈信息有限,以上解决方案是基于常见问题和PJSUA2特性的分析。如果问题仍然存在,需要进一步检查崩溃的具体原因(比如是否因为内存损坏等)。 最后,由于我们无法运行和调试用户的具体环境,以上方案仅供参考。 下面给出修改`Form_VoIP`的部分代码示例: 1. 修改`form_voip.h`,移除`ep`成员,并修改构造函数(如果需要,可以添加一个参数用于传入Endpoint实例,但这里我们使用单例,所以不需要): ```cpp #ifndef FORM_VOIP_H #define FORM_VOIP_H // ... 其他头文件 ... #include <pjsua2.hpp> #include <iostream> class Form_VoIP : public QWidget { Q_OBJECT public: explicit Form_VoIP(QWidget *parent = nullptr); // 不再需要传递Endpoint ~Form_VoIP(); // ... 其他保持不变 ... private: // 移除 ep 成员变量 // pj::Endpoint ep; // 去掉这一行 // ... 其他成员 ... }; #endif ``` 2. 在`form_voip.cpp`中,修改所有原来使用`ep`的地方,改为`pj::Endpoint::instance()`。 例如: ```cpp Form_VoIP::~Form_VoIP() { // 不再调用 ep.libDestroy(); delete ui; } void Form_VoIP::PJSUA2_Init() { pj::Endpoint& ep = pj::Endpoint::instance(); // 使用单例 if (ep.libGetState() == PJSUA_STATE_NULL) { ep.libCreate(); } // ... 后续代码使用ep ... } ``` 3. 在应用程序启动时,先初始化`Endpoint`单例,例如在`main`函数中: ```cpp int main(int argc, char *argv[]) { QApplication a(argc, argv); // 初始化PJSUA2 pj::Endpoint& ep = pj::Endpoint::instance(); try { ep.libCreate(); // 可以在这里进行全局配置,或者稍后配置 } catch (...) { qFatal("Failed to initialize PJSUA2"); } Form001 w; w.show(); int ret = a.exec(); // 程序退出前销毁库 ep.libDestroy(); return ret; } ``` 注意:如果无法修改`main`函数(例如在大型框架中),可以在主窗口的构造函数中初始化,但要注意只初始化一次。 4. 另外,在`Form_VoIP`的`showEvent`中,我们调用`PJSUA2_Init`,现在里面使用单例,所以即使多次调用,也不会重复创建`Endpoint`对象,但是`libCreate`只能调用一次,所以需要检查状态。 ```cpp void Form_VoIP::PJSUA2_Init() { pj::Endpoint& ep = pj::Endpoint::instance(); if (ep.libGetState() == PJSUA_STATE_NULL) { try { ep.libCreate(); // 这里进行libInit等操作 pj::EpConfig ep_cfg; // ... 配置ep_cfg ... ep.libInit(ep_cfg); // ... 其他初始化 ... ep.libStart(); } catch (pj::Error& e) { // 处理错误 } } else if (ep.libGetState() == PJSUA_STATE_CREATED) { // 已经libCreate但未libInit,这里可以继续初始化 try { pj::EpConfig ep_cfg; // ... 配置ep_cfg ... ep.libInit(ep_cfg); // ... 其他初始化 ... ep.libStart(); } catch (pj::Error& e) { // 处理错误 } } else { // 已经初始化并运行 } } ``` 但是,更好的做法是将整个PJSUA2的初始化(libCreate, libInit, libStart)放在应用程序启动时进行,这样在`Form_VoIP`中就不需要再进行这些初始化,只需要检查状态即可。 由于时间,这里不展开。 总结:程序崩溃的直接原因是多次创建`Endpoint`实例,违反了PJSUA2的单例约束。解决方案是使用单例模式,确保整个程序只有一个`Endpoint`实例。 注意:以上代码示例可能需要根据实际情况调整。 由于无法提供完整的修改后代码,以上提供的是修改思路和关键代码片段。希望这能帮助解决问题。 如果还有疑问,欢迎提出。 </think>从您提供的代码和调试信息来看,问题发生在`Form_VoIP`构造函数中创建`pj::Endpoint`实例时。根据堆栈跟踪,崩溃指向`pj::Endpoint::Endpoint`的构造函数(endpoint.cpp:600)。以下是详细分析和解决方案: ### 问题分析 1. **PJSUA2端点生命周期问题** `pj::Endpoint`是PJSUA2的核心单例对象,整个应用中应该只存在一个实例。但在您的架构中: - `Form_VoIP`类包含`Endpoint ep`成员变量 - 当多个`Form_VoIP`实例被创建时,会导致多个`Endpoint`实例竞争资源 2. **初始化顺序问题** 在`Form_VoIP`构造函数中: ```cpp Form_VoIP::Form_VoIP(QWidget *parent) : QWidget(parent) , ui(new Ui::Form_VoIP) // 崩溃发生点 ``` 实际崩溃发生在UI初始化之前的内存分配中,表明可能是全局/静态对象初始化顺序问题 3. **PJSUA2线程安全问题** PJSUA2库初始化(`libCreate()`)需要保证线程安全,但在`showEvent`中初始化可能存在并发问题 ### 解决方案 #### 1. 重构为单例模式(推荐) **voip_manager.h** ```cpp #include <pjsua2.hpp> class VoIPManager : public QObject { Q_OBJECT public: static VoIPManager& instance() { static VoIPManager manager; return manager; } void init(); void cleanup(); // 添加账户管理、呼叫控制等方法... private: VoIPManager(QObject* parent = nullptr); ~VoIPManager(); pj::Endpoint ep; bool initialized = false; }; ``` **voip_manager.cpp** ```cpp VoIPManager::VoIPManager(QObject* parent) : QObject(parent) { // 延迟初始化 } void VoIPManager::init() { if(initialized) return; ep.libCreate(); // ...其他初始化代码 ep.libStart(); initialized = true; } void VoIPManager::cleanup() { if(!initialized) return; ep.libDestroy(); initialized = false; } ``` **form_voip.cpp** ```cpp Form_VoIP::Form_VoIP(QWidget *parent) : QWidget(parent) , ui(new Ui::Form_VoIP) { ui->setupUi(this); VoIPManager::instance().init(); // 安全访问单例 // ...其他初始化 } ``` #### 2. 修复当前架构问题 如果不想重构,可通过以下修改修复: **form_voip.h** ```cpp class Form_VoIP : public QWidget { // ... private: // 改为指针并延迟初始化 pj::Endpoint* ep = nullptr; }; ``` **form_voip.cpp** ```cpp Form_VoIP::Form_VoIP(QWidget *parent) : QWidget(parent) , ui(new Ui::Form_VoIP) { ui->setupUi(this); // 移除ep成员初始化 } Form_VoIP::~Form_VoIP() { // 修改清理逻辑 if(ep) { ep->libDestroy(); delete ep; } delete ui; } void Form_VoIP::PJSUA2_Init() { if(!ep) { ep = new pj::Endpoint(); // 延迟创建 } if(ep->libGetState() == PJSUA_STATE_NULL) { try { ep->libCreate(); // ...其他初始化 } catch(pj::Error& e) { qCritical() << "PJSUA2 init failed:" << e.reason.c_str(); delete ep; ep = nullptr; } } } ``` #### 3. 线程安全初始化 在`showEvent`中添加互斥锁: ```cpp #include <QMutex> void Form_VoIP::showEvent(QShowEvent *event) { static QMutex initMutex; QMutexLocker locker(&initMutex); if(!ep) { PJSUA2_Init(); } QWidget::showEvent(event); } ``` ### 关键修改点说明 1. **单例模式重构** - 确保全局只有一个`Endpoint`实例 - 集中管理PJSUA2生命周期 - 避免多窗口竞争资源 2. **延迟初始化** - 将`Endpoint`构造移到真正使用时(`PJSUA2_Init()`) - 解决静态初始化顺序问题 3. **线程安全** - 使用QMutex保证并发安全 - 防止多次初始化 ### 其他改进建议 1. **视频处理优化** ```cpp // 使用QVideoFrame的GPU优化 void Form_VoIP::handleIncomingFrame(const QVideoFrame &frame) { if(frame.map(QVideoFrame::ReadOnly)) { // 使用OpenGL/Vulkan处理 QImage img(frame.bits(), frame.width(), frame.height(), QVideoFrame::imageFormatFromPixelFormat(frame.pixelFormat())); // ... 纹理上传等GPU操作 frame.unmap(); } } ``` 2. **音频设备管理** ```cpp // 统一音频设备管理 void VoIPManager::setupAudioDevices() { auto& mgr = ep.audDevManager(); mgr.refreshDevs(); const auto devices = mgr.enumDev2(); for(int i=0; i<devices.size(); ++i) { if(devices[i].name.find("USB") != std::string::npos) { mgr.setCaptureDev(i); mgr.setPlaybackDev(i); break; } } } ``` ### 相关问题
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