//滑动时剩下的距离和最初距离的比值(从1变为0)
float distancePercent = ...
//上半部分的透明度,半透明-->不透明
String alpha = Integer.toHexString((int) (127 + 128 * (1 - distancePercent)));
//下半部分的透明度以及上半部分的颜色值,全透明-->不透明,黑色-->白色
String argb = Integer.toHexString((int) (255 * (1 - distancePercent)));
//补足长度
if (alpha.length() == 1) {
alpha = "0" + alpha;
} else if (alpha.length() == 0) {
alpha = "00";
}
if (argb.length() == 1) {
argb = "0" + argb;
} else if (argb.length() == 0) {
argb = "00";
}
//半透明黑色-->不透明白色
String startColor = "#" + alpha + argb + argb + argb;
//全透明白色-->不透明白色
String endColor = "#" + argb + "ffffff";
//开始颜色,中间颜色,结束颜色;这没有使用中间颜色
int colors[] = {Color.parseColor(startColor), Color.parseColor(endColor)};
GradientDrawable gd = new GradientDrawable(GradientDrawable.Orientation.TOP_BOTTOM, colors);
mHeadTitleLayout.setBackground(gd);