socket就是个通道
真正用的还是fd
cat tcpserver.c
tcpclient.c
客户端不用fd
[img]http://dl.iteye.com/upload/attachment/0071/3714/4b07c73d-eeca-3d1e-b97b-15700e1358fd.jpg[/img]
[img]http://dl.iteye.com/upload/attachment/0071/7185/d2c4977c-4de5-3d3e-875b-b956d443367b.jpg[/img]
没看一次理解都不一样
真正用的还是fd
cat tcpserver.c
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main(argc,argv){
int s,fd,len;
struct sockaddr_in my_addr;
struct sockaddr_in remote_addr;
int sin_size;
char buf[BUFSIZ];
memset(&my_addr,0,sizeof(my_addr));
my_addr.sin_family=AF_INET;
my_addr.sin_addr.s_addr=INADDR_ANY;
my_addr.sin_port=htons(87654);
if((s=socket(AF_INET,SOCK_STREAM,0))<0)
{
perror("socket");
return 1;
}
if(bind(s,(struct sockaddr * )&my_addr,sizeof(struct sockaddr))<0)
{
perror("bind");
return 1;
}
listen(s,5);
sin_size=sizeof(struct sockaddr_in);
if((fd=accept(s,(struct sockaddr *)&remote_addr,&sin_size))<0)
{
perror("accept");
return 1;
}
printf("accepted client %s\n",inet_ntoa(remote_addr.sin_addr));
len=send(fd,"welcome haha to myserver\n",25,0);
while((len=recv(fd,buf,BUFSIZ,0))>0)
{
buf[len]='\0';
printf("%s\n",buf);
if(send(fd,buf,len,0)<0)
{
perror("write ");
return 1;
}
}
close(fd);
close(s);
return 0;
}
./a.out &
telnet localhost 87654
tcpclient.c
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main(argc,argv){
int s,len;
struct sockaddr_in remote_addr;
char buf[BUFSIZ];
memset(&remote_addr,0,sizeof(remote_addr));
remote_addr.sin_family=AF_INET;
remote_addr.sin_addr.s_addr=inet_addr("127.0.0.1");
remote_addr.sin_port=htons(8000);
if((s=socket(AF_INET,SOCK_STREAM,0))<0)
{
perror("socket");
return 1;
}
if(connect(s,(struct sockaddr *)&remote_addr,sizeof(struct sockaddr))<0)
{
perror("connect");
return 1;
}
printf("connect to server\n");
len=recv(s,buf,BUFSIZ,0);
buf[len]='\0';
printf("%s",buf);
while(1){
printf("enter string to end:");
scanf("%a",buf);
if(!strcmp(buf,"quit"))
break;
len=send(s,buf,strlen(buf),0);
len=recv(s,buf,strlen(buf),0);
buf[len]='\0';
printf(" received:%s\n",buf);
}
close(s);
return 0;
}客户端不用fd
[img]http://dl.iteye.com/upload/attachment/0071/3714/4b07c73d-eeca-3d1e-b97b-15700e1358fd.jpg[/img]
[img]http://dl.iteye.com/upload/attachment/0071/7185/d2c4977c-4de5-3d3e-875b-b956d443367b.jpg[/img]
没看一次理解都不一样
本文提供了一个简易的TCP服务器和客户端的C语言实现案例,包括socket编程的基础使用方法,如创建socket、绑定地址、监听连接请求及接受连接等。
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