A - Lake Counting
Time Limit:1000MS Memory Limit:65536KB 64bit IO Format:%I64d
& %I64uDescription
Due to recent rains, water has pooled in various places in Farmer John's field, which is represented by a rectangle of N x M (1 <= N <= 100; 1 <= M <= 100) squares. Each square contains either water ('W') or dry land ('.'). Farmer
John would like to figure out how many ponds have formed in his field. A pond is a connected set of squares with water in them, where a square is considered adjacent to all eight of its neighbors.
Given a diagram of Farmer John's field, determine how many ponds he has.
Given a diagram of Farmer John's field, determine how many ponds he has.
Input
* Line 1: Two space-separated integers: N and M
* Lines 2..N+1: M characters per line representing one row of Farmer John's field. Each character is either 'W' or '.'. The characters do not have spaces between them.
* Lines 2..N+1: M characters per line representing one row of Farmer John's field. Each character is either 'W' or '.'. The characters do not have spaces between them.
Output
* Line 1: The number of ponds in Farmer John's field.
Sample Input
10 12
W........WW.
.WWW.....WWW
....WW...WW.
.........WW.
.........W..
..W......W..
.W.W.....WW.
W.W.W.....W.
.W.W......W.
..W.......W.
Sample Output
3
Hint
OUTPUT DETAILS:
There are three ponds: one in the upper left, one in the lower left,and one along the right side.
这道题由于学长讲过原理,所以我就照着学长讲的做了。第一次做DFS,感觉还不错嘛。
期间由于宽高搞错互换,还有读数据的时候读入了回车导致数据不正确,这种问题还是蛮多的。
原理就是检索水洼,如果这个水洼没有被DFS过的话,水洼数加一,对它DFS,把周围的水洼都标记了,这样继续检索的时候就不会在计算入内了。
There are three ponds: one in the upper left, one in the lower left,and one along the right side.
这道题由于学长讲过原理,所以我就照着学长讲的做了。第一次做DFS,感觉还不错嘛。
期间由于宽高搞错互换,还有读数据的时候读入了回车导致数据不正确,这种问题还是蛮多的。
原理就是检索水洼,如果这个水洼没有被DFS过的话,水洼数加一,对它DFS,把周围的水洼都标记了,这样继续检索的时候就不会在计算入内了。
//Lake Counting
#include <stdio.h>
char Map[101][101];
int MapVisited[101][101] = {0};
int MapWidth,MapHeight;
int WaterNum;
void DFS(int x,int y);
char JudgeWater(int x,int y);
void main()
{
int i,j;
//Read Map Data
scanf("%d %d",&MapHeight,&MapWidth);
getchar();
for (j = 1;j <= MapHeight;j ++)
{
for (i = 1;i <= MapWidth;i ++)
{
scanf("%c",&Map[i][j]);
}
getchar();
}
/*
for (j = 1;j <= MapHeight;j ++)
{
for (i = 1;i <= MapWidth;i ++)
{
printf("%c",Map[i][j]);
}
putchar('\n');
}
*/
WaterNum = 0;
//DFS
for (j = 1;j <= MapHeight;j ++)
{
for (i = 1;i <= MapWidth;i ++)
{
if (Map[i][j] == 'W' && MapVisited[i][j] == 0)//Not Searched Water
{
//printf("x %d y %d\n",i,j);
WaterNum ++;
DFS(i,j);
}
}
}
printf("%d\n",WaterNum);
}
void DFS(int x,int y)
{
if (MapVisited[x][y] == 0)
{
MapVisited[x][y] = 1;
//printf("Vistied x %d y %d\n",x,y);
if (JudgeWater(x - 1,y - 1) == 'W')
{
DFS(x - 1,y - 1);
}
if (JudgeWater(x - 1,y) == 'W')
{
DFS(x - 1,y);
}
if (JudgeWater(x - 1,y + 1) == 'W')
{
DFS(x - 1,y + 1);
}
if (JudgeWater(x,y - 1) == 'W')
{
DFS(x,y - 1);
}
if (JudgeWater(x,y + 1) == 'W')
{
DFS(x,y + 1);
}
if (JudgeWater(x + 1,y - 1) == 'W')
{
DFS(x + 1,y - 1);
}
if (JudgeWater(x + 1,y) == 'W')
{
DFS(x + 1,y);
}
if (JudgeWater(x + 1,y + 1) == 'W')
{
DFS(x + 1,y + 1);
}
}
}
char JudgeWater(int x,int y)
{
if (x >= 1 && x <= MapWidth && y >= 1 && y <= MapHeight)
{
return Map[x][y];
}
return '.';
}