回复

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using Qa.Models;
using Qa.BLL;
using QaModels;
using QaBLL;

namespace Qa
{
    public partial class WebForm2 : System.Web.UI.Page
    {
        int projectid;
        protected void Page_Load(object sender, EventArgs e)
        {
            try
            {
                int id = Convert.ToInt32(Request.QueryString["id"]);
                Question q = QuestionManage.getQuestion(id);

                Label4.Text = Session["UserName"].ToString();
                if (q == null || q.Equals(null))
                {

                }
                else
                {
                    Label1.Text = q.Questionname;
                    Label8.Text = Convert.ToString(q.Questionaddtime);
                    Label3.Text = q.Content;

                    projectid = ProjectManage.getProjectId(q.Questionname);

                }
            }
            catch
            {

            }
        }


        protected void Button1_Click(object sender, EventArgs e)
        {
            int id = Convert.ToInt32(Request.QueryString[0]);
            Answer a = new Answer();
            a.Answerauthor = Session["UserName"].ToString();

            a.Answertime = DateTime.Now;

            a.Pid = projectid;
            a.Quesid = id;
            string strSubject = txtComment.Text.Trim().Replace(System.Environment.NewLine, "<br>");

            a.Subject = strSubject;


            AnswerManage.AddAnswer(a);
            QuestionManage.updateQuestionByid1(a.Answertime, a.Quesid);
            Response.Redirect("WebForm2.aspx?id=" + id);
        }

        protected void Button2_Click1(object sender, EventArgs e)
        {
            txtComment.Text = "";
        }
    }
}


   <input   type=button   value=返回   οnclick="window.history.go(-1)">

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值