编译错误如下:
f:\duilib\duilib\Control/UIFlash.h(10): warning C4192: 导入类型库“IServiceProvider”时自动排除“..\Utils/Flash11.tlb”
1> UIWebBrowser.cpp
1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(217): error C2371: “IDispatchEx”: 重定义;不同的基类型
1> c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(53) : 参见“IDispatchEx”的声明
1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(435): error C2872: “IDispatchEx”: 不明确的符号
1> 可能是“c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(217) : IDispatchEx”
1> 或 “f:\duilib\duilib\build\debug\flash11.tlh(297) : ShockwaveFlashObjects::IDispatchEx”
1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(869): error C2872: “IDispatchEx”: 不明确的符号
1> 可能是“c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(217) : IDispatchEx”
1> 或 “f:\duilib\duilib\build\debug\flash11.tlh(297) : ShockwaveFlashObjects::IDispatchEx”
1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(887): error C2872: “IDispatchEx”: 不明确的符号
1> 可能是“c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(217) : IDispatchEx”
1> 或 “f:\duilib\duilib\build\debug\flash11.tlh(297) : ShockwaveFlashObjects::IDispatchEx”
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\mshtml.h(4715): error C2872: “IDispatchEx”: 不明确的符号
1> 可能是“c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(217) : IDispatchEx”
1> 或 “f:\duilib\duilib\build\debug\flash11.tlh(297) : ShockwaveFlashObjects::IDispatchEx”
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\mshtml.h(4738): error C2872: “IDispatchEx”: 不明确的符号
1> 可能是“c:\program files (x86)\microsoft sdks\windows\v7.0a\include\dispex.h(217) : IDispatchEx”
1> 或 “f:\duilib\duilib\build\debug\flash11.tlh(297) : ShockwaveFlashObjects::IDispatchEx”
fix的方法:
UIFlash.h
行:
#import "..\Utils/Flash11.tlb" raw_interfaces_only, named_guids
改为:
#import "..\Utils/Flash11.tlb" raw_interfaces_only, named_guids, rename("IDispatchEx","IMyDispatchEx")
可以解决以上的问题。
为了兼容性更好,防止系统flash的插件更新后又有问题,干脆直接导入你自己系统的OCX,于是将这一行最好改为:
#import "PROGID:ShockwaveFlash.ShockwaveFlash" \
raw_interfaces_only, /* Don't add raw_ to method names */ \
named_guids, /* Named guids and declspecs */ \
rename("IDispatchEx","IMyDispatchEx") /* fix conflicting with IDispatchEx ant dispex.h */
转自: http://code.google.com/p/duilib/issues/detail?id=90