velocity jquery 语法冲突

本文探讨了在使用Velocity模板引擎时遇到与jQuery语法冲突的问题,并给出了具体的解决方案,即将$.ajax替换为jQuery.ajax来避免ParseErrorException异常。

velocity jquery 语法冲突

回报出异常:org.apache.velocity.exception.ParseErrorException

$.ajax换成jQuery.ajax

<!DOCTYPE html> <html> <head> <title>樱花与爱心动画</title> <script src="https://cdn.jsdelivr.net/npm/jquery@3.6.0/dist/jquery.min.js"></script> <!-- 修复jQuery路径 --> <style> * { padding: 0; margin: 0; } html, body { height: 100%; padding: 0; margin: 0; background: #000; overflow: hidden; /* 防止滚动条 */ } .aa { position: fixed; left: 50%; bottom: 10px; color: #ccc; transform: translateX(-50%); /* 居中 */ } .container { width: 100%; height: 100%; } canvas { z-index: 99; position: absolute; width: 100%; height: 100%; } /* 樱花canvas层级低于爱心,避免遮挡 */ #cherry-canvas { z-index: 1; } #pinkboard { z-index: 2; } </style> </head> <body> <!-- 樱花和爱心容器 --> <div id="jsi-cherry-container" class="container"> <!-- 修复音频标签拼写错误 --> <audio autoplay loop> <!-- 增加loop循环播放,修复autopaly为autoplay --> <source src="renxi.mp3" type="audio/mp3" /> </audio> <!-- <img class="img" src="./123.png" alt="装饰图" /> 确保图片路径正确 --> <!-- 爱心canvas --> <canvas id="pinkboard" class="container"></canvas> </div> <script> /* 爱心粒子系统(修复部分保持不变) */ var settings = { particles: { length: 500, duration: 2, velocity: 100, effect: -0.75, size: 30, }, }; (function () { var b = 0; var c = ["ms", "moz", "webkit", "o"]; for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) { window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"]; window.cancelAnimationFrame = window[c[a] + "CancelAnimationFrame"] || window[c[a] + "CancelRequestAnimationFrame"]; } if (!window.requestAnimationFrame) { window.requestAnimationFrame = function (h, e) { var d = new Date().getTime(); var f = Math.max(0, 16 - (d - b)); var g = window.setTimeout(function () { h(d + f); }, f); b = d + f; return g; }; } if (!window.cancelAnimationFrame) { window.cancelAnimationFrame = function (d) { clearTimeout(d); }; } })(); var Point = (function () { function Point(x, y) { this.x = typeof x !== "undefined" ? x : 0; this.y = typeof y !== "undefined" ? y : 0; } Point.prototype.clone = function () { return new Point(this.x, this.y); }; Point.prototype.length = function (length) { if (typeof length == "undefined") return Math.sqrt(this.x * this.x + this.y * this.y); this.normalize(); this.x *= length; this.y *= length; return this; }; Point.prototype.normalize = function () { var length = this.length(); this.x /= length; this.y /= length; return this; }; return Point; })(); var Particle = (function () { function Particle() { this.position = new Point(); this.velocity = new Point(); this.acceleration = new Point(); this.age = 0; } Particle.prototype.initialize = function (x, y, dx, dy) { this.position.x = x; this.position.y = y; this.velocity.x = dx; this.velocity.y = dy; this.acceleration.x = dx * settings.particles.effect; this.acceleration.y = dy * settings.particles.effect; this.age = 0; }; Particle.prototype.update = function (deltaTime) { this.position.x += this.velocity.x * deltaTime; this.position.y += this.velocity.y * deltaTime; this.velocity.x += this.acceleration.x * deltaTime; this.velocity.y += this.acceleration.y * deltaTime; this.age += deltaTime; }; Particle.prototype.draw = function (context, image) { function ease(t) { return --t * t * t + 1; } var size = image.width * ease(this.age / settings.particles.duration); context.globalAlpha = 1 - this.age / settings.particles.duration; context.drawImage( image, this.position.x - size / 2, this.position.y - size / 2, size, size ); }; return Particle; })(); var ParticlePool = (function () { var particles, firstActive = 0, firstFree = 0, duration = settings.particles.duration; function ParticlePool(length) { particles = new Array(length); for (var i = 0; i < particles.length; i++) particles[i] = new Particle(); } ParticlePool.prototype.add = function (x, y, dx, dy) { particles[firstFree].initialize(x, y, dx, dy); firstFree++; if (firstFree == particles.length) firstFree = 0; if (firstActive == firstFree) firstActive++; if (firstActive == particles.length) firstActive = 0; }; ParticlePool.prototype.update = function (deltaTime) { var i; if (firstActive < firstFree) { for (i = firstActive; i < firstFree; i++) particles[i].update(deltaTime); } if (firstFree < firstActive) { for (i = firstActive; i < particles.length; i++) particles[i].update(deltaTime); for (i = 0; i < firstFree; i++) particles[i].update(deltaTime); } while ( particles[firstActive].age >= duration && firstActive != firstFree ) { firstActive++; if (firstActive == particles.length) firstActive = 0; } }; ParticlePool.prototype.draw = function (context, image) { var i; if (firstActive < firstFree) { for (i = firstActive; i < firstFree; i++) particles[i].draw(context, image); } if (firstFree < firstActive) { for (i = firstActive; i < particles.length; i++) particles[i].draw(context, image); for (i = 0; i < firstFree; i++) particles[i].draw(context, image); } }; return ParticlePool; })(); (function (canvas) { var context = canvas.getContext("2d"), particles = new ParticlePool(settings.particles.length), particleRate = settings.particles.length / settings.particles.duration, time; function pointOnHeart(t) { return new Point( 160 * Math.pow(Math.sin(t), 3), 130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25 ); } var image = (function () { var canvas = document.createElement("canvas"), context = canvas.getContext("2d"); canvas.width = settings.particles.size; canvas.height = settings.particles.size; function to(t) { var point = pointOnHeart(t); point.x = settings.particles.size / 2 + (point.x * settings.particles.size) / 350; point.y = settings.particles.size / 2 - (point.y * settings.particles.size) / 350; return point; } context.beginPath(); var t = -Math.PI; var point = to(t); context.moveTo(point.x, point.y); while (t < Math.PI) { t += 0.01; point = to(t); context.lineTo(point.x, point.y); } context.closePath(); context.fillStyle = "#ea80b0"; context.fill(); var image = new Image(); image.src = canvas.toDataURL(); return image; })(); function render() { requestAnimationFrame(render); var newTime = new Date().getTime() / 1000, deltaTime = newTime - (time || newTime); time = newTime; context.clearRect(0, 0, canvas.width, canvas.height); var amount = particleRate * deltaTime; for (var i = 0; i < amount; i++) { var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random()); var dir = pos.clone().length(settings.particles.velocity); particles.add( canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y ); } particles.update(deltaTime); particles.draw(context, image); } function onResize() { canvas.width = window.innerWidth; canvas.height = window.innerHeight; } window.onresize = onResize; setTimeout(function () { onResize(); render(); }, 10); })(document.getElementById("pinkboard")); </script> <script> /* 修复樱花渲染器的语法错误和逻辑 */ var RENDERER = { INIT_CHERRY_BLOSSOM_COUNT: 30, MAX_ADDING_INTERVAL: 10, // 补充缺失的常量定义 FOCUS_POSITION: 300, SURFACE_RATE: 0.8, FAR_LIMIT: 1000, thresholdY: 0, init: function () { this.setParameters(); this.reconstructMethods(); this.createCherries(); this.render(); // 修复移动设备判断逻辑 if (/(phone|pod|iPhone|iPod|ios|Android|Mobile)/i.test(navigator.userAgent)) { console.log("移动端设备"); // 若需要调整样式,可在此处添加 } }, setParameters: function () { this.$container = $("#jsi-cherry-container"); this.width = window.innerWidth; this.height = window.innerHeight; // 创建樱花专用canvas,避免与爱心冲突 this.canvas = $("<canvas id='cherry-canvas' />") .attr({ width: this.width, height: this.height }) .appendTo(this.$container) .get(0); this.context = this.canvas.getContext("2d"); this.cherries = []; this.addingInterval = 0; }, // 补全缺失的方法 reconstructMethods: function () { this.render = this.render.bind(this); this.updateCherry = this.updateCherry.bind(this); this.drawCherry = this.drawCherry.bind(this); }, createCherries: function () { // 初始化樱花粒子 for (var i = 0; i < this.INIT_CHERRY_BLOSSOM_COUNT; i++) { this.cherries.push(this.generateCherry()); } }, generateCherry: function () { // 生成随机樱花参数 return { x: Math.random() * this.width, y: Math.random() * this.height, z: Math.random() * 100, vx: (Math.random() - 0.5) * 2, vy: Math.random() * 2 + 1, phi: Math.random() * Math.PI * 2, size: Math.random() * 5 + 3 }; }, updateCherry: function (cherry) { // 更新樱花位置和状态 cherry.phi += Math.PI / 200; // 旋转角度 cherry.x += cherry.vx; cherry.y += cherry.vy; // 超出边界后重置 if (cherry.y > this.height || cherry.x < 0 || cherry.x > this.width) { var reset = this.generateCherry(); cherry.x = reset.x; cherry.y = -reset.y; cherry.z = reset.z; } return cherry; }, drawCherry: function (cherry) { // 绘制樱花(简化为粉色圆形) var rate = this.FOCUS_POSITION / (cherry.z + this.FOCUS_POSITION); var x = this.width / 2 + (cherry.x - this.width / 2) * rate; var y = cherry.y * rate; var size = cherry.size * rate; this.context.beginPath(); this.context.arc(x, y, size, 0, Math.PI * 2); this.context.fillStyle = "rgba(255, 180, 200, 0.8)"; this.context.fill(); }, render: function () { requestAnimationFrame(this.render); this.context.clearRect(0, 0, this.width, this.height); // 定期添加新樱花 if (this.addingInterval++ > this.MAX_ADDING_INTERVAL) { this.addingInterval = 0; this.cherries.push(this.generateCherry()); } // 更新并绘制所有樱花 this.cherries = this.cherries.map(this.updateCherry); this.cherries.forEach(this.drawCherry); // 限制樱花数量,避免性能问题 if (this.cherries.length > 500) { this.cherries.splice(0, 1); } } }; $(function () { RENDERER.init(); }); </script> </body> </html>
最新发布
10-22
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