一、整体代码
Beverage.java
public abstract class Beverage {
String description = "Unknown Beverage";
public String getDescription() {
return description;
}
public abstract double cost();
}
CondimentDecorator.java
public abstract class CondimentDecorator extends Beverage {
public abstract String getDescription();
}
Espresso.java
public class Espresso extends Beverage {
public Espresso() {
description = "Espresso";
}
public double cost() {
return 1.99;
}
}
HouseBlend.java
public class HouseBlend extends Beverage {
public HouseBlend() {
description = "House Blend Coffee";
}
public double cost() {
return .89;
}
}
Mocha.java
public class Mocha extends CondimentDecorator {
Beverage beverage;
public Mocha(Beverage beverage) {
this.beverage = beverage;
}
public String getDescription() {
return beverage.getDescription() + ", Mocha";
}
public double cost() {
return .20 + beverage.cost();
}
}
StarbuzzCoffee.java
public class StarbuzzCoffee {
public static void main(String args[]) {
Beverage beverage = new Espresso();
System.out.println(beverage.getDescription()
+ " $" + beverage.cost());
beverage = new Mocha(beverage);
System.out.println(beverage.getDescription()
+ " $" + beverage.cost());
Beverage beverage1 = new HouseBlend();
System.out.println(beverage1.getDescription()
+ " $" + beverage1.cost());
beverage1 = new Mocha(beverage1);
System.out.println(beverage1.getDescription()
+ " $" + beverage1.cost());
}
}
二、结构图
三、运行结果
四、解释
1、什么时候用装饰者模式
当需要在类上增加功能时,如果采用继承导致类爆炸,可以选择用装饰者模式来增加类的功能。
动态地将责任附加到对象上。要想扩展功能,装饰者模式提供了有别继承的另一个种选择。
2、无轮是装饰者还是被装饰者都要继承同一个父类。
3、OO原则
对扩展开放,对修改关闭:就是增加新功能,最好扩展已有的类,不要修改已有类中的代码。