我们在刚接触Handler的时候,包括很多视频教程的老师,为了省事,都是这样使用Handler的:
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case 1:
mImageView.setImageBitmap(bitmap);
break;
case 2:
Toast.makeText(getApplicationContext(), "连接服务器失败...", Toast.LENGTH_SHORT).show();
break;
default:
break;
}
super.handleMessage(msg);
}
};
稍微细心的同学会发现,这样写的话eclipse会提示“This Handler class should be static or leaks might occur ”,也就是说这样写可能会导致内存泄漏。查了一下资料,网友是这样解决的:
private MyHandler mHandler = new MyHandler(this);
/**
* 定义一个静态内部类,继承Handler,让它持有本Activity的弱引用
*
*/
private static class MyHandler extends Handler {
// CameraVideoActivity是当前的Activity
WeakReference<CameraVideoActivity> mActivityReference;
MyHandler(CameraVideoActivity activity) {
mActivityReference = new WeakReference<CameraVideoActivity>(activity);
}
@Override
public void handleMessage(Message msg) {
final CameraVideoActivity activity = mActivityReference.get();
if (activity != null) {
switch (msg.what) {
case 1:
activity.mImageView.setImageBitmap(activity.bitmap);
break;
case 2:
Toast.makeText(activity, "连接服务器失败...", Toast.LENGTH_SHORT).show();
break;
default:
break;
}
super.handleMessage(msg);
}
}
}
在onDestroy()方法移除Handler中的message
@Override
protected void onDestroy() {
// TODO Auto-generated method stub
super.onDestroy();
if (null != mHandler) {
// 在程序中应该写为常量,这里为了让大家看明白,直接把常量的值写出来
mHandler.removeMessages(1);
mHandler.removeMessages(2);
}
}
以上内存泄漏问题解决了,美中不足的是每次使用view之前都要做空指针判断。另一个使用例子:
/*
It sounds like the activity finishes its lifecycle before the Handler executes the code. You can manage a handler.post(runnable) by creating an instance member for the handler and runnable, then managing the handler in the Activity Lifecycle methods.
*/
private Handler myHandler;
private Runnable myRunnable = new Runnable() {
@Override
public void run() {
//Do Something
}
};
// Start the runnable with handler.post.
protected void onStart() {
super.onStart();
myHandler = new Handler();
myHandler.post(myRunnable);
}
//If the runnable hasn't executed by the time onStop is called, we don't want to run it. Remove the callback in the onStop method:
protected void onStop() {
super.onStop();
mHandler.removeCallbacks(myRunnable);
}