what is innovation

To find what is innovation, we would like to discuss several questions as following: fist, what is new? second, what progresses? last, what is uncertain?
Always remenber that a good innovation maybe raise another better innovation. A good innovation always bases on requirement(besoin). The Market!
To argue the innovation, one must distingush the following terms:
1.discover 2.invention 3.surprise 4.find 5. idea 6. new 7.create(market -> enterprise) 8.things An innovation is not always something new, it can be a new technology applied in the old things. And it is not discover or invention. A good idea doesnt represent an innovation though idea needs to be protected!
Make everything as simple as possible, but not simpler.


另:
Each society must be studied according to its own logics.
Each culture must be considered as the answer to fundamental needs of human beings.
Given that there is a prevalent trend of UK student’s Absenteeism and disengagement, we intend to develop an AI-powered learning and engagement platform. This platform integrates AI algorithms, immersive learning technologies, and campus life linkage to transform passive "dorm internet browsing" into active "personalized learning engagement". Firstly, we set a detailed registration process to collect multi-dimensional data, including academic performance, interest tags, learning habits, and dorm internet behavior. Then we delivered these information to an AI agent which can help us to generate a 3D”learning portrait” and tailored suggestions to improve each student’s behaviors. Secondly, based on what data we’ve acquired, we designed a interested-linked course customization workflow, by using AI to map classroom knowledge pointing to students' interests. For example, if a student likes e-sports, the platform embeds statistics knowledge into kinds of "e-sports match data analysis" tasks; for students interested in fashion, it connects art history course content to kinds of "19th-century fashion trend evolution". Thirdly, we made a dorm-to-classroom linkage mechanism. By using a general thought to make ”Learning progress + Campus incentive” system, we give away different coupons like a discounted coffee or a free campus cultural and creative products to encourage those who take their presence in the off-line classes. We can also use peer motivation to boost presence by using student’s basic information to match those who are like-minded to form a group. In the group everyone should take part in off-line courses and complete homework or other learning materials to gain “Group Coins” which can be used to buy things. It deserves to be noticed that we also designed that students can use “Group Coins” to win for an opportunity to hold an activity in the school to broadcast or perform out their interest publicly, which can also make the campus and school life more attractive and fruitful. Last but not least, given that students may all be addicted to the Internet to some extent, we should set up a barrier to limit their usage of some entertaining apps like Twitter or Tiktok in our platform. When distraction is detected, the platform will send a gentle reminder using a tempting message like ’your e-sports task has new information, want you check it now? ’. It will push “micro-learning content” related to students’ interests to redirect students from aimless browsing to learning. b) User Benefits Our proposed AI solution is designed to fundamentally improve our university learning experience by moving beyond generic resources and providing truly personalized learning materials. The primary benefit we gain is a significant increase in efficiency and study effectiveness, as the AI analyzes our individual performance—identifying our unique strengths and areas for improvement—and precisely curates study pathways that are perfectly tailored to our needs. This means we stop wasting our valuable time reviewing concepts we already understand and instead focus our energy on challenging topics, leading directly to a deeper understanding and better academic results. The value it brings is an adaptive, supportive learning experience that feels less overwhelming; it acts like an intelligent study assistant, providing immediate and targeted feedback on our practice work and instantly sourcing relevant supplementary materials, which helps us correct mistakes and reinforce learning quickly, ensuring our study time is maximized for genuine, confident success. c) Novelty and Innovation It is the trend that combine AI tools with other powerful tools, and this is why I and my group members direct our attention to the AI tools. Back to the problem itself, students absent school and disengage their course are caused by the conflict between what way they want use to success and the exam-driven model schools use. AI has the nature advantage in personalized. So the tool we designed fully use the quality of its strong power in individuation, which different from the impersonality and tough ways existing approach uses. When user log the data about a specific pupil, our tool will deeply analyses and work out a program tailored for the pupil, based on what he/she likes and what jobs he/she wants to do. Nobody indulge in the Internet actively, when pupils feel lonely and confused, they seek a place to escape. When we help them find the meaning of life and help them get the skills they need, there’s no reason to abuse the internet. Also, our tool could used by schools, which help schools change their teaching models, and help to change the situation of absenteeism and disengagement.一共多少个字
11-26
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