package xitong.co.cc;
import java.util.HashMap;
import android.app.Activity;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.media.SoundPool;
import android.os.Bundle;
import android.view.MotionEvent;
public class Suiping extends Activity {
MediaPlayer mediaPlayer;
SoundPool soundPool;
HashMap<Integer, Integer> hashMap = new HashMap<Integer, Integer>();
@Override
protected void onCreate(
Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(new MySurfaceView(
this));
// mediaPlayer = MediaPlayer
// .create(Suiping.this,
// R.raw.broke);
soundPool = new SoundPool(
1,
AudioManager.STREAM_SYSTEM,
5);
hashMap.put(1, soundPool.load(
this, R.raw.broke, 1));
}
@Override
public boolean onTouchEvent(
MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
// try {
// mediaPlayer.prepare();
// } catch (IllegalStateException e) {
// // TODO Auto-generated catch block
// e.printStackTrace();
// } catch (IOException e) {
// // TODO Auto-generated catch block
// e.printStackTrace();
// }
//
// mediaPlayer.start();
soundPool.play(
hashMap.get(1), 1,
1, 0, 0, 1);
}
// TODO Auto-generated method stub
return super
.onTouchEvent(event);
}
}
本文探讨了音视频处理技术在多媒体应用领域的关键概念、核心算法与实践案例,包括图像色彩空间、编解码算法、视频容器、FFmpeg编解码等,深入解析了音频与视频的融合与优化策略,旨在提升多媒体内容的质量与用户体验。
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