from:http://www.itivy.com/iphone/archive/2011/12/18/iphone-objective-c-class-command.html
通过上一篇的学习,我们已经可以设置矩形或者正方形(Rectangle)的宽、高及原点。首先,完整地看一下接口文件Rectangle.h,然后再来接着引入我们这篇文章要讲的主题@class:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
#import
<Foundation/Foundation.h>
@ class
XYPoint;
@interface
Rectangle: NSObject
{
int
width;
int
height;
XYPoint
*origin;
}
@property
int
width, height;
-(XYPoint
*) origin;
-( void )
setOrigin: (XYPoint *) pt;
-( void )
setWidth: ( int )
w andHeight: ( int )
h
-( int )
area;
-( int )
perimeter;
@end
|
@class XYPoint;
这是因为编译器在遇到为Rectangle定义的实例变量XYPoint时,必须了解XYPoint是什么。类名还分别用在setOrigin:和origin方法的参数及返回类型声明中。你还有另一个选择,可以如下所示导入头文件来代替它:
#import “XYPoint.h”
使用@class指令提高了效率,因为编译器不需要处理整个XYPoint.h文件(虽然它很小)。而只需知道XYPoint是一个类名字。如果需要引用XYPoint类中方法,@class指令是不够的,因为编译器需要更多消息。它需要知道该方法中有多少参数、它们是什么类型、方法的返回类型是什么。
下面填充新的XYPoint类和Rectangle方法的空白,这样就可以在一个程序中测试所有内容。首先,下面的代码显示了XYPoint类的实现文件。
1
2
3
4
5
6
7
8
9
10
|
#import
“XYPoint.h”
-( void )
setOrigin: (XYPoint *) pt
{
origin
= pt;
}
-(XYPoint
*) origin
{
return
origin;
}
@end
|
XPoint.h接口文件:
1
2
3
4
5
6
7
8
9
|
#import
<Foundation/Foundation.h>
@interface
XYPoint: NSObject
{
int
x;
int
y;
}
@property
int
x, y;
-( void )
setX: ( int )
xVal andY: ( int )
yVal;
@end
|
1
2
3
4
5
6
7
8
9
|
#import
“XYPoint.h”
@implementation
XYPoint
@synthesize
x, y;
-( void )
setX: ( int )
xVal andY: ( int )
yVal
{
x
= xVal;
y
= yVal;
}
@end
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
#import
<Foundation/Foundation.h>
@ class
XYPoint;
@interface
Rectangle: NSObject
{
int
width;
int
height;
XYPoint
*origin;
}
@property
int
width, height;
-(XYPoint
*) origin;
-( void )
setOrigin: (XYPoint *) pt;
-( void )
setWidth: ( int )
w andHeight: ( int )
h;
-( int )
area;
-( int )
perimeter;
@end
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#import
“Rectangle.h”
@implementation
Rectangle
@synthesize
width, height;
-( void )
setWidth: ( int )
w andHeight: ( int )
h
{
width
= w;
height
= h;
}
–( void )
setOrigin: (Point *) pt
{
origin
= pt;
}
–( int )
area
{
return
width * height;
}
–( int )
perimeter
{
return
(width + height) * 2;
}
–(Point
*) origin
{
return
origin;
}
@end
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
#import
“Rectangle.h”
#import
“XYPoint.h”
int
main ( int
argc, char
*argv[])
{
NSAutoreleasePool
* pool = [[NSAutoreleasePool alloc] init];
Rectangle
*myRect = [[Rectangle alloc] init];
XYPoint
*myPoint = [[XYPoint alloc] init];
[myPoint
setX: 100 andY: 200];
[myRect
setWidth: 5 andHeight: 8];
myRect.origin
= myPoint;
NSLog
(@”Rectangle w = %i, h = %i”,
myRect.width,
myRect.height);
NSLog
(@”Origin at (%i, %i)”,
myRect.origin.x,
myRect.origin.y);
NSLog
(@”Area = %i, Perimeter = %i”,
[myRect
area], [myRect perimeter]);
[myRect
release];
[myPoint
release];
[pool
drain];
return
0;
}
|
1
2
3
|
Rectangle
w = 5, h = 8
Origin
at (100, 200)
Area
= 40, Perimeter = 26
|