队列是一种特殊的线性表
队列仅在线性表的两端进行操作
队头(Front):取出数据元素的一端
队尾(Rear):插入数据元素的一端
然后对函数封装:
测试代码:
队列仅在线性表的两端进行操作
队头(Front):取出数据元素的一端
队尾(Rear):插入数据元素的一端
队列不允许在中间部位进行操作!
1、顺序队列
(1)顺序队列的定义
队列的顺序存储结构称为顺序队列,顺序队列实际上是运算受限的顺序表。
(2) 顺序队列的表示
①和顺序表一样,顺序队列用一个向量空间来存放当前队列中的元素。
②由于队列的队头和队尾的位置是变化的,设置两个指针front和rear分别指示队头元素和队尾元素在向量空间中的位置,它们的初值在队列初始化时均应置为0。
队列的一些常用操作
创建队列
销毁队列
清空队列
进队列
出队列
获取队头元素
获取队列的长度
typedef void SeqList;
typedef void SeqListNode;
#include <stdio.h>
#include <malloc.h>
#include "SeqList.h"
typedef unsigned int TSeqListNode;
typedef struct _tag_SeqList
{
int capacity;
int length;
TSeqListNode* node;
} TSeqList;
//创建队列
SeqList* SeqList_Create(int capacity) // O(1)
{
TSeqList* ret = NULL;
if( capacity >= 0 )
{
ret = (TSeqList*)malloc(sizeof(TSeqList) + sizeof(TSeqListNode) * capacity);
}
if( ret != NULL )
{
ret->capacity = capacity;
ret->length = 0;
ret->node = (TSeqListNode*)(ret + 1);
}
return ret;
}
//销毁队列
void SeqList_Destroy(SeqList* list) // O(1)
{
free(list);
}
void SeqList_Clear(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
if( sList != NULL )
{
sList->length = 0;
}
}
//获取长度
int SeqList_Length(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->length;
}
return ret;
}
//获取容量
int SeqList_Capacity(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->capacity;
}
return ret;
}
//插入元素
int SeqList_Insert(SeqList* list, SeqListNode* node, int pos) // O(n)
{
TSeqList* sList = (TSeqList*)list;
int ret = (sList != NULL);
int i = 0;
ret = ret && (sList->length + 1 <= sList->capacity);
ret = ret && (0 <= pos);
if( ret )
{
if( pos >= sList->length )
{
pos = sList->length;
}
for(i=sList->length; i>pos; i--)
{
sList->node[i] = sList->node[i-1];
}
sList->node[i] = (TSeqListNode)node;
sList->length++;
}
return ret;
}
SeqListNode* SeqList_Get(SeqList* list, int pos) // O(1)
{
TSeqList* sList = (TSeqList*)list;
SeqListNode* ret = NULL;
if( (sList != NULL) && (0 <= pos) && (pos <= sList->length) )
{
ret = (SeqListNode*)(sList->node[pos]);
}
return ret;
}
//获取某个位置上的元素
SeqListNode* SeqList_Delete(SeqList* list, int pos) // O(n)
{
TSeqList* sList = (TSeqList*)list;
SeqListNode* ret = SeqList_Get(list, pos);
int i = 0;
if( ret != NULL )
{
for(i=pos+1; i<sList->length; i++)
{
sList->node[i-1] = sList->node[i];
}
sList->length--;
}
return ret;
}
然后对函数封装:
#include "SeqList.h"
#include "SeqQueue.h"
SeqQueue* SeqQueue_Create(int capacity) // O(1)
{
return SeqList_Create(capacity);
}
void SeqQueue_Destroy(SeqQueue* queue) // O(1)
{
SeqList_Destroy(queue);
}
void SeqQueue_Clear(SeqQueue* queue) // O(1)
{
SeqList_Clear(queue);
}
int SeqQueue_Append(SeqQueue* queue, void* item) // O(1)
{
return SeqList_Insert(queue, item, SeqList_Length(queue));
}
void* SeqQueue_Retrieve(SeqQueue* queue) // O(n)
{
return SeqList_Delete(queue, 0);
}
void* SeqQueue_Header(SeqQueue* queue) // O(1)
{
return SeqList_Get(queue, 0);
}
int SeqQueue_Length(SeqQueue* queue) // O(1)
{
return SeqList_Length(queue);
}
int SeqQueue_Capacity(SeqQueue* queue) // O(1)
{
return SeqList_Capacity(queue);
}
测试代码:
#include <stdio.h>
#include <stdlib.h>
#include "SeqQueue.h"
/* run this program using the console pauser or add your own getch, system("pause") or input loop */
int main(int argc, char *argv[])
{
SeqQueue* queue = SeqQueue_Create(20);
int a[10] = {0};
int i = 0;
for(i=0; i<10; i++)
{
a[i] = i + 1;
SeqQueue_Append(queue, a + i);
}
printf("Header: %d\n", *(int*)SeqQueue_Header(queue));
printf("Length: %d\n", SeqQueue_Length(queue));
printf("Capacity: %d\n", SeqQueue_Capacity(queue));
while( SeqQueue_Length(queue) > 0 )
{
printf("Retrieve: %d\n", *(int*)SeqQueue_Retrieve(queue));
}
SeqQueue_Destroy(queue);
system("pause");
return 0;
}