(文档请参考:http://blog.youkuaiyun.com/CXXSoft/archive/2006/09/28/1299731.aspx)
3、运行效果

4、 算法源码
...
{
作品名称:小球问题通用解决方案
开发作者:成晓旭
开发时间:2003年01月22日
完成时间:2003年01月23日
修改时间1:2003年11月14日
增加用户问题条件设置绘制方法
修改时间2:2003年11月18日
增加比较过程的记录功能
}
unitCommon;
interface

uses
Windows,SysUtils,Classes,Graphics,BallType;
//
清除画面方法
procedureClearCanvas(aCanvas:TCanvas;aRect:TRect);
//
小球问题条件设置方法
procedureDraw_Ball_Config(
AllBall:arrayofTC_Ball;
ACanvas:TCanvas;
aClearRect:TRect;
bShowTrace:Boolean);
//
小球问题解决方法
procedureSerach_Error_Ball(
AllBall:arrayofTC_Ball;
ACanvas:TCanvas;
aClearRect:TRect;
bShowTrace:Boolean);
var
strLog1:AnsiString;
strLog2:AnsiString;
strLog3:AnsiString;

implementation
//
单元内部常量定义
const
Fir_Pivot_X
=
200
;
Fir_Pivot_Y
=
80
;
Hint_X
=
10
;
One_DrawDelta
=
140
;
One_PreDelta
=
70
;
One_FroDelta
=
30
;
strADyB
=
'
比较:A端(重)>B端(轻)
'
+
CHR(
13
)
+
CHR(
10
);
strAXDB
=
'
比较:A端=B端
'
+
CHR(
13
)
+
CHR(
10
);
strAXyB
=
'
比较:A端(轻)<B端(重)
'
+
CHR(
13
)
+
CHR(
10
);
A_Team
=
'
A组:
'
;
B_Team
=
'
B组:
'
;
preTail0
=
'
号球
'
+
CHR(
13
)
+
CHR(
10
);
preTail1
=
'
号球
'
;
proHead
=
'
结论:异常球在[
'
;
lastResult
=
'
结论:异常球是
'
;
nextHint
=
CHR(
13
)
+
CHR(
10
)
+
'
启示:
'
;
ErrorHint
=
'
命题不严密,请检查设置条件!
'
;
functionSearchBall_At4(AllBall:arrayofTC_Ball;
A,G:arrayofByte;varvErr_Ball_Order:Byte;
varvIsHeavy:Boolean;ACanvas:TCanvas;bShowTrace:Boolean):Boolean;
var
A2,B2:Word;
A3,B3:Word;
Loop:Word;
bNumber:Byte;
bPartA,bPartB:arrayofTC_Ball;
bCmpPara:TC_CmpPara;
str:AnsiString;
begin
vErr_Ball_Order:
=
0
;
vIsHeavy:
=
False;
A2:
=
AllBall[A[
1
]].Weight
+
AllBall[A[
2
]].Weight
+
AllBall[G[
1
]].Weight;
B2:
=
AllBall[A[
3
]].Weight
+
AllBall[G[
2
]].Weight
+
AllBall[G[
3
]].Weight;
str:
=
A_Team
+
IntToStr(AllBall[A[
1
]].Order)
+
'
,
'
+
IntToStr(AllBall[A[
2
]].Order)
+
'
,
'
+
IntToStr(AllBall[G[
1
]].Order);
str:
=
str
+
preTail0;
strLog2:
=
strLog2
+
str;
str:
=
B_Team
+
IntToStr(AllBall[A[
3
]].Order)
+
'
,
'
+
IntToStr(AllBall[G[
2
]].Order)
+
'
,
'
+
IntToStr(AllBall[G[
3
]].Order);
str:
=
str
+
preTail0;
strLog2:
=
strLog2
+
str;
bNumber:
=
3
;
SetLength(bPartA,bNumber);
SetLength(bPartB,bNumber);
bPartA[
0
]:
=
AllBall[A[
1
]];
bPartA[
1
]:
=
AllBall[A[
2
]];
bPartA[
2
]:
=
AllBall[G[
1
]];
bPartB[
0
]:
=
AllBall[A[
3
]];
bPartB[
1
]:
=
AllBall[G[
2
]];
bPartB[
2
]:
=
AllBall[G[
3
]];
Balance_One_Compare(Point(Fir_Pivot_X,Fir_Pivot_Y
+
One_DrawDelta),
bNumber,bPartA,bPartB,ACanvas,bShowTrace);
if
A2
=
B2then
begin
A3:
=
AllBall[A[
4
]].Weight;
B3:
=
AllBall[G[
1
]].Weight;
strLog2:
=
strLog2
+
strAXDB;
str:
=
proHead;
str:
=
str
+
IntToStr(AllBall[A[
4
]].Order);
str:
=
str
+
'
]
'
+
preTail1
+
'
【排3余1】
'
;
strLog2:
=
strLog2
+
str;
str:
=
'
用任一正常球与之比较,即可知异常球是偏轻偏重!
'
;
strLog2:
=
strLog2
+
nextHint
+
str;
withbCmpPara
do
begin
Pre_LNumber:
=
4
;
Fro_LNumber:
=
1
;
SetLength(Pre_Latency,Pre_LNumber);
SetLength(Fro_Latency,Fro_LNumber);
for
Loop:
=
0
toPre_LNumber
-
1
do
Pre_Latency[Loop]:
=
AllBall[Loop
+
9
];
Fro_Latency[
0
]:
=
AllBall[A[
4
]];
end;
Balance_One_Latency(Point(Hint_X,Fir_Pivot_Y
+
One_DrawDelta
-
One_PreDelta),
Point(Hint_X,Fir_Pivot_Y
+
One_DrawDelta
+
One_FroDelta),
bCmpPara,ACanvas,bShowTrace);
bNumber:
=
1
;
SetLength(bPartA,bNumber);
SetLength(bPartB,bNumber);
bPartA[
0
]:
=
AllBall[A[
4
]];
bPartB[
0
]:
=
AllBall[G[
1
]];
Balance_One_Compare(Point(Fir_Pivot_X,Fir_Pivot_Y
+
One_DrawDelta
*
2
),
bNumber,bPartA,bPartB,ACanvas,bShowTrace);
if
A3
=
B3then
begin
vErr_Ball_Order:
=
0
;
strLog3:
=
'
异常球与正常球一样重!
'
+
ErrorHint;
end
else
begin
vErr_Ball_Order:
=
A[
4
];
vIsHeavy:
=
A3
>
B3;
end;
end
else
begin
A3:
=
AllBall[A[
1
]].Weight;
B3:
=
AllBall[A[
2
]].Weight;
if
A2
>
B2then
strLog2:
=
strLog2
+
strADYB
else
strLog2:
=
strLog2
+
strAXYB;
str:
=
proHead;
str:
=
str
+
IntToStr(AllBall[A[
1
]].Order)
+
'
,
'
+
IntToStr(AllBall[A[
2
]].Order)
+
'
,
'
+
IntToStr(AllBall[A[
3
]].Order);
str:
=
str
+
'
]
'
+
preTail1
+
'
【排1余3】
'
;
strLog2:
=
strLog2
+
str;
str:
=
'
下一轮必须在本轮比较的同一端的两球中进行.即取:
'
+
IntToStr(AllBall[A[
1
]].Order)
+
'
,
'
+
IntToStr(AllBall[A[
2
]].Order)
+
'
号球,在推算结果时,还必须用到此轮A、B端谁轻谁重!
'
;
strLog2:
=
strLog2
+
nextHint
+
str;
bNumber:
=
1
;
SetLength(bPartA,bNumber);
SetLength(bPartB,bNumber);
bPartA[
0
]:
=
AllBall[A[
1
]];
bPartB[
0
]:
=
AllBall[A[
2
]];
Balance_One_Compare(Point(Fir_Pivot_X,Fir_Pivot_Y
+
One_DrawDelta
*
2
),
bNumber,bPartA,bPartB,ACanvas,bShowTrace);
if
A3
=
B3then
begin
vErr_Ball_Order:
=
A[
3
];
vIsHeavy:
=
A2
<
B2;
end
else
begin
if
A2
>
B2then
begin
if
A3
>
B3then
vErr_Ball_Order:
=
A[
1
]
else
vErr_Ball_Order:
=
A[
2
];
//
IsHeavy:=True;
end
else
begin
if
A3
>
B3then
vErr_Ball_Order:
=
A[
2
]
else
vErr_Ball_Order:
=
A[
1
];
//
IsHeavy:=NOTTrue;
end;
vIsHeavy:
=
A2
>
B2;
end;
end;
Result:
=
vErr_Ball_Order
<>
0
;
end;

functionSearchBall_At8(AllBall:arrayofTC_Ball;IsAdyB:Boolean;
A,B,G:arrayofByte;varvErr_Ball_Order:Byte;
varvIsHeavy:Boolean;ACanvas:TCanvas;bShowTrace:Boolean):Boolean;
var
A2,B2:Word;
A3,B3:Word;
bNumber:Byte;
bPartA,bPartB:arrayofTC_Ball;
senPivot,thrPivot:TPoint;
str:AnsiString;
begin
vErr_Ball_Order:
=
0
;
vIsHeavy:
=
False;
A2:
=
AllBall[A[
1
]].Weight
+
AllBall[A[
2
]].Weight
+
AllBall[B[
1
]].Weight;
B2:
=
AllBall[A[
3
]].Weight
+
AllBall[B[
2
]].Weight
+
AllBall[G[
1
]].Weight;
str:
=
A_Team
+
IntToStr(AllBall[A[
1
]].Order)
+
'
,
'
+
IntToStr(AllBall[A[
2
]].Order)
+
'
,
'
+
IntToStr(AllBall[B[
1
]].Order);
str:
=
str
+
preTail0;
strLog2:
=
strLog2
+
str;
str:
=
B_Team
+
IntToStr(AllBall[A[
3
]].Order)
+
'
,
'
+
IntToStr(AllBall[B[
2
]].Order)
+
'
,
'
+
IntToStr(AllBall[G[
1
]].Order);
str:
=
str
+
preTail0;
strLog2:
=
strLog2
+
str;
bNumber:
=
3
;
SetLength(bPartA,bNumber);
SetLength(bPartB,bNumber);
bPartA[
0
]:
=
AllBall[A[
1
]];
bPartA[
1
]:
=
AllBall[A[
2
]];
bPartA[
2
]:
=
AllBall[B[
1
]];
bPartB[
0
]:
=
AllBall[A[
3
]];
bPartB[
1
]:
=
AllBall[B[
2
]];
bPartB[
2
]:
=
AllBall[G[
1
]];
Balance_One_Compare(Point(Fir_Pivot_X,Fir_Pivot_Y
+
One_DrawDelta),
bNumber,bPartA,bPartB,ACanvas,bShowTrace);
if
A2
=
B2then
begin
A3:
=
AllBall[B[
3
]].Weight;
B3:
=
AllBall[B[
4
]].Weight;
strLog2:
=
strLog2
+
strAXDB;
str:
=
proHead;
str:
=
str
+
IntToStr(AllBall[A[
4
]].Order)
+
'
,
'
+
IntToStr(AllBall[B[
3
]].Order)
+
'
,
'
+
IntToStr(AllBall[B[
4
]].Order);
str:
=
str
+
'
]
'
+
preTail1
+
'
【排5余3】
'
;
strLog2:
=
strLog2
+
str;
str:
=
'
下一轮必须在本轮比较的同一端的两球中进行.即取:
'
+
IntToStr(AllBall[B[
3
]].Order)
+
'
,
'
+
IntToStr(AllBall[B[
4
]].Order)
+
'
号球,在推算结果时,还必须用到此轮A、B端谁轻谁重!
'
;
strLog2:
=
strLog2
+
nextHint
+
str;
bNumber:
=
1
;
SetLength(bPartA,bNumber);
SetLength(bPartB,bNumber);
bPartA[
0
]:
=
AllBall[B[
3
]];
bPartB[
0
]:
=
AllBall[B[
4
]];
Balance_One_Compare(Point(Fir_Pivot_X,Fir_Pivot_Y
+
One_DrawDelta
*
2
),
bNumber,bPartA,bPartB,ACanvas,bShowTrace);
if
A3
=
B3then
begin
vErr_Ball_Order:
=
A[
4
];
vIsHeavy:
=
IsAdyB;
end
else
begin
if
IsAdyBthen
begin
if
A3
>
B3then
vErr_Ball_Order:
=
B[
4
]
else
vErr_Ball_Order:
=
B[
3
];
//
IsHeavy:=NOTIsAdyB;
end
else
begin
if
A3
>
B3then
vErr_Ball_Order:
=
B[
3
]
else
vErr_Ball_Order:
=
B[
4
];
//
IsHeavy:=NOTIsAdyB;
end;
vIsHeavy:
=
NOTIsAdyB;
end;
end
else
begin
if
A2
>
B2then
strLog2:
=
strLog2
+
strADYB
else
strLog2:
=
strLog2
+
strAXYB;
str:
=
proHead;
str:
=
str
+
IntToStr(AllBall[A[
1
]].Order)
+
'
,
'
+
IntToStr(AllBall[A[
2
]].Order)
+
'
,
'
+
IntToStr(AllBall[A[
3
]].Order)
+
'
,
'
+
IntToStr(AllBall[B[
1
]].Order)
+
'
,
'
+
IntToStr(AllBall[B[
2
]].Order);
str:
=
str
+
'
]
'
+
preTail1
+
'
【排3余5】
'
;
strLog2:
=
strLog2
+
str;
str:
=
'
此时,必须综合分析近两次的比较结果.当近两次比较的天平倾向相同时,
'
+
'
必须比较共同产生倾向因素的两个球;倾向相反时,
'
+
'
任取一个正常球与A组第3个球(
'
+
IntToStr(AllBall[A[
2
]].Order)
+
'
)或B组第1个球(
'
+
IntToStr(AllBall[B[
1
]].Order)
+
'
)比较.
'
;
strLog2:
=
strLog2
+
nextHint
+
str;
if
((IsAdyB
=
True)and(A2
>
B2))or((IsAdyB
=
False)and(A2
<
B2))then
begin
A3:
=
AllBall[A[
1
]].Weight;
B3:
=
AllBall[A[
2
]].Weight;
bNumber:
=
1
;
SetLength(bPartA,bNumber);
SetLength(bPartB,bNumber);
bPartA[
0
]:
=
AllBall[A[
1
]];
bPartB[
0
]:
=
AllBall[A[
2
]];
Balance_One_Compare(Point(Fir_Pivot_X,Fir_Pivot_Y
+
One_DrawDelta
*
2
),
bNumber,bPartA,bPartB,ACanvas,bShowTrace);
if
A3
=
B3then
begin
vErr_Ball_Order:
=
B[
2
];
vIsHeavy:
=
NOTIsAdyB;
end
else
if
A2
>
B2then
begin
if
A3
>
B3then
vErr_Ball_Order:
=
A[
1
]
else
vErr_Ball_Order:
=
A[
2
];
vIsHeavy:
=
IsAdyB;
end
else
if
A2
<
B2then
begin
if
A3
>
B3then
vErr_Ball_Order:
=
A[
2
]
else
vErr_Ball_Order:
=
A[
1
];
vIsHeavy:
=
IsAdyB;
end;
end
else
if
((IsAdyB
=
True)and(A2
<
B2))or((IsAdyB
=
False)and(A2
>
B2))then
begin
A3:
=
AllBall[A[
3
]].Weight;
B3:
=
AllBall[G[
1
]].Weight;
bNumber:
=
1
;
SetLength(bPartA,bNumber);
SetLength(bPartB,bNumber);
bPartA[
0
]:
=
AllBall[A[
1
]];
bPartB[
0
]:
=
AllBall[G[
1
]];
Balance_One_Compare(Point(Fir_Pivot_X,Fir_Pivot_Y
+
One_DrawDelta
*
2
),
bNumber,bPartA,bPartB,ACanvas,bShowTrace);
if
A3
=
B3then
begin
vErr_Ball_Order:
=
B[
1
];
vIsHeavy:
=
NOTIsAdyB;
end
else
if
A3
>
B3then
begin
if
IsAdyBthen
begin
vErr_Ball_Order:
=
A[
3
];
vIsHeavy:
=
IsAdyB;
end
else
begin
vErr_Ball_Order:
=
0
;
strLog3:
=
'
"偏轻"的异常球>正常球!
'
+
ErrorHint;
end;
end
else
begin
if
IsAdyBthen
begin
vErr_Ball_Order:
=
0
;
strLog3:
=
'
"偏重"的异常球<正常球!
'
+
ErrorHint;
end
else
begin
vErr_Ball_Order:
=
A[
3
];
vIsHeavy:
=
IsAdyB;
end
end;
end;
end;
Result:
=
vErr_Ball_Order
<>
0
;
end;
procedureSerach_Error_Ball(
AllBall:arrayofTC_Ball;
ACanvas:TCanvas;aClearRect:TRect;
bShowTrace:Boolean);
var
A,B:Word;
Loop:Word;
BufC:array[
0
..
4
]ofByte;
BufT:array[
0
..
8
]ofByte;
BufA,BufB:array[
0
..
4
]ofByte;
BufG:array[
0
..
4
]ofByte;
bOrder:Byte;
bHeavy:Boolean;
FoundBall:TC_SearchBall;
str:AnsiString;
bNumber:Byte;
bPartA,bPartB:arrayofTC_Ball;
bCmpPara:TC_CmpPara;
begin
A:
=
0
;
strLog1:
=
''
;
strLog2:
=
''
;
strLog3:
=
''
;
ClearCanvas(aCanvas,aClearRect);
str:
=
A_Team;
for
Loop:
=
1
to
4
do
begin
A:
=
A
+
AllBall[Loop].Weight;
str:
=
str
+
IntToStr(AllBall[Loop].Order)
+
'
,
'
;
//
bPartA[Loop]:=AllBall[Loop];
end;
str:
=
str
+
preTail0;
strLog1:
=
strLog1
+
str;
B:
=
0
;
str:
=
B_Team;
for
Loop:
=
5
to
8
do
begin
B:
=
B
+
AllBall[Loop].Weight;
str:
=
str
+
IntToStr(AllBall[Loop].Order)
+
'
,
'
;
//
bPartB[Loop]:=AllBall[Loop];
end;
str:
=
str
+
preTail0;
strLog1:
=
strLog1
+
str;
bNumber:
=
4
;
SetLength(bPartA,bNumber);
SetLength(bPartB,bNumber);
for
Loop:
=
0
tobNumber
-
1
do
begin
bPartA[Loop]:
=
AllBall[Loop
+
1
];
bPartB[Loop]:
=
AllBall[Loop
+
bNumber
+
1
];
end;
Balance_One_Compare(Point(Fir_Pivot_X,Fir_Pivot_Y),
bNumber,bPartA,bPartB,ACanvas,bShowTrace);
if
A
=
Bthen
begin
strLog1:
=
strLog1
+
strAXDB;
str:
=
proHead;
for
Loop:
=
1
to
4
do
begin
BufC[Loop]:
=
AllBall[
8
+
Loop].Order;
str:
=
str
+
IntToStr(AllBall[
8
+
Loop].Order)
+
'
,
'
;
end;
str:
=
str
+
'
]
'
+
preTail1
+
'
【排8余4】
'
;
strLog1:
=
strLog1
+
str;
for
Loop:
=
1
to
8
do
BufT[Loop]:
=
AllBall[Loop].Order;
withbCmpPara
do
begin
Pre_LNumber:
=
12
;
Fro_LNumber:
=
4
;
SetLength(Pre_Latency,Pre_LNumber);
SetLength(Fro_Latency,Fro_LNumber);
for
Loop:
=
0
toPre_LNumber
-
1
do
Pre_Latency[Loop]:
=
AllBall[Loop
+
1
];
for
Loop:
=
0
toFro_LNumber
-
1
do
Fro_Latency[Loop]:
=
AllBall[Loop
+
9
];
end;
Balance_One_Latency(Point(
10
,Fir_Pivot_Y
-
One_PreDelta),Point(
10
,Fir_Pivot_Y
+
One_FroDelta),
bCmpPara,ACanvas,bShowTrace);
if
SearchBall_At4(AllBall,BufC,BufT,bOrder,bHeavy,ACanvas,bShowTrace)then
begin
FoundBall.Ball:
=
AllBall[bOrder];
FoundBall.IsHeavy:
=
bHeavy;
if
FoundBall.IsHeavythen
FoundBall.ErrorMsg:
=
'
【偏重】
'
else
FoundBall.ErrorMsg:
=
'
【偏轻】
'
;
str:
=
'
【
'
+
IntToStr(FoundBall.Ball.Order)
+
'
】=
'
+
IntToStr(FoundBall.Ball.Weight)
+
'
'
+
FoundBall.ErrorMsg;
strLog3:
=
lastResult
+
str;
end;
end
else
begin
if
A
>
Bthen
strLog1:
=
strLog1
+
strADYB
else
strLog1:
=
strLog1
+
strAXYB;
str:
=
proHead;
for
Loop:
=
1
to
8
do
str:
=
str
+
IntToStr(AllBall[Loop].Order)
+
'
,
'
;
str:
=
str
+
'
]
'
+
preTail1
+
'
【排4余8】
'
;
strLog1:
=
strLog1
+
str;
for
Loop:
=
1
to
4
do
begin
BufA[Loop]:
=
AllBall[Loop].Order;
BufB[Loop]:
=
AllBall[
4
+
Loop].Order;
BufG[Loop]:
=
AllBall[
8
+
Loop].Order;
end;
withbCmpPara
do
begin
Pre_LNumber:
=
12
;
Fro_LNumber:
=
4
;
SetLength(Pre_Latency,Pre_LNumber);
SetLength(Fro_Latency,Fro_LNumber);
for
Loop:
=
0
toPre_LNumber
-
1
do
Pre_Latency[Loop]:
=
AllBall[Loop
+
1
];
for
Loop:
=
0
toFro_LNumber
-
1
do
Fro_Latency[Loop]:
=
AllBall[Loop
+
9
];
end;
Balance_One_Latency(Point(Hint_X,Fir_Pivot_Y
-
One_PreDelta),Point(
10
,Fir_Pivot_Y
+
One_FroDelta),
bCmpPara,ACanvas,bShowTrace);
if
SearchBall_At8(AllBall,A
>
B,BufA,BufB,BufG,bOrder,bHeavy,ACanvas,bShowTrace)then
begin
FoundBall.Ball:
=
AllBall[bOrder];
FoundBall.IsHeavy:
=
bHeavy;
if
FoundBall.IsHeavythen
FoundBall.ErrorMsg:
=
'
【偏重】
'
else
FoundBall.ErrorMsg:
=
'
【偏轻】
'
;
str:
=
'
【
'
+
IntToStr(FoundBall.Ball.Order)
+
'
】=
'
+
IntToStr(FoundBall.Ball.Weight)
+
'
'
+
FoundBall.ErrorMsg;
strLog3:
=
lastResult
+
str;
end;
end;
//
MessageBox(0,PChar(Str),'小球问题',MB_OKorMB_IConInformation);
end;
procedureDraw_Ball_Config(
AllBall:arrayofTC_Ball;
ACanvas:TCanvas;
aClearRect:TRect;
bShowTrace:Boolean);
begin
ClearCanvas(aCanvas,aClearRect);
Process_Initial_Ball(
Point(
0
,Fir_Pivot_Y
-
One_PreDelta
-
10
),
AllBall,ACanvas,bShowTrace);
end;
procedureClearCanvas(aCanvas:TCanvas;aRect:TRect);
begin
withaCanvas
do
begin
Brush.Style:
=
bsSolid;
Brush.Color:
=
clWhite;
FillRect(aRect);
end;
end;
end.
5、 显示绘制源码
...
{
作品名称:小球问题通用解决方案
开发作者:成晓旭
开发时间:2003年01月22日
完成时间:2003年01月22日
修改时间1:2003年11月15日
增加小于问题初始状态绘制方法
}
unitBallType;
interface

uses
Dialogs,Windows,Classes,SysUtils,Graphics;

type
//
小球问题:小球抽象数据类型
TC_Ball
=
PackedRecord
Order:Byte;
Weight:Byte;
BgColor:TColor;
TextColor:TColor;
end;
//
小球问题:被寻找的目标小球抽象数据类型
TC_SearchBall
=
PackedRecord
Ball:TC_Ball;
IsHeavy:Boolean;
ErrorMsg:AnsiString;
end;
//
小球问题:一次比较的参数的抽象数据类型
TC_CmpPara
=
PackedRecord
Pre_LNumber:Byte;
Pre_Latency:arrayofTC_Ball;
Fro_LNumber:Byte;
Fro_Latency:arrayofTC_Ball;
end;
//
小球问题:小球抽象类
TC_Ball_Class
=
class

private
bDrawOrder:Boolean;
bAbstractBall:TC_Ball;
bStartPoint:TPoint;
bSize:Integer;
bTextColor:TColor;
bBgColor:TColor;
bColorChanged:Boolean;
bCanvas:TCanvas;
public
procedureSetBgAndTextColor(bgColor:TColor;ttColor:TColor);
procedureDrawSelf();
constructorCreate(bTrance:Boolean);
end;
//
小球问题:天平抽象类
TC_Balance
=
class
//
published
bMainPivot:TPoint;
bPartAPivot:TPoint;
bPartBPivot:TPoint;
bColor:TColor;
bPivotColor:TColor;
bCanvas:TCanvas;
bWeightA:Integer;
bWeightB:Integer;
private
bWidth:Integer;
bHeight:Integer;
bDelta:Integer;
public
procedureDrawSelf();
end;

//
小球问题:天平比较一次抽象类[行为抽象]
TC_Compare
=
class
cbPivot:TPoint;
cbPreStart,cbFroStart:TPoint;
cbCmpPara:TC_CmpPara;
cbCount:Byte;
cbPre_Latency:arrayofTC_Ball;
cBallPartA:arrayofTC_Ball;
cBallPartB:arrayofTC_Ball;
cbFro_Latency:arrayofTC_Ball;
cBalance:TC_Balance;
cCanvas:TCanvas;
private
cbPPartA,cbPPartB:TPoint;
pPre_Latency:arrayofTC_Ball_Class;
pPartA:arrayofTC_Ball_Class;
pPartB:arrayofTC_Ball_Class;
pFro_Latency:arrayofTC_Ball_Class;
isShowTrace:Boolean;
procedureDraw_Balance();
procedureDraw_Part_A();
procedureDraw_Part_B();
procedureDraw_Latency();
public
procedureDraw_AllBall();
procedureWeigh_Out();
constructorCreate(bTrace:Boolean);
end;
//
小球问题抽象类<2003-11-14至今未被使用,是为方法的通用性而设计>
TC_Ball_Problem
=
class
bpBall:arrayofTC_Ball;
bpCompareCount:Byte;
bpBallCount:Byte;
bpCanvas:TCanvas;
bpCompare:arrayofTC_Compare;
pBalace:TC_Balance;
public
//
procedureWeigh_Out(bCenterX,bCenterY:Integer);
end;
//
天平的一次比较结果处理算法
procedureBalance_One_Latency(
BallStart1,BallStart2:TPoint;
OneCmpPara:TC_CmpPara;
ACanvas:TCanvas;
bTrace:Boolean);
//
天平的一次比较执行算法
procedureBalance_One_Compare(
BalancePivot:TPoint;
BallNum:Byte;
PartA,PartB:arrayofTC_Ball;
ACanvas:TCanvas;
bTrace:Boolean);
//
问题条件设置处理算法(小于的初始状态演示算法)
procedureProcess_Initial_Ball(
StartPoint:TPoint;
AllBall:arrayofTC_Ball;
ACanvas:TCanvas;
bTrace:Boolean
);
implementation

...
{TC_Ball_Class}

constructorTC_Ball_Class.Create(bTrance:Boolean);
begin
bDrawOrder:
=
NOTbTrance;
end;
procedureTC_Ball_Class.DrawSelf();
var
strDrawText:String;
w,h,r:Integer;
begin
//
暂时增加
if
bDrawOrderthen
strDrawText:
=
IntToStr(bAbstractBall.Order)
else
strDrawText:
=
IntToStr(bAbstractBall.Weight);
if
bColorChangedthen
begin
bCanvas.Brush.Color:
=
bBgColor;
bCanvas.Pen.Color:
=
bBgColor;
bCanvas.Font.Color:
=
bTextColor;
end
else
begin
bCanvas.Brush.Color:
=
bAbstractBall.BgColor;
bCanvas.Pen.Color:
=
bAbstractBall.BgColor;
bCanvas.Font.Color:
=
bAbstractBall.TextColor;
end;
bCanvas.Font.Size:
=
bSize;
bCanvas.Font.Style:
=
[fsBold];
w:
=
bCanvas.TextWidth(strDrawText);
h:
=
bCanvas.TextHeight(strDrawText);
if
w
>
hthen
r:
=
w
else
r:
=
h;
//
注意:此处的计算比例,是根据矩形的内接圆、外切圆推算出来的,
//
再加以实现绘制时的位置系数调试、调整而来
bCanvas.Ellipse(bStartPoint.X,bStartPoint.Y,bStartPoint.X
+
r
*
1414
div
1000
,bStartPoint.Y
+
r
*
1414
div
1000
);
if
(Length(strDrawText)
=
1
)then
bCanvas.TextOut(bStartPoint.X
+
r
*
414
div
1000
,bStartPoint.Y
+
r
*
207
div
1000
,strDrawText)
else
if
(Length(strDrawText)
=
2
)then
bCanvas.TextOut(bStartPoint.X
+
r
*
214
div
1000
,bStartPoint.Y
+
r
*
228
div
1000
,strDrawText);
end;
procedureTC_Ball_Class.SetBgAndTextColor(bgColor:TColor;ttColor:TColor);
begin
Self.bBgColor:
=
bgColor;
Self.bTextColor:
=
ttColor;
bColorChanged:
=
true
;
end;

...
{TC_Balance}

procedureTC_Balance.DrawSelf;
procedureDrawTray(ACanvas:TCanvas;aX,aY,Awidth,AHeight:Integer;aDeltaY:Integer);
begin
withACanvas
do
begin
MoveTo(aX,aY);
LineTo(aX
-
AWidth,aY
+
aDeltaY);
LineTo(aX
-
AWidth
-
AHeight,aY
-
AHeight
+
aDeltaY);
MoveTo(aX,aY);
LineTo(aX
+
AWidth,aY
-
aDeltaY);
LineTo(aX
+
AWidth
+
AHeight,aY
-
aHeight
-
aDeltaY);
end;
end;
var
X0,Y0,X1,Y1,X2,Y2,D,H:Integer;
begin
bDelta:
=
6
;
if
bWeightA
>
bWeightBthen
//
[A>B]
bDelta:
=
bDelta
else
if
bWeightA
=
bWeightBthen
//
[A=B]
bDelta:
=
0
else
//
[A<B]
bDelta:
=
-
bDelta;
X0:
=
bMainPivot.X;
Y0:
=
bMainPivot.Y;
D:
=
bWidth;
H:
=
bHeight;
bCanvas.Pen.Color:
=
bPivotColor;
bCanvas.Brush.Color:
=
bPivotColor;
bCanvas.Polygon([Point(X0,Y0),Point(X0
-
H,Y0
+
H),Point(X0
+
H,Y0
+
H),Point(X0,Y0)]);
bCanvas.Pen.Color:
=
bColor;
DrawTray(bCanvas,X0,Y0,D,H,bDelta);
X1:
=
X0
-
D
-
H;
Y1:
=
Y0
-
H
+
bDelta;
DrawTray(bCanvas,X1,Y1,Ddiv
2
,H,
0
);
X2:
=
X0
+
D
+
H;
Y2:
=
Y0
-
H
-
bDelta;
DrawTray(bCanvas,X2,Y2,Ddiv
2
,H,
0
);
bPartAPivot.X:
=
X1;
bPartAPivot.Y:
=
Y1;
bPartBPivot.X:
=
X2;
bPartBPivot.Y:
=
Y2;
end;

...
{TC_Compare}
constructorTC_Compare.Create(bTrace:Boolean);
begin
isShowTrace:
=
bTrace;
end;
procedureTC_Compare.Draw_AllBall;
const
strHint
=
'
比较前:
'
;
var
Loop:Integer;
begin
SetLength(pPre_Latency,cbCmpPara.Pre_LNumber);
SetLength(cbCmpPara.Pre_Latency,cbCmpPara.Pre_LNumber);
for
Loop:
=
0
tocbCmpPara.Pre_LNumber
-
1
do
begin
pPre_Latency[Loop]:
=
TC_Ball_Class.Create(isShowTrace);
pPre_Latency[Loop].bAbstractBall:
=
cbCmpPara.Pre_Latency[Loop];
pPre_Latency[Loop].bSize:
=
10
;
pPre_Latency[Loop].bStartPoint:
=
Point(
80
+
cbPreStart.X
+
Loop
*
25
,cbPreStart.Y);
pPre_Latency[Loop].SetBgAndTextColor(clBlue,clYellow);
pPre_Latency[Loop].bCanvas:
=
cCanvas;
pPre_Latency[Loop].bCanvas.Font.Size:
=
11
;
pPre_Latency[Loop].bCanvas.Font.Style:
=
[fsBold];
pPre_Latency[Loop].bCanvas.Font.Color:
=
clBlack;
pPre_Latency[Loop].bCanvas.Brush.Color:
=
clWhite;
pPre_Latency[Loop].bCanvas.TextOut(cbPreStart.X,cbPreStart.Y,strHint);
pPre_Latency[Loop].DrawSelf();
pPre_Latency[Loop].Free();
end;
end;
procedureTC_Compare.Draw_Balance;
var
Loop:Integer;
begin
cBalance:
=
TC_Balance.Create();
cBalance.bWeightA:
=
0
;
cBalance.bWeightB:
=
0
;
for
Loop:
=
0
tocbCount
-
1
do
begin
cBalance.bWeightA:
=
cBalance.bWeightA
+
cBallPartA[Loop].Weight;
cBalance.bWeightB:
=
cBalance.bWeightB
+
cBallPartB[Loop].Weight;
end;
cBalance.bMainPivot:
=
cbPivot;
cBalance.bPivotColor:
=
clFuchsia;
cBalance.bColor:
=
clBlue;
cBalance.bWidth:
=
100
;
cBalance.bHeight:
=
18
;
cBalance.bCanvas:
=
cCanvas;
cBalance.DrawSelf();
cbPPartA:
=
cBalance.bPartAPivot;
cbPPartB:
=
cBalance.bPartBPivot;
cBalance.Free();
end;
procedureTC_Compare.Draw_Latency;
const
strHint
=
'
比较后:
'
;
var
Loop:Integer;
begin
SetLength(pFro_Latency,cbCmpPara.Fro_LNumber);
//
SetLength(cbCmpPara.Fro_Latency,cbCmpPara.Fro_LNumber);
//
注意:下面Pre_Latency不能用Fro_Latency来代替,不知道为什么2003-11-20
SetLength(cbCmpPara.Pre_Latency,cbCmpPara.Fro_LNumber);
for
Loop:
=
0
tocbCmpPara.Fro_LNumber
-
1
do
begin
pFro_Latency[Loop]:
=
TC_Ball_Class.Create(isShowTrace);
pFro_Latency[Loop].bAbstractBall:
=
cbCmpPara.Fro_Latency[Loop];
pFro_Latency[Loop].bSize:
=
10
;
pFro_Latency[Loop].bStartPoint:
=
Point(
80
+
cbFroStart.X
+
Loop
*
25
,cbFroStart.Y);
pFro_Latency[Loop].SetBgAndTextColor(clGreen,clYellow);
pFro_Latency[Loop].bCanvas:
=
cCanvas;
pFro_Latency[Loop].bCanvas.Font.Size:
=
11
;
pFro_Latency[Loop].bCanvas.Font.Style:
=
[fsBold];
pFro_Latency[Loop].bCanvas.Font.Color:
=
clBlack;
pFro_Latency[Loop].bCanvas.Brush.Color:
=
clWhite;
pFro_Latency[Loop].bCanvas.TextOut(cbFroStart.X,cbFroStart.Y,strHint);
pFro_Latency[Loop].DrawSelf();
pFro_Latency[Loop].Free();
end;
end;
procedureTC_Compare.Draw_Part_A;
var
Loop,r:Integer;
begin
SetLength(pPartA,cbCount);
for
Loop:
=
0
tocbCount
-
1
do
begin
pPartA[Loop]:
=
TC_Ball_Class.Create(isShowTrace);
pPartA[Loop].bAbstractBall.Order:
=
cBallPartA[Loop].Order;
pPartA[Loop].bAbstractBall.Weight:
=
cBallPartA[Loop].Weight;
pPartA[Loop].bSize:
=
10
;
pPartA[Loop].SetBgAndTextColor(clYellow,clRed);
pPartA[Loop].bCanvas:
=
cCanvas;
//
注意:此句一定要有,设置字体的大小属性
pPartA[Loop].bCanvas.Font.Size:
=
pPartA[Loop].bSize;
if
pPartA[Loop].bCanvas.TextWidth(IntToStr(pPartA[Loop].bAbstractBall.Order))
>
pPartA[Loop].bCanvas.TextHeight(IntToStr(pPartA[Loop].bAbstractBall.Order))then
r:
=
pPartA[Loop].bCanvas.TextWidth(IntToStr(pPartA[Loop].bAbstractBall.Order))
else
r:
=
pPartA[Loop].bCanvas.TextHeight(IntToStr(pPartA[Loop].bAbstractBall.Order));
r:
=
r
*
1414
div
1000
;
//
下面的计算公式有点难
pPartA[Loop].bStartPoint.X:
=
cbPPartA.X
-
(cbCountdiv
2
)
*
r
-
r
*
5
*
(cbCountmod
2
)div
10
+
Loop
*
r;
pPartA[Loop].bStartPoint.Y:
=
cbPPartA.Y
-
r;
pPartA[Loop].DrawSelf();
pPartA[Loop].Free();
end;
end;
procedureTC_Compare.Draw_Part_B;
var
Loop,r:Integer;
begin
SetLength(pPartb,cbCount);
for
Loop:
=
0
tocbCount
-
1
do
begin
pPartB[Loop]:
=
TC_Ball_Class.Create(isShowTrace);
pPartB[Loop].bAbstractBall.Order:
=
cBallPartB[Loop].Order;
pPartB[Loop].bAbstractBall.Weight:
=
cBallPartB[Loop].Weight;
pPartB[Loop].bSize:
=
10
;
pPartB[Loop].SetBgAndTextColor(clYellow,clRed);
pPartB[Loop].bCanvas:
=
cCanvas;
pPartB[Loop].bCanvas.Font.Size:
=
pPartB[Loop].bSize;
if
pPartB[Loop].bCanvas.TextWidth(IntToStr(pPartB[Loop].bAbstractBall.Order))
>
pPartB[Loop].bCanvas.TextHeight(IntToStr(pPartB[Loop].bAbstractBall.Order))then
r:
=
pPartB[Loop].bCanvas.TextWidth(IntToStr(pPartB[Loop].bAbstractBall.Order))
else
r:
=
pPartB[Loop].bCanvas.TextHeight(IntToStr(pPartB[Loop].bAbstractBall.Order));
r:
=
r
*
1414
div
1000
;
pPartB[Loop].bStartPoint.X:
=
cbPPartB.X
-
(cbCountdiv
2
)
*
r
-
r
*
5
*
(cbCountmod
2
)div
10
+
Loop
*
r;
pPartB[Loop].bStartPoint.Y:
=
cbPPartB.Y
-
r;
pPartB[Loop].DrawSelf();
pPartB[Loop].Free();
end;
end;
procedureTC_Compare.Weigh_Out();
begin
Draw_Balance();
Draw_Part_A();
Draw_Part_B();
end;


procedureBalance_One_Compare(
BalancePivot:TPoint;
BallNum:Byte;
PartA,PartB:arrayofTC_Ball;
ACanvas:TCanvas;
bTrace:Boolean);
var
OneCmp:TC_Compare;
Loop:Integer;
begin
OneCmp:
=
TC_Compare.Create(bTrace);
OneCmp.cbPivot:
=
BalancePivot;
OneCmp.cbCount:
=
BallNum;
OneCmp.cCanvas:
=
ACanvas;
SetLength(OneCmp.cBallPartA,OneCmp.cbCount);
SetLength(OneCmp.cBallPartB,OneCmp.cbCount);
for
Loop:
=
0
toOneCmp.cbCount
-
1
do
begin
OneCmp.cBallPartA[Loop]:
=
PartA[Loop];
OneCmp.cBallPartB[Loop]:
=
PartB[Loop];
end;
OneCmp.Weigh_Out();
OneCmp.Free();
end;
procedureBalance_One_Latency(
BallStart1,BallStart2:TPoint;
OneCmpPara:TC_CmpPara;
ACanvas:TCanvas;
bTrace:Boolean);
var
OneCmp:TC_Compare;
begin
OneCmp:
=
TC_Compare.Create(bTrace);
OneCmp.cCanvas:
=
ACanvas;
OneCmp.cbCmpPara:
=
OneCmpPara;
OneCmp.cbPreStart:
=
BallStart1;
OneCmp.cbFroStart:
=
BallStart2;
OneCmp.Draw_AllBall();
OneCmp.Draw_Latency();
OneCmp.Free();
end;
//
问题条件设置处理算法(小于的初始状态演示算法)
procedureProcess_Initial_Ball(
StartPoint:TPoint;
AllBall:arrayofTC_Ball;
ACanvas:TCanvas;
bTrace:Boolean);
const
//
strHint='初始状态:';
strHint
=
''
;
var
Loop:Integer;
aBall:TC_Ball_Class;
begin
for
Loop:
=
Low(AllBall)toHigh(AllBall)
-
1
do
begin
aBall:
=
TC_Ball_Class.Create(bTrace);
aBall.bAbstractBall:
=
AllBall[Loop
+
1
];
aBall.bSize:
=
10
;
aBall.bStartPoint:
=
Point(
2
+
StartPoint.X
+
Loop
*
25
,StartPoint.Y);
aBall.bCanvas:
=
ACanvas;
aBall.bCanvas.Font.Size:
=
11
;
aBall.bCanvas.Font.Style:
=
[fsBold];
aBall.bCanvas.Font.Color:
=
clBlack;
aBall.bCanvas.Brush.Color:
=
clWhite;
aBall.bCanvas.TextOut(StartPoint.X,StartPoint.Y,strHint);
aBall.DrawSelf();
aBall.Free();
end;
end;
end.
6、 界面源码
...
{
作品名称:小球问题通用解决方案
开发作者:成晓旭
开发时间:2003年01月21日
完成时间:2003年01月22日
修改时间1:2003年02月10日新增Delphi绘图功能
修改时间2:2003年11月14日新增对问题模拟条件的用户设置功能
修改时间2:2003年11月20日新增ClearCanvas()方法,解决不能清除画面问题
}
unitBMain;
interface

uses
Windows,Messages,SysUtils,Variants,Classes,Graphics,Controls,Forms,
Dialogs,StdCtrls,BallType,Common,Buttons,ExtCtrls;
type
TExceptStyle
=
(esLight,esHeavy);
//
偏轻偏重
const
strHint
=
'
中国
'
;
BallNumber
=
12
;
//
小球数量
BallValue
=
10
;
//
正常小球的质量
HeavyValue
=
15
;
//
偏重小球的质量
LightValue
=
5
;
//
偏轻小球的质量
type
TfrmMain
=
class
(TForm)
btnDemo:TButton;
imgMain:TImage;
gbConfig:TGroupBox;
RadioButton1:TRadioButton;
RadioButton2:TRadioButton;
RadioButton3:TRadioButton;
RadioButton4:TRadioButton;
RadioButton5:TRadioButton;
RadioButton6:TRadioButton;
RadioButton7:TRadioButton;
RadioButton8:TRadioButton;
RadioButton9:TRadioButton;
RadioButton10:TRadioButton;
RadioButton11:TRadioButton;
RadioButton12:TRadioButton;
ImgConfig:TImage;
cbEStyle:TCheckBox;
Label1:TLabel;
Memo0:TMemo;
Label2:TLabel;
Label3:TLabel;
Memo1:TMemo;
Label4:TLabel;
Memo2:TMemo;
Label5:TLabel;
Memo3:TMemo;
btnSetNumber:TButton;
btnAuto:TButton;
btnAbout:TButton;
Label6:TLabel;
cbTrance:TCheckBox;
procedureFormShow(Sender:TObject);
procedureRadioButton1Click(Sender:TObject);
procedurebtnDemoClick(Sender:TObject);
procedureFormCreate(Sender:TObject);
procedurebtnSetNumberClick(Sender:TObject);
procedurebtnAutoClick(Sender:TObject);
procedurebtnAboutClick(Sender:TObject);
private

...
{Privatedeclarations}
isTrance:Boolean;
//
是否跟踪(cbTrance的状态记录)
SmallBall:array[
0
..BallNumber]ofTC_Ball;
//
小球的抽象数据
ExceptBall:TC_Ball;
//
异常小球
ExceptStyle:TExceptStyle;
//
异常小球的特性
ExceptBallValue:Integer;
//
异常小球的质量
ExceptColor:TColor;
//
异常小球的表示颜色
//
处理小球问题条件设置RadioGroup
functionProcessRadioButton(isSort:Boolean):Integer;
//
选择异常小球方法
procedureChooseExceptBall();
//
绘制所有小球方法
//
withExceptBall=true<有异常小球的绘制>
//
withExceptBall=false<无异常小球的绘制>
procedureDrawSmallBall(withExceptBall:Boolean;isTrance:Boolean);
procedureClearCanvas
(aCanvas:TCanvas);
public

...
{Publicdeclarations}
end;
var
frmMain:TfrmMain;
implementation


...
{$R*.dfm}
//
单元内部常量定义
const
Soft_Name
=
'
小球问题解答过程演示程序0.2版
'
;
strWaitHint
=
'
本功能正在加紧完善中......
'
+
CHR(
13
)
+
CHR(
10
)
+
'
请拭目以待!
'
;
strSetNumber
=
'
设置[3-12]的小球数目,程序将自动演示问题的解答过程!
'
+
CHR(
13
)
+
CHR(
10
)
+
strWaitHint;
strAutoAnswer
=
'
设置任意数目的小球,程序将根据本题的问题模式,
'
+
'
推算最少的比较次数,并自动演示推算过程!
'
+
CHR(
13
)
+
CHR(
10
)
+
strWaitHint;
About_Soft_Info
=
Soft_Name
+
CHR(
13
)
+
CHR(
10
)
+
'
开发作者:成晓旭
'
+
CHR(
13
)
+
CHR(
10
)
+
'
完成时间:2003年01月23日
'
+
CHR(
13
)
+
CHR(
10
)
+
'
最后修改:2003年11月20日
'
+
CHR(
13
)
+
CHR(
10
)
+
'
联系方式:CXXSoft@163.com
'
+
CHR(
13
)
+
CHR(
10
)
+
'
设计说明:本程序采用纯面向对象的分析、设计、实现。
'
+
'
也是本人的第一个运用
'
+
'
设计模式的作品。
'
+
CHR(
13
)
+
CHR(
10
)
+
'
发布说明:程序完成时,我将公布其源码<欢迎来信索取>。
'
;
functionTfrmMain.ProcessRadioButton(isSort:Boolean):Integer;
const
space
=
25
;
var
aCtrl:TControl;
aChoose:TRadioButton;
//
点击的小球索引号,循环计数器,第一个RadioButton的Top属性,GroupBox中RadioCount的计数器(关键)
indexBall,I,aTop,RadioCount:Integer;
begin
indexBall:
=
-
1
;
aTop:
=
0
;
RadioCount:
=
0
;
//
注意:此处初值=-1是错误的
for
I:
=
0
togbConfig.ControlCount
-
1
do
begin
aCtrl:
=
gbConfig.Controls[I];
if
aCtrl.ClassType
=
TRadioButtonthen
begin
try
Inc(RadioCount);
aChoose:
=
TRadioButton(aCtrl);
if
isSortthen
begin
if
indexBall
=
-
1
then
aTop:
=
aChoose.Top
else
aChoose.Top:
=
aTop;
aChoose.Left:
=
(RadioCount
-
1
)
*
space
+
8
;
end
else
begin
if
aChoose.Checkedthen
begin
indexBall:
=
RadioCount;
//
ShowMessage('IndexBall='+IntToStr(indexBall));
break
;
//
算法效率之关键
end;
end;
except
end;
end;
end;
Result:
=
indexBall;
end;
procedureTfrmMain.FormShow(Sender:TObject);
begin
ProcessRadioButton(
true
);
DrawSmallBall(
false
,cbTrance.Checked);
end;
procedureTfrmMain.ChooseExceptBall();
var
index:Integer;
begin
index:
=
ProcessRadioButton(
false
);
if
(index
>=
0
)and(index
<=
BallNumber)then
ExceptBall:
=
SmallBall[index];
if
cbEStyle.Checkedthen
begin
ExceptStyle:
=
esHeavy;
ExceptBallValue:
=
HeavyValue;
ExceptColor:
=
clRed;
end
else
begin
ExceptStyle:
=
esLight;
ExceptBallValue:
=
LightValue;
ExceptColor:
=
clFuchsia;
end;
ExceptBall.Weight:
=
ExceptBallValue;
ExceptBall.BgColor:
=
ExceptColor;
ExceptBall.TextColor:
=
clBlack;
SmallBall[index]:
=
ExceptBall;
end;
procedureTfrmMain.DrawSmallBall(withExceptBall:Boolean;isTrance:Boolean);
var
Loop:Integer;
begin
for
Loop:
=
1
toBallNumber
do
begin
SmallBall[Loop].Order:
=
Loop;
SmallBall[Loop].Weight:
=
BallValue;
SmallBall[Loop].BgColor:
=
clBlue;
SmallBall[Loop].TextColor:
=
clRed;
end;
if
withExceptBallthen
begin
ChooseExceptBall();
end;
Draw_Ball_Config(SmallBall,ImgConfig.Canvas,ClientRect,isTrance);
end;

procedureTfrmMain.RadioButton1Click(Sender:TObject);
begin
try
isTrance:
=
cbTrance.Checked;
except
isTrance:
=
NOTisTrance;
end;;
DrawSmallBall(
true
,isTrance);
btnDemo.SetFocus();
end;
procedureTfrmMain.btnDemoClick(Sender:TObject);
begin
Serach_Error_Ball(SmallBall,imgMain.Canvas,ClientRect,isTrance);
Memo1.Lines.Text:
=
strLog1;
Memo2.Lines.Text:
=
strLog2;
Memo3.Lines.Text:
=
strLog3;
end;
procedureTfrmMain.FormCreate(Sender:TObject);
begin
//
Width:=Screen.Width;
//
Height:=Screen.Height;
Width:
=
800
;
Height:
=
600
;
Caption:
=
Soft_Name;
end;
procedureTfrmMain.ClearCanvas(aCanvas:TCanvas);
begin
aCanvas.Brush.Style:
=
bsSolid;
aCanvas.Brush.Color:
=
clWhite;
aCanvas.FillRect(ClientRect);
end;
procedureTfrmMain.btnSetNumberClick(Sender:TObject);
begin
Application.MessageBox(strSetNumber,Soft_Name,MB_ICONINFORMATION);
end;
procedureTfrmMain.btnAutoClick(Sender:TObject);
begin
Application.MessageBox(strAutoAnswer,Soft_Name,MB_ICONINFORMATION);
end;
procedureTfrmMain.btnAboutClick(Sender:TObject);
begin
Application.MessageBox(About_Soft_Info,Soft_Name,MB_ICONINFORMATION);
end;
end.
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