var arry:Array = [1,2,3,4,5,6];
var arryTmp:Array = arry.slice();
var oldArr:Array = [];
while(arryTmp.length != 0) {
var randIndex:int = int(Math.random()*(arry.length - 1));
var element:int = arryTmp[randIndex];
if(arryTmp[randIndex]!=undefined) trace(arryTmp[randIndex]);
arryTmp.splice(randIndex, 1);
}