MATLAB代码实现了一个用于模拟和绘制扩展增强现实(AR)棱镜系统中光线追迹的功能

function ar_freeform_prism_extended() 
%% 默认参数(单位:长度单位与度) 
D_default = 10; % 入射光束宽度(在 y-z 平面范围内) 
R_default = -60; % 镜面B曲率半径(负值表示凹面镜) 
Raynum_default = 5; % 光线数量(生成 Raynum×Raynum 个光线) 
K_default = 0; % CONIC 系数 
A_coeffs_default = [0, 0, 0]; % 非球面高阶系数 
M_default = 10; % 镜面B尺寸(径向范围) 
LensPosA_default = 10; % 平面A位置 (x 坐标),固定为 10 
LensApertureA_default = 30; % 平面A口径(半径) 
MirrorRot_deg_default = -23; % 镜面B绕 Y 轴旋转角度,默认 -23° 
LensRotA_deg_default = 10; % 平面A绕 Y 轴旋转角度,默认 10° 
PlaneASphRad_default = 100; % 平面A球面半径(非0时采用球面;正值表示凸面,负值表示凹面) 
% 平面C(出口面)的参数 
LensPosC_default = 5; % 平面C位置 (x 坐标) 
LensApertureC_default = 20; % 平面C口径(半径) 
LensRotC_deg_default = 70; % 平面C绕 Y 轴旋转角度 
PlaneCShiftZ_default = 30; % 平面C在Z轴的平移 
PlaneCSphRad_default = 100; % 平面C球面半径(0 表示平面,否则为球面) 
%% 创建主界面 
f = figure('Name', 'AR Prism Extended: A-plane refraction → B-mirror reflection → A-plane internal reflection → C-plane exit', ... 
'NumberTitle', 'off', 'Position', [100, 100, 1600, 700], 'Color', [1 1 1]); 
%% 创建绘图坐标轴(3D视图) 
ax = axes('Parent', f, 'Position', [0.35, 0.1, 0.6, 0.8]); 
view(ax, 3); 
%% 创建参数输入控件 
% 基础参数 
uicontrol(f, 'Style', 'text', 'Position', [20,680,140,20], 'String', 'Beam Width (D):', 'HorizontalAlignment', 'left'); 
D_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,680,80,25], 'String', num2str(D_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,650,140,20], 'String', 'Mirror Radius (R):', 'HorizontalAlignment', 'left'); 
R_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,650,80,25], 'String', num2str(R_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,620,140,20], 'String', 'Ray Number:', 'HorizontalAlignment', 'left'); 
Raynum_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,620,80,25], 'String', num2str(Raynum_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,590,140,20], 'String', 'Conic (K):', 'HorizontalAlignment', 'left'); 
K_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,590,80,25], 'String', num2str(K_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,560,140,20], 'String', 'A2,A3,A4:', 'HorizontalAlignment', 'left'); 
A_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,560,120,25], 'String', num2str(A_coeffs_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,530,140,20], 'String', 'Mirror Size (M):', 'HorizontalAlignment', 'left'); 
M_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,530,80,25], 'String', num2str(M_default)); 
%% 平面A参数 
uicontrol(f, 'Style', 'text', 'Position', [20,500,140,20], 'String', 'Plane A Pos (x):', 'HorizontalAlignment', 'left'); 
LensPosA_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,500,80,25], 'String', num2str(LensPosA_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,470,140,20], 'String', 'Plane A Aperture:', 'HorizontalAlignment', 'left'); 
LensApertureA_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,470,80,25], 'String', num2str(LensApertureA_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,440,140,20], 'String', 'Plane A Rot (deg):', 'HorizontalAlignment', 'left'); 
LensRotA_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,440,80,25], 'String', num2str(LensRotA_deg_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,410,140,20], 'String', 'Plane A SphRad:', 'HorizontalAlignment', 'left'); 
PlaneASphRad_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,410,80,25], 'String', num2str(PlaneASphRad_default)); 
%% 平面C参数 
uicontrol(f, 'Style', 'text', 'Position', [20,380,140,20], 'String', 'Plane C Pos (x):', 'HorizontalAlignment', 'left'); 
LensPosC_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,380,80,25], 'String', num2str(LensPosC_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,350,140,20], 'String', 'Plane C Aperture:', 'HorizontalAlignment', 'left'); 
LensApertureC_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,350,80,25], 'String', num2str(LensApertureC_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,320,140,20], 'String', 'Plane C Rot (deg):', 'HorizontalAlignment', 'left'); 
LensRotC_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,320,80,25], 'String', num2str(LensRotC_deg_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,290,140,20], 'String', 'Plane C Shift (Z):', 'HorizontalAlignment', 'left'); 
PlaneCShiftZ_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,290,80,25], 'String', num2str(PlaneCShiftZ_default)); 
uicontrol(f, 'Style', 'text', 'Position', [20,260,140,20], 'String', 'Plane C SphRad:', 'HorizontalAlignment', 'left'); 
PlaneCSphRad_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,260,80,25], 'String', num2str(PlaneCSphRad_default)); 
%% 其他参数 
uicontrol(f, 'Style', 'text', 'Position', [20,230,140,20], 'String', 'Mirror Rot (deg):', 'HorizontalAlignment', 'left'); 
MirrorRot_edit = uicontrol(f, 'Style', 'edit', 'Position', [170,230,80,25], 'String', num2str(MirrorRot_deg_default)); 
%% 绘制按钮 
uicontrol(f, 'Style', 'pushbutton', 'Position', [20,180,80,30], 'String', '绘制', ... 
'Callback', @(~,~)draw_scene(D_edit, R_edit, Raynum_edit, K_edit, A_edit, ... 
M_edit, LensPosA_edit, LensApertureA_edit, ... 
MirrorRot_edit, LensRotA_edit, ... 
LensPosC_edit, LensApertureC_edit, LensRotC_edit, PlaneCShiftZ_edit, PlaneASphRad_edit, PlaneCSphRad_edit, ax)); 
%% 初始绘图 
draw_scene(D_edit, R_edit, Raynum_edit, K_edit, A_edit, ... 
M_edit, LensPosA_edit, LensApertureA_edit, ... 
MirrorRot_edit, LensRotA_edit, ... 
LensPosC_edit, LensApertureC_edit, LensRotC_edit, PlaneCShiftZ_edit, PlaneASphRad_edit, PlaneCSphRad_edit, ax); 
end 
%% 光线追迹及系统绘制函数 
function draw_scene(D_edit, R_edit, Raynum_edit, K_edit, A_edit, ... 
M_edit, LensPosA_edit, LensApertureA_edit, ... 
MirrorRot_edit, LensRotA_edit, ... 
LensPosC_edit, LensApertureC_edit, LensRotC_edit, PlaneCShiftZ_edit, PlaneASphRad_edit, PlaneCSphRad_edit, ax) 
%% 读取参数 
D = str2double(get(D_edit, 'String')); 
R = str2double(get(R_edit, 'String')); 
Raynum = str2double(get(Raynum_edit, 'String')); 
K = str2double(get(K_edit, 'String')); 
A_coeffs = str2num(get(A_edit, 'String')); 
mirrorSize = str2double(get(M_edit, 'String')); 
LensPosA = str2double(get(LensPosA_edit, 'String')); 
LensApertureA = str2double(get(LensApertureA_edit, 'String')); 
MirrorRot_deg = str2double(get(MirrorRot_edit, 'String')); 
LensRotA_deg = str2double(get(LensRotA_edit, 'String')); 
PlaneASphRad = str2double(get(PlaneASphRad_edit, 'String')); 
LensPosC = str2double(get(LensPosC_edit, 'String')); 
LensApertureC = str2double(get(LensApertureC_edit, 'String')); 
LensRotC_deg = str2double(get(LensRotC_edit, 'String')); 
PlaneCShiftZ = str2double(get(PlaneCShiftZ_edit, 'String')); 
PlaneCSphRad = str2double(get(PlaneCSphRad_edit, 'String')); 
if isnan(D) || D<=0, D = 10; set(D_edit, 'String', '10'); end 
if isnan(R) || R>=0, R = -60; set(R_edit, 'String', '-60'); end 
if isnan(Raynum) || Raynum<1, Raynum = 5; set(Raynum_edit, 'String', '5'); end 
if isnan(K), K = 0; set(K_edit, 'String', '0'); end 
if isempty(A_coeffs), A_coeffs = [0, 0, 0]; set(A_edit, 'String', '0,0,0'); end 
if isnan(mirrorSize) || mirrorSize<=0, mirrorSize = D/2; set(M_edit, 'String', num2str(D/2)); end 
if isnan(LensPosA), LensPosA = 10; set(LensPosA_edit, 'String', '10'); end 
if isnan(LensApertureA) || LensApertureA<=0, LensApertureA = 40; set(LensApertureA_edit, 'String', '40'); end 
if isnan(MirrorRot_deg), MirrorRot_deg = -23; set(MirrorRot_edit, 'String', '-23'); end 
if isnan(LensRotA_deg), LensRotA_deg = 10; set(LensRotA_edit, 'String', '10'); end 
if isnan(PlaneASphRad), PlaneASphRad = 0; set(PlaneASphRad_edit, 'String', '0'); end 
if isnan(LensPosC), LensPosC = 5; set(LensPosC_edit, 'String', '5'); end 
if isnan(LensApertureC) || LensApertureC<=0, LensApertureC = 40; set(LensApertureC_edit, 'String', '40'); end 
if isnan(LensRotC_deg), LensRotC_deg = -10; set(LensRotC_edit, 'String', '-10'); end 
if isnan(PlaneCShiftZ), PlaneCShiftZ = 0; set(PlaneCShiftZ_edit, 'String', '0'); end 
if isnan(PlaneCSphRad), PlaneCSphRad = 0; set(PlaneCSphRad_edit, 'String', '0'); end 
cla(ax); hold(ax, 'on'); grid(ax, 'on'); 
xlabel(ax, 'X'); ylabel(ax, 'Y'); zlabel(ax, 'Z'); 
title(ax, 'AR Prism Extended: A-plane refraction → B-mirror reflection → A-plane internal reflection → C-plane exit'); 
axis(ax, 'equal'); view(ax, 3); 
%% 1) 平面 A(入口面):旋转矩阵 & 绘制(球面或平面) 
LensRotA = deg2rad(LensRotA_deg); 
R_y_lensA = rotationY(LensRotA); 
P0_lensA = R_y_lensA * [LensPosA; 0; 0]; % 平面 A 中心 
n_lensA = R_y_lensA * [1; 0; 0]; % 平面 A 法向量(默认指向外部) 
if abs(PlaneASphRad) > 1e-6 
[XA_A, YA_A, ZA_A, ~] = drawSphericalSurface(LensPosA, LensApertureA, R_y_lensA, PlaneASphRad); 
else 
[XA_A, YA_A, ZA_A] = drawPlane(ax, LensPosA, LensApertureA, R_y_lensA, 'g', 0.3); 
end 
surf(ax, XA_A, YA_A, ZA_A, 'FaceAlpha', 0.3, 'EdgeColor', 'none', 'FaceColor', 'g'); 
LensRotC = deg2rad(LensRotC_deg); 
R_y_lensC = rotationY(LensRotC); 
if abs(PlaneCSphRad) > 1e-6 
[XC, YC, ZC] = drawSphericalSurface(LensPosC, LensApertureC, R_y_lensC, PlaneCSphRad); 
else 
[ThetaC, rC] = meshgrid(linspace(0, 2*pi, 50), linspace(0, LensApertureC, 50)); 
XC = LensPosC * ones(size(ThetaC)); 
YC = rC .* cos(ThetaC); 
ZC = rC .* sin(ThetaC); 
coordsC = R_y_lensC * [XC(:)'; YC(:)'; ZC(:)']; 
XC = reshape(coordsC(1, :), size(XC)); 
YC = reshape(coordsC(2, :), size(YC)); 
ZC = reshape(coordsC(3, :), size(ZC)); 
end 
ZC = ZC + PlaneCShiftZ; % 加上Z方向平移 
surf(ax, XC, YC, ZC, 'FaceAlpha', 0.3, 'EdgeColor', 'none', 'FaceColor', 'm'); 
% 定义平面C中心及法向量(用于交点计算) 
P0_lensC = R_y_lensC * [LensPosC; 0; 0]; 
P0_lensC(3) = P0_lensC(3) + PlaneCShiftZ; 
n_lensC = R_y_lensC * [1; 0; 0]; 
%% 3) 镜面 B(自由曲面):旋转矩阵 & 绘制(翻转后实现会聚效果) 
MirrorRot = deg2rad(MirrorRot_deg); 
R_y = rotationY(MirrorRot); 
invR_y = R_y'; 
r_vals = linspace(0, mirrorSize, 50); 
phi_vals = linspace(0, 2*pi, 100); 
[RR, PP] = meshgrid(r_vals, phi_vals); 
% 翻转后:sag取负,镜面采用 x = -evenAsphere(r) 
baseX = -evenAsphere(RR, R, K, A_coeffs); 
baseY = RR .* cos(PP); 
baseZ = RR .* sin(PP); 
mirror_coords = R_y * [baseX(:)'; baseY(:)'; baseZ(:)']; 
X_m = reshape(mirror_coords(1, :), size(baseX)); 
Y_m = reshape(mirror_coords(2, :), size(baseY)); 
Z_m = reshape(mirror_coords(3, :), size(baseZ)); 
if ~isreal(X_m) || ~isreal(Y_m) || ~isreal(Z_m) 
X_m = real(X_m); Y_m = real(Y_m); Z_m = real(Z_m); 
end 
surf(ax, X_m, Y_m, Z_m, 'FaceAlpha', 0.5, 'EdgeColor', 'none', 'FaceColor', [0.8 0.8 0.8]); 
colormap(ax, 'gray'); 
%% 4) 入射光线生成 
x_start = 50; 
[Y0, Z0] = meshgrid(linspace(-D/2, D/2, Raynum), linspace(-D/2, D/2, Raynum)); 
Y0 = Y0(:); Z0 = Z0(:); 
N_rays = length(Y0); 
P_in = [x_start * ones(N_rays, 1), Y0, Z0]; 
I_dir = repmat([-1, 0, 0], N_rays, 1); 
%% 5) 光线追迹(共五步) 
for i = 1:N_rays 
p0 = P_in(i, :)'; 
d0 = I_dir(i, :)'; 
% 第一步:平面 A 入射折射 (空气 → 棱镜) 
if abs(PlaneASphRad) > 1e-6 
[P_A1, validA1, N_A1] = intersectSagSurface(p0, d0, LensPosA, PlaneASphRad, LensApertureA, R_y_lensA); 
else 
[P_A1, validA1] = intersectPlane(p0, d0, P0_lensA, n_lensA, LensApertureA); 
N_A1 = n_lensA; 
end 
if ~validA1, continue; end 
plot3(ax, [p0(1) P_A1(1)], [p0(2) P_A1(2)], [p0(3) P_A1(3)], 'b-'); 
T_dir = refractRay(d0, N_A1, 1, 1.56); 
if isempty(T_dir), continue; end 
% 第二步:折射光线与镜面 B 交点 & 反射 
[P_B, T_dir_reflect, validB] = reflectOnMirrorB(P_A1, T_dir, R_y, invR_y, R, K, A_coeffs); 
if ~validB, continue; end 
plot3(ax, [P_A1(1) P_B(1)], [P_A1(2) P_B(2)], [P_A1(3) P_B(3)], 'g-'); 
% 第三步:内部反射 —— 镜面B反射光线与平面A内侧交点 
if abs(PlaneASphRad) > 1e-6 
[P_A2, validA2, N_A2] = intersectSagSurface(P_B, T_dir_reflect, LensPosA, PlaneASphRad, LensApertureA, R_y_lensA); 
if ~validA2, continue; end 
N_A2 = -N_A2; % 内部反射取反法向量 
else 
[P_A2, validA2] = intersectPlane(P_B, T_dir_reflect, P0_lensA, -n_lensA, LensApertureA); 
end 
if ~validA2, continue; end 
plot3(ax, [P_B(1) P_A2(1)], [P_B(2) P_A2(2)], [P_B(3) P_A2(3)], 'r-');  
% 第四步:平面A内部反射:计算反射方向 
if abs(PlaneASphRad) > 1e-6 
T_dir_A2 = reflectRay(T_dir_reflect, -N_A2); 
else 
T_dir_A2 = reflectRay(T_dir_reflect, -n_lensA); 
end 
% 第五步:出口:光线从平面A内部反射后,与平面C交点并发生折射(出口)  
% 注意:此处出口面采用反向法向量(n_exit = -n_lensC),确保交点在棱镜内部 
[P_C, validC] = intersectPlane(P_A2, T_dir_A2, P0_lensC, -n_lensC, LensApertureC); 
if ~validC, continue; end 
plot3(ax, [P_A2(1) P_C(1)], [P_A2(2) P_C(2)], [P_A2(3) P_C(3)], 'c-'); 
% 出口折射:从棱镜内到空气(n1=1.56, n2=1),使用 n_exit = -n_lensC 
T_dir_out = refractRay(T_dir_A2, n_lensC, 1.56, 1); 
if isempty(T_dir_out), continue; end 
% 为了显示效果,延长一定距离 
P_final = P_C + 2*abs(R)*T_dir_out; 
plot3(ax, [P_C(1) P_final(1)], [P_C(2) P_final(2)], [P_C(3) P_final(3)], 'c-'); 
end 
% 为确保平面A显示在最上层,重新绘制平面A 
if abs(PlaneASphRad) > 1e-6 
[XA_A, YA_A, ZA_A, ~] = drawSphericalSurface(LensPosA, LensApertureA, R_y_lensA, PlaneASphRad); 
else 
[XA_A, YA_A, ZA_A] = drawPlane(ax, LensPosA, LensApertureA, R_y_lensA, 'g', 0.3); 
end 
surf(ax, XA_A, YA_A, ZA_A, 'FaceAlpha', 0.3, 'EdgeColor', 'none', 'FaceColor', 'g'); 
hold(ax, 'off'); 
end 
%% --- 辅助函数 --- 
function [P_int, valid] = intersectPlane(p0, d, P_plane, n_plane, aperture) 
denom = dot(d, n_plane); 
P_int = []; 
valid = false; 
if abs(denom) < 1e-9, return; end 
t = dot(P_plane - p0, n_plane) / denom; 
if t < 0, return; end 
P_int = p0 + t*d; 
if norm(P_int(2:3) - P_plane(2:3)) > aperture, return; end 
valid = true; 
end 
function [P_int, valid, N_int] = intersectSagSurface(p0, d, LensPos, sphRad, aperture, R_mat) 
p_local = R_mat \ p0; 
d_local = R_mat \ d; 
F = @(t) (p_local(1) + t*d_local(1)) - (LensPos + sphRad - sqrt(max(sphRad^2 - ((p_local(2)+t*d_local(2)).^2 + (p_local(3)+t*d_local(3)).^2), 0))); 
t0 = (LensPos - p_local(1)); 
try 
t_int = fzero(F, t0); 
catch 
valid = false; P_int = []; N_int = []; 
return; 
end 
if isempty(t_int) || ~isfinite(t_int) || t_int < 0 
valid = false; P_int = []; N_int = []; 
return; 
end 
P_local_int = p_local + t_int*d_local; 
r_local = norm(P_local_int(2:3)); 
if r_local > aperture 
valid = false; P_int = []; N_int = []; 
return; 
end 
valid = true; 
P_int = R_mat * P_local_int; 
if r_local < 1e-6 
N_local = [1; 0; 0]; 
else 
fprime = r_local / sqrt(max(sphRad^2 - r_local^2, 1e-6)); 
N_local = [1; -fprime*(P_local_int(2)/r_local); -fprime*(P_local_int(3)/r_local)]; 
N_local = N_local / norm(N_local); 
end 
N_int = R_mat * N_local; 
end 
function [X_rot, Y_rot, Z_rot, N_dummy] = drawSphericalSurface(planePos, aperture, R_mat, sphRad) 
[Theta, r] = meshgrid(linspace(0, 2*pi, 50), linspace(0, aperture, 50)); 
if sphRad > 0 
sag = sphRad - sqrt(max(sphRad^2 - r.^2, 0)); 
elseif sphRad < 0 
sag = sphRad + sqrt(max(sphRad^2 - r.^2, 0)); 
else 
sag = zeros(size(r)); 
end 
X = planePos + sag; 
Y = r .* cos(Theta); 
Z = r .* sin(Theta); 
coords = R_mat * [X(:)'; Y(:)'; Z(:)']; 
X_rot = reshape(coords(1, :), size(X)); 
Y_rot = reshape(coords(2, :), size(Y)); 
Z_rot = reshape(coords(3, :), size(Z)); 
N_dummy = []; 
end 
function [X_rot, Y_rot, Z_rot] = drawPlane(ax, planePos, aperture, R_mat, faceColor, alphaVal) 
[Theta, r] = meshgrid(linspace(0, 2*pi, 50), linspace(0, aperture, 50)); 
X = planePos * ones(size(Theta)); 
Y = r .* cos(Theta); 
Z = r .* sin(Theta); 
coords = R_mat * [X(:)'; Y(:)'; Z(:)']; 
X_rot = reshape(coords(1, :), size(X)); 
Y_rot = reshape(coords(2, :), size(Y)); 
Z_rot = reshape(coords(3, :), size(Z)); 
end 
function Rm = rotationY(angleRad) 
Rm = [cos(angleRad), 0, sin(angleRad); 
0, 1, 0; 
-sin(angleRad), 0, cos(angleRad)]; 
end 
function R = reflectRay(I, N) 
I = I/norm(I); 
N = N/norm(N); 
R = I - 2*(dot(I, N))*N; 
R = R/norm(R); 
end 
function T = refractRay(I, n, n1, n2) 
I = I/norm(I); 
n = n/norm(n); 
eta = n1/n2; 
cosi = -dot(n, I); 
k = 1 - eta^2*(1 - cosi^2); 
if k < 0 
T = []; 
else 
T = eta*I + (eta*cosi - sqrt(k))*n; 
T = T/norm(T); 
end 
end 
function x = evenAsphere(r, R, K, A_coeffs) 
if (K==0) && all(A_coeffs==0) 
x = r.^2 ./ (R*(1+sqrt(max(1 - (r.^2)/(abs(R)^2), 0)))); 
else 
R_eff = abs(R); 
if (K==0) 
L = sqrt(max(1 - (r.^2)/(R_eff^2), 0)); 
x = r.^2 ./ (R_eff*(1+L)); 
x = x * sign(R); 
else 
disc = 1 - (1+K)*(r.^2)/(R_eff^2); 
disc = max(disc, 0); 
L = sqrt(disc); 
x_base = r.^2 ./ (R_eff*(1+L)); 
x = x_base * sign(R); 
for i = 1:length(A_coeffs) 
x = x + A_coeffs(i)*r.^(2*(i+1))*sign(R); 
end 
end 
end 
end 
function dfdR = evenAsphereDerivative(r, R, K, A_coeffs) 
R_eff = abs(R); 
if (K==0) && all(A_coeffs==0) 
L = sqrt(max(1 - (r.^2)/(R_eff^2), 0)); 
dfdR = (2*r.*(1+L) + r.^3./(R_eff^2.*L)) ./ (R_eff*(1+L).^2); 
dfdR(r==0) = 0; 
else 
disc = 1 - (1+K)*(r.^2)/(R_eff^2); 
disc = max(disc, 0); 
L = sqrt(disc); 
dfdR_base = (2*r.*(1+L) + r.^3./(R_eff^2.*L)) ./ (R_eff*(1+L).^2); 
dfdR_extra = 0; 
for i = 1:length(A_coeffs) 
dfdR_extra = dfdR_extra + (2*(i+1))*A_coeffs(i)*r.^(2*i+1); 
end 
dfdR = dfdR_base + dfdR_extra; 
dfdR(r==0) = 0; 
end 
dfdR = dfdR * sign(R); 
end 
function val = localIntersection(invR_y, Pstart, d, t, R, K, A_coeffs) 
P_global = Pstart + t*d; 
P_local = invR_y * P_global; 
r_local = norm(P_local(2:3)); 
% 翻转后的镜面B交点条件:P_local(1) + evenAsphere(r)=0 
val = P_local(1) + evenAsphere(r_local, R, K, A_coeffs); 
end 
function [P_m, R_dir, valid] = reflectOnMirrorB(p0, d, R_y, invR_y, R, K, A_coeffs) 
F = @(t) real(localIntersection(invR_y, p0, d, t, R, K, A_coeffs)); 
p_local0 = invR_y * p0; 
guess = (p_local0(1) + evenAsphere(norm(p_local0(2:3)), R, K, A_coeffs)) / max(abs(d(1)), 1e-6); 
t_low = 0; 
t_high = guess; 
while sign(F(t_low)) == sign(F(t_high)) && t_high < 1e6 
t_high = t_high * 2; 
end 
if sign(F(t_low)) == sign(F(t_high)) 
valid = false; P_m = []; R_dir = []; 
return; 
end 
try 
tB = fzero(F, [t_low, t_high]); 
catch 
valid = false; P_m = []; R_dir = []; 
return; 
end 
if tB < 1e-6 
valid = false; P_m = []; R_dir = []; 
return; 
end 
P_m = p0 + tB*d; 
P_localB = invR_y * P_m; 
r_localB = norm(P_localB(2:3)); 
if R < 0 
fp = -evenAsphereDerivative(r_localB, R, K, A_coeffs); 
else 
fp = evenAsphereDerivative(r_localB, R, K, A_coeffs); 
end 
if r_localB > 1e-9 
N_local = [1; -fp*(P_localB(2)/r_localB); -fp*(P_localB(3)/r_localB)]; 
else 
N_local = [1; 0; 0]; 
end 
N_local = N_local / norm(N_local); 
N_global = R_y * N_local; 
if dot(N_global, d) > 0 
N_global = -N_global; 
end 
R_dir = reflectRay(d, N_global); 
valid = true; 
end 

这段MATLAB代码实现了一个用于模拟和绘制扩展增强现实(AR)棱镜系统中光线追迹的功能。该系统包括一个平面A(入口面)、一个镜面B(自由曲面)、另一个平面A(内部反射面)和一个平面C(出口面)。以下是对代码功能的详细描述:

  1. 默认参数设置:定义了系统的各种默认参数,如入射光束宽度、镜面曲率半径、光线数量、圆锥系数、非球面高阶系数等。

  2. 创建主界面:创建一个图形窗口,设置其名称、位置和大小,并在窗口中添加了一个3D视图的坐标轴。

  3. 创建参数输入控件:在图形窗口中添加了多个文本框和编辑框,用于用户输入和修改系统的各种参数。

  4. 绘制按钮:添加一个“绘制”按钮,当用户点击该按钮时,会调用draw_scene函数进行光线追迹和图形绘制。

  5. 初始绘图:在程序启动时,调用draw_scene函数进行一次初始的光线追迹和图形绘制。

  6. 光线追迹及系统绘制函数draw_scene

    • 读取参数:从用户输入的编辑框中读取各种参数,并进行有效性检查和默认值设置。
    • 绘制平面A和平面C:根据输入的参数,绘制平面A和平面C,可以是平面或球面。
    • 绘制镜面B:根据输入的参数,绘制镜面B,实现光线的反射效果。
    • 生成入射光线:在指定位置生成一组入射光线。
    • 光线追迹:对每条入射光线进行五步追迹:
      • 第一步:光线在平面A的入射折射。
      • 第二步:折射光线与镜面B的交点及反射。
      • 第三步:反射光线与平面A内侧的交点。
      • 第四步:平面A内部反射的反射方向计算。
      • 第五步:光线从平面A内部反射后,与平面C的交点及折射(出口)。
    • 重新绘制平面A:为确保平面A显示在最上层,重新绘制平面A。
  7. 辅助函数

    • intersectPlane:计算光线与平面的交点。
    • intersectSagSurface:计算光线与球面的交点。
    • drawSphericalSurface:绘制球面。
    • drawPlane:绘制平面。
    • rotationY:计算绕Y轴的旋转矩阵。
    • reflectRay:计算光线的反射方向。
    • refractRay:计算光线的折射方向。
    • evenAsphere:计算非球面的矢高。
    • evenAsphereDerivative:计算非球面矢高的导数。
    • localIntersection:计算局部交点。
    • reflectOnMirrorB:计算光线在镜面B上的反射。

通过这些功能,代码能够实现对AR棱镜系统中光线追迹的模拟和可视化,帮助用户理解光线在系统中的传播路径和反射折射效果。

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