WebSocketServer:
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import io.netty.handler.stream.ChunkedWriteHandler;
public class WebSocketServer {
public static void main(String[] args) throws InterruptedException {
// 创建两个线程组
NioEventLoopGroup bossGroup = new NioEventLoopGroup(1);
NioEventLoopGroup workerGroup = new NioEventLoopGroup();
try{
ServerBootstrap bootstrap = new ServerBootstrap();
bootstrap.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.handler(new LoggingHandler(LogLevel.INFO)) //在 bossGroup 增加一个日志处理器
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel socketChannel) throws Exception {
ChannelPipeline pipeline = socketChannel.pipeline();
// 因为基于 Http协议, 使用 http 的编码和解码器
pipeline.addLast(new HttpServerCodec());
// 是以块方式写,添加 ChunkedWrite 处理器
pipeline.addLast(new ChunkedWriteHandler());
/**
* http的数据在传输过程中是分段的,HttpObjectAggregator 就是可以将多个段聚合起来(浏览器发送大量数据时,就会发出多次http请求)
*/
pipeline.addLast(new HttpObjectAggregator(8192));
/**
* 对于 websocket,它的数据是以帧(frame)形式传递
* 可以看到WebSocketFrame 下面有六个子类
* 浏览器请求时 ws://localhost:9527/xxx xxx 表示请求的uri
* WebSocketServerProtocolHandler 核心功能是将 http协议升级为 ws 协议,保持长连接
* 是通过一个状态码 101 进行切换
*/
pipeline.addLast(new WebSocketServerProtocolHandler("/socket"));
// 自定义的 handler, 处理业务逻辑
pipeline.addLast(new WebTextSocketFrameHandler());
}
});
ChannelFuture channelFuture = bootstrap.bind(9527).sync();
channelFuture.channel().closeFuture().sync();
}finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}
WebTextSocketFrameHandler:
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import java.time.LocalDateTime;
/**
* TextWebSocketFrame 表示一个文本帧(frame)
*/
public class WebTextSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
@Override
protected void channelRead0(ChannelHandlerContext channelHandlerContext, TextWebSocketFrame textWebSocketFrame) throws Exception {
System.out.println("服务器收到消息 " + textWebSocketFrame.text());
// 回复消息
channelHandlerContext.channel().writeAndFlush(new TextWebSocketFrame("服务器时间" + LocalDateTime.now() + " " + textWebSocketFrame.text()));
}
/**
* 当 web客户端连接后, 触发方法
* @param ctx
* @throws Exception
*/
@Override
public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
// id 表示唯一的值 LongText 唯一 ShortText 不唯一
System.out.println("handlerAdded 被调用" + ctx.channel().id().asLongText());
System.out.println("handlerAdded 被调用" + ctx.channel().id().asShortText());
}
@Override
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
System.out.println("handlerRemoved 被调用" + ctx.channel().id().asLongText());
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
System.out.println("异常发生" + cause.getMessage());
ctx.close();
}
}
WebSocket.html:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
</head>
<body>
<script>
var socket;
// 判断当前浏览器是否支持websocket
if(window.WebSocket){
// go on
socket = new WebSocket("ws://localhost:9527/socket");
// 相当于 channelRead0, ev 收到服务器端回送的消息
socket.onmessage = function(ev) {
var rt = document.getElementById("responseText");
rt.value = rt.value + "\n" + ev.data
}
// 相当于 连接开启
socket.onopen = function(ev) {
var rt = document.getElementById("responseText");
rt.value = "连接开启了.."
}
// 相当于 连接关闭
socket.onclose = function(ev) {
var rt = document.getElementById("responseText");
rt.value = rt.value + "\n" + "连接关闭了.."
}
} else {
alert("当前浏览器不支持 WebSocket")
}
// 发送消息到服务器
function send(message) {
// 先判断 socket 是否创建好
if(!window.socket) {
return;
}
if(socket.readyState == WebSocket.OPEN) {
// 通过socket 发送消息
socket.send(message)
} else {
alert("连接没有开启")
}
}
</script>
<FORM onsubmit="return false">
<textarea name="message" style="height:300px; width:300px"></textarea>
<input type = "button" value="发送消息" onclick="send(this.form.message.value)">
<textarea id = "responseText" style="height:300px; width:300px"></textarea>
<input type = "button" value="清空内容" onclick="document.getElementById('responseText').value=''">
</FORM>
</body>
</html>