在Android上,預設的多媒體框架(multimedia framework)是OpenCORE。OpenCORE的優點是兼顧了跨平台的移植性,而且已經過多方驗證,所以相對來說較為穩定;但是其缺點是過於龐大複雜,需要耗費相當多的時間去維護。從Android
2.0開始,Google引進了架構稍為簡潔的Stagefright,並且有逐漸取代OpenCORE的趨勢 (註1)。
[圖1] Stagefright在Android多媒體架構中的位置。
[圖2] Stagefright所涵蓋的模組
(註2)。
以下我們就先來看看Stagefright是如何播放一個影片檔。
Stagefright在Android中是以shared library的形式存在(libstagefright.so),其中的module -- AwesomePlayer可用來播放video/audio
(註3)。AwesomePlayer提供許多API,可以讓上層的應用程式(Java/JNI)來呼叫,我們以一個簡單的程式來說明video playback的流程。
在Java中,若要播放一個影片檔,我們會這樣寫:
MediaPlayer mp = new MediaPlayer();
mp.setDataSource(PATH_TO_FILE); ......
(1)
mp.prepare(); ........................
(2)、(3)
mp.start(); ..........................
(4)
在Stagefright中,則會看到相對應的處理;
(1)
將檔案的絕對路徑指定給mUri
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status_t AwesomePlayer::setDataSource(const
char* uri,
...)
{
return setDataSource_l(uri,
...);
}
status_t AwesomePlayer::setDataSource_l(const
char* uri,
...)
{
mUri = uri;
}
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(2)
啟動mQueue,作為event handler
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status_t AwesomePlayer::prepare()
{
return prepare_l();
}
status_t AwesomePlayer::prepare_l()
{
prepareAsync_l();
while (mFlags
& PREPARING)
{
mPreparedCondition.wait(mLock);
}
}
status_t AwesomePlayer::prepareAsync_l()
{
mQueue.start();
mFlags |= PREPARING;
mAsyncPrepareEvent =
new AwesomeEvent(
this
&AwesomePlayer::onPrepareAsyncEvent);
mQueue.postEvent(mAsyncPrepareEvent);
}
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(3)
onPrepareAsyncEvent被觸發
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void AwesomePlayer::onPrepareAsyncEvent()
{
finishSetDataSource_l();
initVideoDecoder();
......
(3.3)
initAudioDecoder();
}
status_t AwesomePlayer::finishSetDataSource_l()
{
dataSource = DataSource::CreateFromURI(mUri.string(),
...);
sp<MediaExtractor> extractor
=
MediaExtractor::Create(dataSource);
.....
(3.1)
return setDataSource_l(extractor);
.........................
(3.2)
}
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(3.1)
解析mUri所指定的檔案,並且根據其header來選擇對應的extractor
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sp<MediaExtractor> MediaExtractor::Create(const
sp<DataSource>
&source,
...)
{
source->sniff(&tmp,
...);
mime = tmp.string();
if (!strcasecmp(mime, MEDIA_MIMETYPE_CONTAINER_MPEG4)
{
return new MPEG4Extractor(source);
}
else if
(!strcasecmp(mime, MEDIA_MIMETYPE_AUDIO_MPEG))
{
return new MP3Extractor(source);
}
else if
(!strcasecmp(mime, MEDIA_MIMETYPE_AUDIO_AMR_NB)
{
return new AMRExtractor(source);
}
}
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(3.2)
使用extractor對檔案做A/V的分離 (mVideoTrack/mAudioTrack)
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status_t AwesomePlayer::setDataSource_l(const
sp<MediaExtractor>
&extractor)
{
for (size_t i
= 0; i
< extractor->countTracks();
++i)
{
sp<MetaData> meta
= extractor->getTrackMetaData(i);
CHECK(meta->findCString(kKeyMIMEType,
&mime));
if (!haveVideo
&&
!strncasecmp(mime,
"video/", 6))
{
setVideoSource(extractor->getTrack(i));
haveVideo =
true;
}
else if
(!haveAudio
&&
!strncasecmp(mime,
"audio/", 6))
{
setAudioSource(extractor->getTrack(i));
haveAudio =
true;
}
}
}
void AwesomePlayer::setVideoSource(sp<MediaSource>
source)
{
mVideoTrack = source;
}
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(3.3)
根據mVideoTrack中的編碼類型來選擇video decoder (mVideoSource)
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status_t AwesomePlayer::initVideoDecoder()
{
mVideoSource = OMXCodec::Create(mClient.interface(),
mVideoTrack->getFormat(),
false,
mVideoTrack);
}
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(4) 將mVideoEvent放入mQueue中,開始解碼播放,並交由mVideoRenderer來畫出
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status_t AwesomePlayer::play()
{
return play_l();
}
status_t AwesomePlayer::play_l()
{
postVideoEvent_l();
}
void AwesomePlayer::postVideoEvent_l(int64_t delayUs)
{
mQueue.postEventWithDelay(mVideoEvent, delayUs);
}
void AwesomePlayer::onVideoEvent()
{
mVideoSource->read(&mVideoBuffer,
&options);
[Check Timestamp]
mVideoRenderer->render(mVideoBuffer);
postVideoEvent_l();
}
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