C# FTP上传文件及文件夹至服务器代码

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.IO;
using System.Net;
using System.Globalization;
using System.Text;
using System.Net;

namespace FTPwebsite
{
    public partial class test3 : System.Web.UI.Page
    {
        protected void Page_Load(object sender, EventArgs e)
        {

        }
        private string ftpServerIP = "192.168.1.1";//服务器ip
        private string ftpUserID = "admin";//用户名
        private string ftpPassword = "123456";//密码

        #region 上传文件

        /// <summary>
        /// 上传文件
        /// </summary>
        /// <param name="localFile">要上传到FTP服务器的本地文件</param>
        /// <param name="ftpPath">FTP地址</param>
        public void UpLoadFile(string localFile, string ftpPath)
        {
            if (!File.Exists(localFile))
            {
                Response.Write("文件:“" + localFile + "” 不存在!");
                return;
            }
            FileInfo fileInf = new FileInfo(localFile);
            FtpWebRequest reqFTP;

            reqFTP = (FtpWebRequest)FtpWebRequest.Create(ftpPath);// 根据uri创建FtpWebRequest对象 
            reqFTP.Credentials = new NetworkCredential(ftpUserID, ftpPassword);// ftp用户名和密码
            reqFTP.KeepAlive = false;// 默认为true,连接不会被关闭 // 在一个命令之后被执行
            reqFTP.Method = WebRequestMethods.Ftp.UploadFile;// 指定执行什么命令
            reqFTP.UseBinary = true;// 指定数据传输类型
            reqFTP.ContentLength = fileInf.Length;// 上传文件时通知服务器文件的大小
            int buffLength = 2048;// 缓冲大小设置为2kb
            byte[] buff = new byte[buffLength];
            int contentLen;

            // 打开一个文件流 (System.IO.FileStream) 去读上传的文件
            FileStream fs = fileInf.OpenRead();
            try
            {
                Stream strm = reqFTP.GetRequestStream();// 把上传的文件写入流
                contentLen = fs.Read(buff, 0, buffLength);// 每次读文件流的2kb

                while (contentLen != 0)// 流内容没有结束
                {
                    // 把内容从file stream 写入 upload stream
                    strm.Write(buff, 0, contentLen);
                    contentLen = fs.Read(buff, 0, buffLength);
                }
                // 关闭两个流
                strm.Close();
                fs.Close();
                Response.Write("文件【" + ftpPath + "/" + fileInf.Name + "】上传成功!<br/>");
            }
            catch (Exception ex)
            {
                Response.Write("上传文件【" + ftpPath+"/"+fileInf.Name + "】时,发生错误:" + ex.Message + "<br/>");
            }
        }

        #endregion

        #region 上传文件夹

        /// <summary>
        /// 上传整个目录
        /// </summary>
        /// <param name="localDir">要上传的目录的上一级目录</param>
        /// <param name="ftpPath">FTP路径</param>
        /// <param name="dirName">要上传的目录名</param>
        /// <param name="ftpUser">FTP用户名(匿名为空)</param>
        /// <param name="ftpPassword">FTP登录密码(匿名为空)</param>
        public void UploadDirectory(string localDir, string ftpPath, string dirName)
        {
            string dir = localDir +dirName+ @"\"; //获取当前目录(父目录在目录名)
            //检测本地目录是否存在
            if (!Directory.Exists(dir))
            {
                Response.Write("本地目录:“" + dir + "” 不存在!<br/>");
                return;
            }
            //检测FTP的目录路径是否存在
            if (!CheckDirectoryExist(ftpPath, dirName))
            {
                MakeDir(ftpPath, dirName);//不存在,则创建此文件夹
            }
            List<List<string>> infos = GetDirDetails(dir); //获取当前目录下的所有文件和文件夹

            //先上传文件
            //Response.Write(dir + "下的文件数:" + infos[0].Count.ToString() + "<br/>");
            for (int i = 0; i < infos[0].Count; i++)
            {
                Console.WriteLine(infos[0][i]);
                UpLoadFile(dir + infos[0][i], ftpPath + dirName + @"/" + infos[0][i]);
            }
            //再处理文件夹
            //Response.Write(dir + "下的目录数:" + infos[1].Count.ToString() + "<br/>");
            for (int i = 0; i < infos[1].Count; i++)
            {
                UploadDirectory(dir, ftpPath + dirName + @"/", infos[1][i]);
                //Response.Write("文件夹【" + dirName + "】上传成功!<br/>");
            }
        }

        /// <summary>
        /// 判断ftp服务器上该目录是否存在
        /// </summary>
        /// <param name="ftpPath">FTP路径目录</param>
        /// <param name="dirName">目录上的文件夹名称</param>
        /// <returns></returns>
        private bool CheckDirectoryExist(string ftpPath, string dirName)
        {
            bool flag = true;
            try
            {
                //实例化FTP连接
                FtpWebRequest ftp = (FtpWebRequest)FtpWebRequest.Create(ftpPath + dirName);
                ftp.Credentials = new NetworkCredential(ftpUserID, ftpPassword);
                ftp.Method = WebRequestMethods.Ftp.ListDirectory;
                FtpWebResponse response = (FtpWebResponse)ftp.GetResponse();
                response.Close();
            }
            catch (Exception)
            {
                flag = false;
            }
            return flag;
        }

        /// <summary>
        /// 创建文件夹  
        /// </summary>  
        /// <param name="ftpPath">FTP路径</param>  
        /// <param name="dirName">创建文件夹名称</param>  
        public void MakeDir(string ftpPath, string dirName)
        {

            FtpWebRequest reqFTP;
            try
            {
                string ui = (ftpPath + dirName).Trim();
                reqFTP = (FtpWebRequest)FtpWebRequest.Create(ui);
                reqFTP.Method = WebRequestMethods.Ftp.MakeDirectory;
                reqFTP.UseBinary = true;
                reqFTP.Credentials = new NetworkCredential(ftpUserID, ftpPassword);
                FtpWebResponse response = (FtpWebResponse)reqFTP.GetResponse();
                Stream ftpStream = response.GetResponseStream();
                ftpStream.Close();
                response.Close();
                Response.Write("文件夹【" + dirName + "】创建成功!<br/>");
            }

            catch (Exception ex)
            {
                Response.Write("新建文件夹【" + dirName+"】时,发生错误:" + ex.Message);
            }

        }

        /// <summary>
        /// 获取目录下的详细信息
        /// </summary>
        /// <param name="localDir">本机目录</param>
        /// <returns></returns>
        private List<List<string>> GetDirDetails(string localDir)
        {
            List<List<string>> infos = new List<List<string>>();
            try
            {
                infos.Add(Directory.GetFiles(localDir).ToList()); //获取当前目录的文件

                infos.Add(Directory.GetDirectories(localDir).ToList()); //获取当前目录的目录

                for (int i = 0; i < infos[0].Count; i++)
                {
                    int index = infos[0][i].LastIndexOf(@"\");
                    infos[0][i] = infos[0][i].Substring(index + 1);
                }
                for (int i = 0; i < infos[1].Count; i++)
                {
                    int index = infos[1][i].LastIndexOf(@"\");
                    infos[1][i] = infos[1][i].Substring(index + 1);
                }
            }
            catch (Exception ex)
            {
                ex.ToString();
            }
            return infos;
        }

        #endregion

        protected void Button1_Click(object sender, EventArgs e)
        {
            //FTP地址
            string ftpPath = "ftp://192.168.1.1/";
            //本机要上传的目录的父目录
            string localPath = "E:\\发布\\";
            //要上传的目录名
            string fileName = "test1";

            FileInfo fi = new FileInfo(localPath);
            //判断上传文件是文件还是文件夹
            if ((fi.Attributes & FileAttributes.Directory) != 0)
            {
                //dir 如果是文件夹,则调用[上传文件夹]方法
                UploadDirectory(localPath, ftpPath, fileName);
            }
            else
            {
                //file 如果是文件,则调用[上传文件]方法
                UpLoadFile(localPath + fileName, ftpPath);
            } 
            
        }
    }
}

用VS编写的FTP服务器软件,C#网络程序编程学习用。 代码: using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; using System.Windows.Forms; namespace FtpServer { public partial class FtpServerForm : Form { TcpListener myTcpListener = null; private Thread listenThread; // 保存用户名和密码 Dictionary users; public FtpServerForm() { InitializeComponent(); // 初始化用户名和密码 users = new Dictionary(); users.Add("admin", "admin"); // 设置默认的主目录 tbxFtpRoot.Text = "F:/MyFtpServerRoot/"; IPAddress[] ips = Dns.GetHostAddresses(""); tbxFtpServerIp.Text = ips[5].ToString(); tbxFtpServerPort.Text = "21"; lstboxStatus.Enabled = false; } // 启动服务器 private void btnFtpServerStartStop_Click(object sender, EventArgs e) { if (myTcpListener == null) { listenThread = new Thread(ListenClientConnect); listenThread.IsBackground = true; listenThread.Start(); lstboxStatus.Enabled = true; lstboxStatus.Items.Clear(); lstboxStatus.Items.Add("已经启动Ftp服务..."); btnFtpServerStartStop.Text = "停止"; } else { myTcpListener.Stop(); myTcpListener = null; listenThread.Abort(); lstboxStatus.Items.Add("Ftp服务已停止!"); lstboxStatus.TopIndex = lstboxStatus.Items.Count - 1; btnFtpServerStartStop.Text = "启动"; } } // 监听端口,处理客户端连接 private void ListenClientConnect() { myTcpListener = new TcpListener(IPAddress.Parse(tbxFtpServerIp.Text), int.Parse(tbxFtpServerPort.Text)); // 开始监听传入的请求 myTcpListener.Start(); AddInfo("启动FTP服务成功!"); AddInfo("Ftp服务器运行中...[点击”停止“按钮停止FTP服务]"); while (true) { try { // 接收连接请求 TcpClient tcpClient = myTcpListener.AcceptTcpClient(); AddInfo(string.Format("客户端({0})与本机({1})建立Ftp连接", tcpClient.Client.RemoteEndPoint, myTcpListener.LocalEndpoint)); User user = new User(); user.commandSession = new UserSeesion(tcpClient); user.workDir = tbxFtpRoot.Text; Thread t = new Thread(UserProcessing); t.IsBackground = true; t.Start(user); } catch { break; } } } // 处理客户端用户请求 private void UserProcessing(object obj) { User user = (User)obj; string sendString = "220 FTP Server v1.0"; RepleyCommandToUser(user, sendString); while (true) { string receiveString = null; try { // 读取客户端发来的请求信息 receiveString = user.commandSession.streamReader.ReadLine(); } catch(Exception ex) { if (user.commandSession.tcpClient.Connected == false) { AddInfo(string.Format("客户端({0}断开连接!)", user.commandSession.tcpClient.Client.RemoteEndPoint)); } else { AddInfo("接收命令失败!" + ex.Message); } break; } if (receiveString == null) { AddInfo("接收字符串为null,结束线程!"); break; } AddInfo(string.Format("来自{0}:[{1}]", user.commandSession.tcpClient.Client.RemoteEndPoint, receiveString)); // 分解客户端发来的控制信息中的命令和参数 string command = receiveString; string param = string.Empty; int index = receiveString.IndexOf(' '); if (index != -1) { command = receiveString.Substring(0, index).ToUpper(); param = receiveString.Substring(command.Length).Trim(); } // 处理不需登录即可响应的命令(这里只处理QUIT) if (command == "QUIT") { // 关闭TCP连接并释放与其关联的所有资源 user.commandSession.Close(); return; } else { switch (user.loginOK) { // 等待用户输入用户名: case 0: CommandUser(user, command, param); break; // 等待用户输入密码 case 1: CommandPassword(user, command, param); break; // 用户名和密码验证正确后登陆 case 2: switch (command) { case "CWD": CommandCWD(user, param); break; case "PWD": CommandPWD(user); break; case "PASV": CommandPASV(user); break; case "PORT": CommandPORT(user, param); break; case "LIST": CommandLIST(user, param); break; case "NLIST": CommandLIST(user, param); break; // 处理下载文件命令 case "RETR": CommandRETR(user, param); break; // 处理上传文件命令 case "STOR": CommandSTOR(user, param); break; // 处理删除命令 case "DELE": CommandDELE(user, param); break; // 使用Type命令在ASCII和二进制模式进行变换 case "TYPE": CommandTYPE(user, param); break; default: sendString = "502 command is not implemented."; RepleyCommandToUser(user, sendString); break; } break; } } } } // 想客户端返回响应码 private void RepleyCommandToUser(User user, string str) { try { user.commandSession.streamWriter.WriteLine(str); AddInfo(string.Format("向客户端({0})发送[{1}]", user.commandSession.tcpClient.Client.RemoteEndPoint, str)); } catch { AddInfo(string.Format("向客户端({0})发送信息失败", user.commandSession.tcpClient.Client.RemoteEndPoint)); } } // 向屏幕输出显示状态信息(这里使用了委托机制) private delegate void AddInfoDelegate(string str); private void AddInfo(string str) { // 如果调用AddInfo()方法的线程与创建ListView控件的线程不在一个线程时 // 此时利用委托在创建ListView的线程上调用 if (lstboxStatus.InvokeRequired == true) { AddInfoDelegate d = new AddInfoDelegate(AddInfo); this.Invoke(d, str); } else { lstboxStatus.Items.Add(str); lstboxStatus.TopIndex = lstboxStatus.Items.Count - 1; lstboxStatus.ClearSelected(); } } #region 处理各个命令 #region 登录过程,即用户身份验证过程 // 处理USER命令,接收用户名但不进行验证 private void CommandUser(User user, string command, string param) { string sendString = string.Empty; if (command == "USER") { sendString = "331 USER command OK, password required."; user.userName = param; // 设置loginOk=1为了确保后面紧接的要求输入密码 // 1表示已接收到用户名,等到接收密码 user.loginOK = 1; } else { sendString = "501 USER command syntax error."; } RepleyCommandToUser(user, sendString); } // 处理PASS命令,验证用户名和密码 private void CommandPassword(User user, string command, string param) { string sendString = string.Empty; if (command == "PASS") { string password = null; if (users.TryGetValue(user.userName, out password)) { if (password == param) { sendString = "230 User logged in success"; // 2表示登录成功 user.loginOK = 2; } else { sendString = "530 Password incorrect."; } } else { sendString = "530 User name or password incorrect."; } } else { sendString = "501 PASS command Syntax error."; } RepleyCommandToUser(user, sendString); // 用户当前工作目录 user.currentDir = user.workDir; } #endregion #region 文件管理命令 // 处理CWD命令,改变工作目录 private void CommandCWD(User user, string temp) { string sendString = string.Empty; try { string dir = user.workDir.TrimEnd('/') + temp; // 是否为当前目录的子目录,且不包含父目录名称 if (Directory.Exists(dir)) { user.currentDir = dir; sendString = "250 Directory changed to '" + dir + "' successfully"; } else { sendString = "550 Directory '" + dir + "' does not exist"; } } catch { sendString = "502 Directory changed unsuccessfully"; } RepleyCommandToUser(user,sendString); } // 处理PWD命令,显示工作目录 private void CommandPWD(User user) { string sendString = string.Empty; sendString = "257 '" + user.currentDir + "' is the current directory"; RepleyCommandToUser(user, sendString); } // 处理LIST/NLIST命令,想客户端发送当前或指定目录下的所有文件名和子目录名 private void CommandLIST(User user, string parameter) { string sendString = string.Empty; DateTimeFormatInfo dateTimeFormat = new CultureInfo("en-US", true).DateTimeFormat; // 得到目录列表 string[] dir = Directory.GetDirectories(user.currentDir); if (string.IsNullOrEmpty(parameter) == false) { if (Directory.Exists(user.currentDir + parameter)) { dir = Directory.GetDirectories(user.currentDir + parameter); } else { string s = user.currentDir.TrimEnd('/'); user.currentDir = s.Substring(0, s.LastIndexOf("/") + 1); } } for (int i = 0; i < dir.Length; i++) { string folderName = Path.GetFileName(dir[i]); DirectoryInfo d = new DirectoryInfo(dir[i]); // 按下面的格式输出目录列表 sendString += @"dwr-\t" + Dns.GetHostName() + "\t" + dateTimeFormat.GetAbbreviatedMonthName(d.CreationTime.Month) + d.CreationTime.ToString(" dd yyyy") + "\t" + folderName + Environment.NewLine; } // 得到文件列表 string[] files = Directory.GetFiles(user.currentDir); if (string.IsNullOrEmpty(parameter) == false) { if (Directory.Exists(user.currentDir + parameter + "/")) { files = Directory.GetFiles(user.currentDir + parameter + "/"); } } for (int i = 0; i 1024的随机端口 // 下面这个运算算法只是为了得到一个大于1024的端口值 port = random1 << 8 | random2; try { user.dataListener = new TcpListener(localip, port); AddInfo("TCP 数据连接已打开(被动模式)--" + localip.ToString() + ":" + port); } catch { continue; } user.isPassive = true; string temp = localip.ToString().Replace('.', ','); // 必须把端口号IP地址告诉客户端,客户端接收到响应命令后, // 再通过新的端口连接服务器的端口P,然后进行文件数据传输 sendString = "227 Entering Passive Mode(" + temp + "," + random1 + "," + random2 + ")"; RepleyCommandToUser(user, sendString); user.dataListener.Start(); break; } } // 处理PORT命令,使用主动模式进行传输 private void CommandPORT(User user, string portstring) { // 主动模式时,客户端必须告知服务器接收数据的端口号,PORT 命令格式为:PORT address // address参数的格式为i1、i2、i3、i4、p1、p2,其中i1、i2、i3、i4表示IP地址 // 下面通过.字符串来组合这四个参数得到IP地址 // p1、p2表示端口号,下面通过int.Parse(temp[4]) << 8) | int.Parse(temp[5] // 这个算法来获得一个大于1024的端口来发送给服务器 string sendString = string.Empty; string[] temp = portstring.Split(','); string ipString = "" + temp[0] + "." + temp[1] + "." + temp[2] + "." + temp[3]; // 客户端发出PORT命令把客户端的IP地址和随机的端口告诉服务器 int portNum = (int.Parse(temp[4]) < 0) { user.dataSession.binaryWriter.Write(bytes, 0, count); user.dataSession.binaryWriter.Flush(); count = binaryReader.Read(bytes, 0, bytes.Length); } } else { StreamReader streamReader = new StreamReader(fs); while (streamReader.Peek() > -1) { user.dataSession.streamWriter.WriteLine(streamReader.ReadLine()); } } AddInfo("...]发送完毕!"); } finally { user.dataSession.Close(); fs.Close(); } } // 使用数据连接接收文件流(客户端发送上传文件功能) private void ReadFileByUserSession(User user, FileStream fs) { AddInfo("接收用户上传数据(文件流):[..."); try { if (user.isBinary) { byte[] bytes = new byte[1024]; BinaryWriter binaryWriter = new BinaryWriter(fs); int count = user.dataSession.binaryReader.Read(bytes, 0, bytes.Length); while (count > 0) { binaryWriter.Write(bytes, 0, count); binaryWriter.Flush(); count = user.dataSession.binaryReader.Read(bytes, 0, bytes.Length); } } else { StreamWriter streamWriter = new StreamWriter(fs); while (user.dataSession.streamReader.Peek() > -1) { streamWriter.Write(user.dataSession.streamReader.ReadLine()); streamWriter.Flush(); } } AddInfo("...]接收完毕"); } finally { user.dataSession.Close(); fs.Close(); } } private void label3_Click(object sender, EventArgs e) { } } }
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