Facade 客户端可以调用这个角色的方法。此角色知晓相关的(一个或者多个)子系统的功能和责任。在正常情况下,本角色会将所有从客户端发来的请求委派到相应的子系统去。
subsystem 可以同时有一个或者多个子系统。每一个子系统都不是一个单独的类,而是一个类的集合。每一个子系统都可以被客户端直接调用,或者被门面角色调用。子系统并不知道门面的存在,对于子系统而言,门面仅仅是另外一个客户端而已。
public class Camera {
public void TurnOn() {
System.out.println("Turning on the camera.");
}
public void TurnOff() {
System.out.println("Turning off the camera.");
}
public void Rotate(int degrees) {
System.out.println("Rotating the camera by {0} degrees.", degrees);
}
}
public class Light {
public void TurnOff() {
System.out.println("Turning on the light.");
}
public void TurnOn() {
System.out.println("Turning off the light.");
}
public void ChangeBulb() {
System.out.println("changing the light-bulb.");
}
}
public class Sensor {
public void Activate() {
System.out.println("Activating the sensor.");
}
public void Deactivate() {
System.out.println("Deactivating the sensor.");
}
public void Trigger() {
System.out.println("The sensor has triggered.");
}
}
public class Alarm {
public void Activate() {
System.out.println("Activating the alarm.");
}
public void Deactivate() {
System.out.println("Deactivating the alarm.");
}
public void Ring() {
System.out.println("Ringing the alarm.");
}
public void StopRing() {
System.out.println("Stop the alarm.");
}
}
public class SecurityFacade {
private static Camera camera1, camera2;
private static Light light1, light2, light3;
private static Sensor sensor;
private static Alarm alarm;
static SecurityFacade() {
camera1 = new Camera();
camera2 = new Camera();
light1 = new Light();
light2 = new Light();
light3 = new Light();
sensor = new Sensor();
alarm = new Alarm();
}
public void Activate() {
camera1.TurnOn();
camera2.TurnOn();
light1.TurnOn();
light2.TurnOn();
light3.TurnOn();
sensor.Activate();
alarm.Activate();
}
public void Deactivate() {
camera1.TurnOff();
camera2.TurnOff();
light1.TurnOff();
light2.TurnOff();
light3.TurnOff();
sensor.Deactivate();
alarm.Deactivate();
}
}
public class Client {
private static SecurityFacade security;
public static void Main( string[] args )
{
security = new SecurityFacade();
security.Activate();
System.out.println("/n--------------------/n");
security.Deactivate();
}
}