便利贴--5{OpenLayers,vue项目,画线轨迹}

便利贴--5{OpenLayers,vue项目}

项目

添加
“ol”: “^6.5.0”,
“olcs”: “^2.12.0”
在package.json中添加

在这里插入图片描述
在这里插入图片描述
在这里插入图片描述

OpenLayers–需要 Cesium

链接: 贴出Cesium下载.
链接: jqurey,drawTree支持下载.
main.vue

由于绘画的Draw.js没有找到想要输出数据的地方,只能自己改,但是每次拉包会重置node_modules所有的文件,所以把Draw.js直接从ol/interaction中拿出来,改好就引用这个js

改的话因为比较长还是放在文件中自己下载
0积分
链接: 下载改好后的Draw.js.

<!--
 * @Descripttion:
 * @version:
 * @Author: song
 * @Date: 2021-04-08 15:14:57
 * @LastEditors: song
 * @LastEditTime: 2021-04-24 11:59:43
-->
<template>
  <div id="map" style="height: 100%">
    <div class="controlMap">
      <el-button-group>
        <el-button
          type="primary"
          icon="el-icon-edit"
          @click="getTypeSelected"
          :disabled="beginDraw"
          >{{ butTitle }}</el-button
        >
        <el-button
          type="primary"
          :disabled="!beginDraw"
          @click="stopDraw"
          icon="el-icon-delete"
          >取消</el-button
        >
        <!-- <el-button type="primary" icon="el-icon-share"></el-button>
        <el-button type="primary" icon="el-icon-delete"></el-button> -->
      </el-button-group>
    </div>
    <tip v-show="showTip" :title="tipTitle" :position="position"></tip>
  </div>
</template>
<script>
import OLCesium from "olcs/OLCesium.js";
import "ol/ol.css";
import OlView from "ol/View.js";
import XYZ from "ol/source/XYZ";
import OlLayerTile from "ol/layer/Tile.js";
import OlMap from "ol/Map.js";
import tip from "./tip.vue";
import {
  // eslint-disable-next-line no-unused-vars
  defaults as OlControlDefaults,
  defaults,
  // 全屏控件
  FullScreen,
  // 比例尺控件
  ScaleLine,
  // 缩放滚动条控件
  // eslint-disable-next-line no-unused-vars
  ZoomSlider,
  // 鼠标位置控件
  // eslint-disable-next-line no-unused-vars
  MousePosition,
  // -地图属性控件
  Attribution,
  // 鹰眼控件
  // eslint-disable-next-line no-unused-vars
  OverviewMap,
  // 缩放到范围控件
  // eslint-disable-next-line no-unused-vars
  ZoomToExtent,
  Rotate,
} from "ol/control.js";

import VectorLayer from "ol/layer/Vector";
import VectorSource from "ol/source/Vector";

import { OSM, TileWMS, Vector } from "ol/source";
//改成自己的 Draw 路径
import Draw from "ol/interaction/Draw";

import Feature from "ol/Feature.js";
import Point from "ol/geom/Point.js";
import LineString from "ol/geom/LineString.js";
import { Icon, Style, Fill, Stroke } from "ol/style.js";

// import drawFence from "./drawFence";

export default {
  name: "Map",
  components: {
    tip,
  },
  data() {
    return {
      gunAddlayer: new VectorLayer({
        // 图标图层
        zIndex: 22,
        source: new VectorSource(),
      }),
      peopleAddlayer: new VectorLayer({
        // 图标图层
        zIndex: 22,
        source: new VectorSource(),
      }),
      carAddlayer: new VectorLayer({
        // 图标图层
        zIndex: 22,
        source: new VectorSource(),
      }),
      peopleLineAddlayer: new VectorLayer({
        // 图标图层
        zIndex: 22,
        source: new VectorSource(),
      }),

      // 存储新增点,线,面,数据的地方
      // polygonData: [],
      // polygonFlag: false,
      // editToolbar: null,
      // addPolygonEntitys: null,

      typeSelected: "LineString",
      drawLayer: null,
      draw: null,
      coordinates: [],
      coordinatesStr: "",
      beginDraw: false,
      butTitle: "开始绘画",
      view: "",
      // map: null,

      showTip: false,
      tipTitle: "",
      position: {
        w: 200,
        h: 10,
      },
    };
  },
  mounted() {
    const ol2d = new OlMap({
      layers: [
        new OlLayerTile({
          zIndex: 4,
          title: "影像",
          source: new XYZ({
            url: "https://webmap-tile.sf-express.com/MapTileService/rt?fetchtype=static&x={x}&y={y}&z={z}&project=sfmap&pic_size=256&pic_type=png8&data_name=361100&data_format=merged-dat&data_type=normal", // 行政区划
          }),
        }),
        // new OlLayerTile({
        //   zIndex: 5,
        //   title: '道路+中文注记',
        //   source: new XYZ({
        //     url: 'http://t3.tianditu.com/DataServer?T=cva_w&x={x}&y={y}&l={z}&tk=e9533f5acb2ac470b07f406a4d24b4f0' // 注记
        //   })
        // })
      ],

      // 注意地图控件的写法
      controls: defaults().extend([
        // new FullScreen(),
        // new ScaleLine(),
        // new MousePosition(),
        // new Rotate(),
        // new Attribution()
      ]),
      target: "map",
      view: new OlView({
        center: [0, 0],
        zoom: 2,
        projection: "EPSG:4326",
      }),
    });
    window.ol2d = ol2d;

    var view = ol2d.getView();

    // view.setCenter([115.85883507433789, 28.708432053474827])
    view.setCenter([115.9032747077233, 28.67433116990186]);

    //
    view.setZoom(13);
    this.view = view;
    const ol3d = new OLCesium({ map: window.ol2d });
    window.ol3d = ol3d;

    ol2d.addLayer(this.gunAddlayer);
    ol2d.addLayer(this.peopleAddlayer);
    ol2d.addLayer(this.carAddlayer);
    ol2d.addLayer(this.peopleLineAddlayer);
    // this.addLines()

    //监听鼠标位置
    var that = this;
    //
    that.addNewLine();
  },
  methods: {
    goTudefault(x, y) {
      this.view.setCenter([x, y]);
      this.view.setZoom(14.5);
    },
    init3D(val) {
      window.ol3d.setEnabled(val);
    },
    addEntitys(item, icon, scale, name, type) {
      const iconFeature = new Feature({
        geometry: new Point([Number(item.LGTD), Number(item.LTTD)]),
        name: name,
        attributes: item,
      });

      const iconStyle = new Style({
        // text: new Text({ // 字体, 未成功, 浪费许多时间
        //   font: 'Normal ' + 12 + 'px ' + 'iconfont',
        //   text: "\e645",
        //   fill: new Fill({ color: "green" }),
        // }),

        image: new Icon({
          scale: scale,
          opacity: 1,
          src: icon,
          // src: require('../../assets/Mark.png')
        }),

        // new CircleStyle({ // 普通样式
        //   radius: 6,
        //   fill: new Fill({
        //     color: 'rgba(200, 155, 155, 0.8)'
        //   }),
        //   stroke: new Stroke({
        //     color: 'black',
        //     width: 0.3,
        //   })
        // }),
      });

      iconFeature.setStyle(iconStyle);

      this[type].getSource().addFeature(iconFeature);
    },

    addLines(ringId) {
      var that = this;
      if (ringId != null && ringId != "") {
        $.ajax({
          url: "api/routeIn/routein/selectList",
          type: "post",
          data: {
            id: ringId,
          },
          dataType: "JSON",
          success: function (data) {
            that.peopleLineAddlayer.getSource().clear();
            var entityData = "";
            var entityArr = [];
            entityData = data.data[0].routeInfo.match(/\(([^)]*)\)/);

            // 此时result=["(dsfasjfj3124123)", "dsfasjfj3124123"];
            if (entityData && entityData != "") {
              entityData = entityData[1].split(",");

              for (var j = 0; j < entityData.length; j++) {
                entityArr.push([
                  Number(entityData[j].split(" ")[0]),
                  Number(entityData[j].split(" ")[1]),
                ]);
              }
            }

            var lineCoords = entityArr; // 线里点的集合

            var view = ol2d.getView();
            view.setCenter([
              lineCoords[Math.ceil(entityArr.length / 2)][0],
              lineCoords[Math.ceil(entityArr.length / 2)][1],
            ]);
            view.setZoom(14.5);

            // 要素
            // var lineCoords = [[featureInfo.lineString[0][0],featureInfo.lineString[0][0]],[featureInfo.lineString(0),featureInfo.lineString(0)]];
            var feature_LineString = new Feature({
              geometry: new LineString(lineCoords),
            });

            feature_LineString.setStyle(
              new Style({
                //填充色
                fill: new Fill({
                  color: "rgba(255, 255, 255, 0.2)",
                }),
                //边线颜色
                stroke: new Stroke({
                  color: "rgb(252, 94, 32)",
                  width: 5,
                }),
              })
            );
            that.peopleLineAddlayer.getSource().addFeature(feature_LineString);
            that.butTitle = "修改绘画";
          },
          error: function (data) {
            // 请求失败函数
            console.log(data);
          },
        });
      }
    },
    addNewLine() {
      this.map = ol2d;
      // console.log(ol2d, 1);
      // console.log(drawFence, 2);
      // var d = new drawFence(ol2d);
      // console.log(d);

      // 添加一个绘制的线使用的layer
      this.drawLayer = new VectorLayer({
        //layer所对应的source
        source: new Vector(),
      });
      //把layer加入到地图中
      this.map.addLayer(this.drawLayer);
    },
    getTypeSelected() {
      this.beginDraw = true;
      this.draw && this.map.removeInteraction(this.draw);
      this.peopleLineAddlayer.getSource().clear();
      //再根据typeSelect的值绘制新的Interaction
      this.addInteraction();
    },
    stopDraw() {
      this.showTip = false;
      this.draw && this.map.removeInteraction(this.draw);
      this.beginDraw = false;
      this.tipTitle = "";
      this.$store.commit("setRotesData", ""); //用vuex传最终数据
    },
    setTipPosition(x, y, n, m) {
      this.position.w = x + n;
      this.position.h = y + m;
    },
    addInteraction() {
      this.tipTitle = "单击左键或右键开始绘画";
      $("#map")
        .off("mousemove")
        .mousemove(function (e) {
          if (!that.showTip) {
            that.showTip = true;
          }
          that.setTipPosition(e.offsetX, e.offsetY, 10, 10);
          // console.log(e.clientX);
          // console.log(e.offsetX);
          // console.log(e.pageX);
          // console.log(e.screenX);
          // console.log("================================");
        });

      this.coordinates = [];
      let value = this.typeSelected,
        that = this;

      if (value !== "None") {
        this.draw = new Draw({
          source: this.drawLayer.getSource(),
          type: this.typeSelected,
          style: new Style({
            stroke: new Stroke({
              color: "red",
              width: 3,
            }),
          }),
          coordinate: function (res) {
            //画线中的点
            that.coordinates.push(res.coordinate_);
            that.tipTitle = "可继续,或选择最终位置双击结束";
            // console.log(res.coordinate_, 123456);
          },
          coordinateOver: function (res) {
            // 结束绘画 处理数据
            // console.log(that.doData(that.coordinates));
            let d = that.doData(that.coordinates);
            that.addLinesDraw(d);
            // console.log(d);
            // console.log(that.$store);
            that.$store.commit("setRotesData", d); //用vuex传最终数据
            // that.coordinatesStr = that.doData(that.coordinates);
          },
        });
        this.map.addInteraction(this.draw);
      }
    },
    doData(val) {
      //      ` routeInfo: "
      //      LINESTRING(
      //        115.875489096939 28.7179278611352
      //        ,115.8794051221 28.7176267680684
      //        ,115.879340749084 28.7143052776491
      //        ,115.878879409134 28.7140324026424
      //        ,115.875220876038 28.7150580325974
      //        ,115.875489096939 28.7179466794231
      //        ,115.875489096939 28.7179466794231
      //        )"
      // `
      let str = "LINESTRING(";
      for (let k = 0; k < val.length; k++) {
        str += `${val[k][0]} ${val[k][1]}`;
        if (k != val.length - 1) {
          str += ",";
        }
      }
      str += ")";
      return str;
    },
    addLinesDraw(val) {
      var that = this;
      // if (ringId != null && ringId != "") {
      //   $.ajax({
      //     url: "api/routeIn/routein/selectList",
      //     type: "post",
      //     data: {
      //       id: ringId,
      //     },
      //     dataType: "JSON",
      //     success: function (data) {
      that.peopleLineAddlayer.getSource().clear();
      var entityData = "";
      var entityArr = [];
      entityData = val.match(/\(([^)]*)\)/);

      // 此时result=["(dsfasjfj3124123)", "dsfasjfj3124123"];
      if (entityData && entityData != "") {
        entityData = entityData[1].split(",");

        for (var j = 0; j < entityData.length; j++) {
          entityArr.push([
            Number(entityData[j].split(" ")[0]),
            Number(entityData[j].split(" ")[1]),
          ]);
        }
      }

      var lineCoords = entityArr; // 线里点的集合

      var view = ol2d.getView();
      view.setCenter([
        lineCoords[Math.ceil(entityArr.length / 2)][0],
        lineCoords[Math.ceil(entityArr.length / 2)][1],
      ]);
      view.setZoom(14.5);

      // 要素
      // var lineCoords = [[featureInfo.lineString[0][0],featureInfo.lineString[0][0]],[featureInfo.lineString(0),featureInfo.lineString(0)]];
      var feature_LineString = new Feature({
        geometry: new LineString(lineCoords),
      });

      feature_LineString.setStyle(
        new Style({
          //填充色
          fill: new Fill({
            color: "rgba(255, 255, 255, 0.2)",
          }),
          //边线颜色
          stroke: new Stroke({
            color: "rgb(252, 94, 32)",
            width: 5,
          }),
        })
      );
      that.peopleLineAddlayer.getSource().addFeature(feature_LineString);
      if (that.draw != null) {
        that.beginDraw = false;
        that.butTitle = "重新绘画";
        that.draw.controlDrawing(true);
        that.tipTitle = "已结束绘画,点击重新绘画清除上次内容并开始绘画";
        $("#map").unbind("mousemove");
        // setTimeout(() => {
        this.tipTitle = "";
        this.showTip = false;
      }
    },
  },
};
</script>

<style scoped lang="scss">
#map {
  position: relative;
  .controlMap {
    position: absolute;
    top: 10px;
    left: calc(50% - 80px);
    z-index: 2 !important;
  }
}
</style>

drawFence.js


import ol from "ol";
class drawFence {
    constructor(props) {
        //这里初始化class的时候需要传map对象进来
        this.map = props;
        this.source;
        this.fenceLayer;
        this.draw;
        //样式
        this.fenceStyle = new ol.style.Style({
            fill: new ol.style.Fill({
                color: 'rgba(255, 255, 255, 0.2)'
            }),
            stroke: new ol.style.Stroke({
                color: '#ffcc33',
                width: 2
            }),
            image: new ol.style.Circle({
                radius: 7,
                fill: new ol.style.Fill({
                    color: '#ffcc33'
                })
            })
        })
        this.init()
    }
    init() {
        //临时图层的数据源
        this.source = new ol.source.Vector();
        //新建临时图层,并设置临时图层渲染各种要素的样式
        this.fenceLayer = new ol.layer.Vector({
            source: this.source,
            style: this.fenceStyle
        });
        this.map.addLayer(this.fenceLayer)
    }
    drawingEnd(evt) {
        let geo = evt.feature.getGeometry()
        let type = geo.getType(); //获取类型
        console.log(geo)
        //根据不同的类型执行不同的操作
        const handle = {
            'Circle': () => {
                //获取中心点和半径
                let center = geo.getCenter()
                let radius = geo.getRadius()
                console.log(center, radius)
            },
            'Polygon': () => {
                //获取坐标点
                let points = geo.getCoordinates()
                console.log(points)
            },
            'LineString': () => {
                let points = geo.getCoordinates()
                console.log(points)
            }
        }
        if (handle[type]) handle[type]()
        this.closeDraw()
    }
    closeDraw() {
        this.map.removeInteraction(this.draw);
    }
    //画图
    drawingFence(type) {
        this.draw = new ol.interaction.Draw({
            source: this.source, //设置要素源,绘制结束后将绘制的要素添加到临时图层
            type: type, //绘制的类型
        });
        this.map.addInteraction(this.draw);
        const that = this;
        //绘图结束事件回调
        this.draw.on('drawend', function (evt) {
            that.drawingEnd(evt)
        });
    }
}

export default drawFence;

tip.vue


<template>
  <div
    class="mapTip"
    :style="{ top: position.h + 'px', left: position.w + 'px' }"
  >
    {{ title }}
  </div>
</template>

<script>
export default {
  props: ["title", "position"],
};
</script>

<style lang="scss" scoped>
.mapTip {
  background-color: rgb(168, 168, 168);
  padding: 5px;
  border: 1px solid #000;
  position: absolute;
  z-index: 10 !important;
  border-radius: 5px;
}
</style>

最后用Store传送数据

   rotesData: false,
   
   setRotesData(state, data) {
      state.rotesData = data;
    }
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