class MutableStateActor extends Actor {
var state = ...
override def preStart() = {
//you can also use for yield/await.result here, it's fine...
state = ...
}
override def receive = {
case ... => updateState(newState)
//This is safe.The actor subsequent processing rule
case SetState(newState) => state = newState
}
def updateState(newState: State) = {
self ! SetState(newState)
}
}
本文介绍了一个基于Actor模型的状态管理实现方案。通过定义一个名为MutableStateActor的类,该类继承自Actor,并重写了preStart方法来初始化状态。此外,还实现了receive方法来处理更新状态的消息。为了确保状态的安全更新,使用了updateState方法来内部发送SetState消息。
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