three-mesh-ui 项目教程
目录结构及介绍
three-mesh-ui/
├── examples/
│ ├── basic_setup/
│ ├── preloaded_font/
│ ├── nested_blocks/
│ ├── block_borders/
│ ├── tutorial_result/
│ ├── interactive_button/
│ ├── big_text/
│ ├── backgroundSizeInlineBlock/
│ ├── hiddenOverflow/
│ ├── onAfterUpdate/
│ ├── manual_content_positioning/
│ ├── keyboard/
│ ├── letter_spacing/
│ ├── font_kerning/
│ ├── best_fit/
│ ├── antialiasing/
│ ├── justification/
│ ├── textAlign/
│ ├── whiteSpace/
│ └── code_on_Github/
├── src/
│ ├── core/
│ ├── components/
│ ├── utils/
│ └── index.js
├── editorconfig
├── gitignore
├── npmignore
├── LICENSE
├── README.md
├── package-lock.json
└── package.json
examples/
: 包含各种示例代码,展示了项目的不同功能和用法。src/
: 项目的源代码目录,包含核心功能、组件和工具函数。editorconfig
,gitignore
,npmignore
: 编辑器配置和版本控制配置文件。LICENSE
: 项目许可证文件。README.md
: 项目说明文档。package-lock.json
,package.json
: 项目依赖和配置文件。
项目的启动文件介绍
项目的启动文件通常是 examples/basic_setup/index.js
或 src/index.js
。这些文件包含了项目的初始化和基本配置。
// examples/basic_setup/index.js
import * as THREE from 'three';
import * as ThreeMeshUI from 'three-mesh-ui';
// 初始化场景、相机和渲染器
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// 创建 ThreeMeshUI 容器
const container = new ThreeMeshUI.Block({
width: 1.2,
height: 0.7,
padding: 0.2,
fontFamily: '/assets/Roboto-msdf.json',
fontTexture: '/assets/Roboto-msdf.png'
});
// 添加到场景中
scene.add(container);
// 渲染循环
function animate() {
requestAnimationFrame(animate);
renderer.render(scene, camera);
}
animate();
项目的配置文件介绍
package.json
: 包含了项目的依赖、脚本和其他元数据。
{
"name": "three-mesh-ui",
"version": "6.4.1",
"description": "A small library for building VR user interfaces",
"main": "build/three-mesh-ui.js",
"module": "build/three-mesh-ui.module.js",
"scripts": {
"build": "rollup -c",
"start": "npm run build && node server.js"
},
"dependencies": {
"three": "^0.132.2"
},
"peerDependencies": {
"three": "^0.132.2"
},
"devDependencies": {
"rollup": "^2.3.4",
"rollup-plugin-terser": "^7.0.2"
},
"repository": {
"type": "git",
"url": "git+https://github.com/felixmariotto/three-mesh-ui.git"
},
"keywords": [
"three.js",
"VR",
"UI"
],
"author": "Felix Mariotto",
"license": "MIT",
"bugs": {
"url": "https://github.com/felixmariotto/three-mesh-ui/issues
创作声明:本文部分内容由AI辅助生成(AIGC),仅供参考