using
System;
using
System.Text;
using
System.Runtime.InteropServices;
using
System.IO;

namespace
ConsoleApplication1

...
{

/**//// <summary>
/// Class1 的摘要说明。
/// </summary>
class Class1

...{
private DirectoryInfo di;
private double tcount=0;
private StringBuilder tname=new StringBuilder();

/**//**//**//**//**//**//**//// <summary>
/// 必需的设计器变量。
/// </summary>

[DllImport("kernel32")]
private static extern long WritePrivateProfileString(string section,
string key,string val,string filePath);
[DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section,
string key,string def, StringBuilder retVal,
int size,string filePath);

public Class1()

...{
di=new DirectoryInfo("E:/单机游戏/魔兽3/");
getdir(di);
if(tcount<1978930000)
dosth();
}

//如果魔兽3不在原目录里。就改配置文件
public void dosth()

...{
WritePrivateProfileString("Game2","Exe ","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/对战平台/QQ对战平台/QBGames.ini");
WritePrivateProfileString("Game4","Exe ","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/对战平台/QQ对战平台/QBGames.ini");
WritePrivateProfileString("Game5","Exe ","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/对战平台/QQ对战平台/QBGames.ini");
WritePrivateProfileString("游戏参数","魔兽争霸","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/对战平台/VS竞技游戏平台/info/config.ini");
WritePrivateProfileString("魔兽争霸III","UserExeFile","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/休闲游戏/浩方对战平台/GameClient.ini");
WritePrivateProfileString("魔兽RPG专区","UserExeFile","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/休闲游戏/浩方对战平台/GameClient.ini");
WritePrivateProfileString("寒冰王座","UserExeFile","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/休闲游戏/浩方对战平台/GameClient.ini");
WritePrivateProfileString("魔兽RPG(电信)","UserExeFile","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/对战平台/浩方挤房版/GameClient.ini");
WritePrivateProfileString("魔兽RPG(网通)","UserExeFile","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/对战平台/浩方挤房版/GameClient.ini");
WritePrivateProfileString("魔兽竞技场","UserExeFile","E:/单机游戏/魔兽3-冰封王座/war3.exe ","E:/对战平台/浩方挤房版/GameClient.ini");
}
//取得所有目录里文件的大小
public void getdir(DirectoryInfo path)

...{
if(path.Name!="System Volume Information")

...{
DirectoryInfo []dirs=path.GetDirectories();
FileInfo[] files=path.GetFiles();
for(int i=0;i<dirs.Length;i++)

...{
getdir(dirs[i]);
}
for(int i=0;i<files.Length;i++)

...{
tcount+=files[i].Length;
}
}
}


/**//// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main(string[] args)

...{
//
// TODO: 在此处添加代码以启动应用程序
//
new Class1();
}
}
}
先用ConsoleApplication 写。。再在解决方案中把启动方式改成应用程序就OK!