android双击事件

package com.test.test;


import android.app.Activity;
import android.graphics.Color;
import android.os.Bundle;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.GestureDetector.OnGestureListener;
import android.widget.LinearLayout;
import android.widget.TextView;
public class AndroidTestActivity extends Activity implements OnGestureListener {      
  private LinearLayout main;      
  private TextView viewA;
  private GestureDetector gestureScanner;
  @Override 
  public void onCreate(Bundle savedInstanceState) {  
    super.onCreate(savedInstanceState);  
    gestureScanner = new GestureDetector(this);  
gestureScanner.setOnDoubleTapListener(new GestureDetector.OnDoubleTapListener(){ 
      public boolean onDoubleTap(MotionEvent e) { 
        viewA.setText("-" + "双击一次" + "-"); 
        //双击时产生一次
        Log.i("===", "双击一次");
        return false; 
      }
      public boolean onDoubleTapEvent(MotionEvent e) { 
        //双击时产生两次
        Log.v("===", "双击两次次");
        return false;
      } 
      public boolean onSingleTapConfirmed(MotionEvent e) { 
        viewA.setText("-" + "短快的点击算一次单击" + "-"); 
        //短快的点击算一次单击
        Log.v("短快的点击算一次单击", "短快的点击算一次单击");
        return false; 
      } 
    });


    main = new LinearLayout(this);  
    main.setBackgroundColor(Color.GRAY);
    main.setLayoutParams(new LinearLayout.LayoutParams(320,480));
    main.setOrientation(LinearLayout.VERTICAL);
    viewA = new TextView(this);
    viewA.setBackgroundColor(Color.YELLOW);
    viewA.setTextColor(Color.BLACK);  
    viewA.setTextSize(16);
    viewA.setLayoutParams(new LinearLayout.LayoutParams(320,50));  
    main.addView(viewA);
    setContentView(main);  
  }
  public boolean onTouchEvent(MotionEvent me) {  
    return gestureScanner.onTouchEvent(me);  
  }  
  public boolean onDown(MotionEvent e) {  
    //viewA.setText("-" + "DOWN" + "-");  
    return true;  
  }  
  public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {  
    //viewA.setText("-" + "FLING" + "- "+velocityX + "- "+velocityY);  
    Log.i("===", "onFling "+e1.getX()+" "+e2.getX());
    return true;  
  }  
 
  public void onLongPress(MotionEvent e) {  
    //viewA.setText("-" + "LONG PRESS" + "-");  
  }  
  public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {  
    //viewA.setText("-" + "SCROLL" + "- "+distanceX + "- "+distanceY);  
    Log.i("===", "onScroll "+e1.getX()+" "+e2.getX());
    return true;  
  }  
  public void onShowPress(MotionEvent e) {  
    //viewA.setText("-" + "SHOW PRESS" + "-");  
  }
  public boolean onSingleTapUp(MotionEvent e) {  
    Log.v("test", "onSingleTapUp");
    //viewA.setText("-" + "SINGLE TAP UP" + "-"+ i++);  
    return true;  
  }  
 
Android中实现双击事件有多种方法,其中一种是通过监听触摸事件来实现。可以使用以下代码来检测两次点击的时间间隔是否小于0.5秒,并将其视为双击事件: ``` mBtn1.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mLastTime = mCurTime; mCurTime = System.currentTimeMillis(); if (mCurTime - mLastTime < 500) { Toast.makeText(MainActivity.this, "这就是传说中的双击事件", 1).show(); return true; } break; default: break; } return false; } }); ``` 此外,你也可以在OnClickListener中实现双击事件。以下是一个示例代码: ``` mBtn1.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { mLastTime = mCurTime; mCurTime = System.currentTimeMillis(); if (mCurTime - mLastTime < 500) { Toast.makeText(MainActivity.this, "这就是传说中的双击事件", 1).show(); } } }); ``` 另外,如果你想过滤掉单击事件,你可以将长按事件的返回值改为true。这样可以避免单击事件继续向下传播。以下是一个示例代码: ``` btn.setOnLongClickListener(new View.OnLongClickListener() { @Override public boolean onLongClick(View v) { // 处理长按事件 return true; } }); ``` 这些方法可以帮助你在Android应用中实现双击事件。<span class="em">1</span><span class="em">2</span><span class="em">3</span> #### 引用[.reference_title] - *1* *2* [android实现双击事件暨多击事件详解](https://blog.youkuaiyun.com/wei18359100306/article/details/40687381)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v92^chatsearchT0_1"}}] [.reference_item style="max-width: 50%"] - *3* [Android之按钮点击事件(单击、双击、长按等)](https://blog.youkuaiyun.com/zbw1185/article/details/94412673)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v92^chatsearchT0_1"}}] [.reference_item style="max-width: 50%"] [ .reference_list ]
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值