一 c++ COM接口
void

addMenuThroughCom()
{

AutoCAD::IAcadApplication *pAcad;
AutoCAD::IAcadMenuBar *pMenuBar;
AutoCAD::IAcadMenuGroups *pMenuGroups;
AutoCAD::IAcadMenuGroup *pMenuGroup;
AutoCAD::IAcadPopupMenus *pPopUpMenus;
AutoCAD::IAcadPopupMenu *pPopUpMenu;
AutoCAD::IAcadPopupMenuItem *pPopUpMenuItem;

HRESULT hr = NOERROR;
LPUNKNOWN pUnk = NULL;
LPDISPATCH pAcadDisp = acedGetIDispatch(TRUE);
if(pAcadDisp==NULL)
return;

hr = pAcadDisp->QueryInterface(AutoCAD::IID_IAcadApplication,(void**)&pAcad);
pAcadDisp->Release();
if (FAILED(hr))
return;

pAcad->put_Visible(true);
pAcad->get_MenuBar(&pMenuBar);
pAcad->get_MenuGroups(&pMenuGroups);
pAcad->Release();
long numberOfMenus;
pMenuBar->get_Count(&numberOfMenus);
pMenuBar->Release();

VARIANT index;
VariantInit(&index);
V_VT(&index) = VT_I4;
V_I4(&index) = 0;

pMenuGroups->Item(index, &pMenuGroup);
pMenuGroups->Release();
pMenuGroup->get_Menus(&pPopUpMenus);
pMenuGroup->Release();

WCHAR wstrMenuName[256];
#ifdef UNICODE
_tcscpy(wstrMenuName, L"AsdkComAccess");
#else // !UNICODE
MultiByteToWideChar(CP_ACP, 0, "AsdkComAccess", -1, wstrMenuName, 256);
#endif // !UNICODE

// Enables the menu to be loaded/unloaded with the same command.
if (!bIsMenuLoaded) {
pPopUpMenus->Add(wstrMenuName, &pPopUpMenu);

if (pPopUpMenu != NULL) {

WCHAR wstrMenuItemName[256];
WCHAR wstrMenuItemMacro[256];
#ifdef UNICODE
_tcscpy(wstrMenuItemName, L"&Add A ComCircle");
_tcscpy(wstrMenuItemMacro, L"AsdkComCircle ");
#else // !UNICODE
MultiByteToWideChar(CP_ACP, 0, "&Add A ComCircle", -1, wstrMenuItemName, 256);
MultiByteToWideChar(CP_ACP, 0, "AsdkComCircle ", -1, wstrMenuItemMacro, 256);
#endif // !UNICODE

VariantInit(&index);
V_VT(&index) = VT_I4;
V_I4(&index) = 0;
pPopUpMenu->AddMenuItem(index, wstrMenuItemName, wstrMenuItemMacro, &pPopUpMenuItem);

VariantInit(&index);
V_VT(&index) = VT_I4;
V_I4(&index) = 1;
pPopUpMenu->AddSeparator(index, &pPopUpMenuItem);

#ifdef UNICODE
_tcscpy(wstrMenuItemName, L"Auto&LISP Example");
_tcscpy(wstrMenuItemMacro, L"(prin1 \"Hello\") ");
#else // !UNICODE
MultiByteToWideChar(CP_ACP, 0, "Auto&LISP Example", -1, wstrMenuItemName, 256);
MultiByteToWideChar(CP_ACP, 0, "(prin1 \"Hello\") ", -1, wstrMenuItemMacro, 256);
#endif // !UNICODE

VariantInit(&index);
V_VT(&index) = VT_I4;
V_I4(&index) = 2;
pPopUpMenu->AddMenuItem(index, wstrMenuItemName, wstrMenuItemMacro, &pPopUpMenuItem);

VariantInit(&index);
V_VT(&index) = VT_I4;
V_I4(&index) = numberOfMenus - 2;
pPopUpMenu->InsertInMenuBar(index);
pPopUpMenuItem->Release();
bIsMenuLoaded = true;
} else {
acutPrintf(_T("\nMenu not created."));
}
} else {
VariantInit(&index);
V_VT(&index) = VT_BSTR;
V_BSTR(&index) = wstrMenuName;
pPopUpMenus->RemoveMenuFromMenuBar(index);
VariantClear(&index);
bIsMenuLoaded = false;
}

pPopUpMenus->Release();
}
二 C++基于MFC的
三 C#基于COM接口
四 CSharp基于ACUI.DLL接口的
// Copyright 2005-2007 by Autodesk, Inc.
//
//Permission to use, copy, modify, and distribute this software in
//object code form for any purpose and without fee is hereby granted,
//provided that the above copyright notice appears in all copies and
//that both that copyright notice and the limited warranty and
//restricted rights notice below appear in all supporting
//documentation.
//
//AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
//AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
//MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using Autodesk.AutoCAD.Runtime;
using Autodesk.AutoCAD.ApplicationServices;
using Autodesk.AutoCAD.EditorInput;
using Autodesk.AutoCAD.DatabaseServices;
using Autodesk.AutoCAD.Customization;
namespace CuiSamp
{

/// <summary>
/// Summary description for Class1.
/// </summary>
public class CuiSamp
{
members

//Default Constructor
public CuiSamp()
{
// retrieve the location of, and open the ACAD Main CUI File
string mainCuiFile = (string)Application.GetSystemVariable("MENUNAME");
mainCuiFile += ".cui";
cs = new CustomizationSection(mainCuiFile);

string entCuiFile = (string)Application.GetSystemVariable("ENTERPRISEMENU");
if (entCuiFile.Equals("."))
entCsLoaded = false;
else
{
entCs = new CustomizationSection(entCuiFile);
entCsLoaded = true;
}

// Code for loading all partial CUI's listed in the main CUI file

partials = new CustomizationSection[cs.PartialCuiFiles.Count];
int i = 0;
foreach (string fileName in cs.PartialCuiFiles)
{
if (File.Exists(fileName))
{
partials[i] = new CustomizationSection(fileName);
i++;
}
}
numPartialFiles = i;
}


// Command: savecui
// This Command saves all open CUI Files that have been modified
[CommandMethod("savecui")]
public void saveCui()
{
// Save all Changes made to the CUI file in this session.
// If changes were made to the Main CUI file - save it
// If changes were made to teh Partial CUI files need to save them too

if (cs.IsModified)
cs.Save();

for (int i = 0; i < numPartialFiles; i++)
{
if (partials[i].IsModified)
partials[i].Save();
}

if (entCsLoaded && entCs.IsModified)
entCs.Save();

// Here we unload and reload the main CUI file so the changes to the CUI file could take effect immediately.
//string flName = cs.CUIFileBaseName;
//Application.SetSystemVariable("FILEDIA", 0);
//Application.DocumentManager.MdiActiveDocument.SendStringToExecute("cuiunload " + flName + " ", false, false, false);
//Application.DocumentManager.MdiActiveDocument.SendStringToExecute("cuiload " + flName + " filedia 1 ", false, false, false);
//Application.SetSystemVariable("FILEDIA", 1);
}

// Command: addmenu
// This Command adds a new menu to all workspaces called Custom Menu, which contains 2 sub items
// The Menu is first added to the Main CUI File and then added to all it's workspaces.
[CommandMethod("addmenu")]
public void addMenu()
{
if (cs.MenuGroup.PopMenus.IsNameFree("CustomMenu"))
{

System.Collections.Specialized.StringCollection pmAliases = new System.Collections.Specialized.StringCollection();
pmAliases.Add("POP12");

PopMenu pm = new PopMenu("CustomMenu", pmAliases, "CustomMenu", cs.MenuGroup);

addItemsToPM(pm);
addMenu2Workspaces(pm);
}
else
ed.WriteMessage("CustomMenu already Exists\n");
}


// Add new Items to a PopMenu
private void addItemsToPM(PopMenu pm)
{
PopMenuItem pmi = new PopMenuItem(pm, -1);
pmi.MacroID = "ID_AUGI"; pmi.Name = "Autodesk User Group International";

pmi = new PopMenuItem(pm, -1);

pmi = new PopMenuItem(pm, -1);
pmi.MacroID = "ID_CustomSafe"; pmi.Name = "Online Developer Center";
}

// Add the menu to all the workspaces
private void addMenu2Workspaces(PopMenu pm)
{
foreach (Workspace wk in cs.Workspaces)
{
WorkspacePopMenu wkpm = new WorkspacePopMenu(wk, pm);
wkpm.Display = 1;
}

}

// Command: remmenu
// This Command deletes the menu added above from the Main CUI File and any
// workspaces that it was added to.
[CommandMethod("remmenu")]
public void remMenu()
{
// Find Index of the desired MenuItem
// Remove it from all Workspaces that it exists in
// Omitting this step leaves nasty left-overs in the Workspace files
// Remove it from the Cui files' Menu List

PopMenu pm = cs.MenuGroup.PopMenus.FindPopWithAlias("POP12");
if (pm != null)
{
foreach (Workspace wk in cs.Workspaces)
{
WorkspacePopMenu wkPm = wk.WorkspacePopMenus.FindWorkspacePopMenu(pm.ElementID, pm.Parent.Name);

if (wkPm != null)
wk.WorkspacePopMenus.Remove(wkPm);
}
cs.MenuGroup.PopMenus.Remove(pm); // Deletes the Menu from ACAD Menu Group
}
}


// Command: addtoolbar
// Creates a new toolbar called "New Toolbar", and adds it to all workspaces.
// This toolbar contains a Toolbar control for named view, button for drawing
// a pline, and a flyout that uses the "Draw" tool bar.
[CommandMethod("addtoolbar")]
public void addToolbar()
{
Toolbar newTb = new Toolbar("New Toolbar", cs.MenuGroup);
newTb.ToolbarOrient = ToolbarOrient.floating;
newTb.ToolbarVisible = ToolbarVisible.show;

ToolbarControl tbCtrl = new ToolbarControl(ControlType.NamedViewControl, newTb, -1);

ToolbarButton tbBtn = new ToolbarButton(newTb, -1);
tbBtn.Name = "PolyLine";
tbBtn.MacroID = "ID_Pline";

ToolbarFlyout tbFlyout = new ToolbarFlyout(newTb, -1);
tbFlyout.ToolbarReference = "DRAW";

foreach (Workspace wk in cs.Workspaces)
{
WorkspaceToolbar wkTb = new WorkspaceToolbar(wk, newTb);
wk.WorkspaceToolbars.Add(wkTb);
wkTb.Display = 1;
}
}

// Command: remtoolbar
// This Command removes the toolbar added above from the Main CUI File and any
// workspaces that it was added to.
[CommandMethod("remtoolbar")]
public void remToolbar()
{
Toolbar tbr = cs.MenuGroup.Toolbars.FindToolbarWithName("New Toolbar");
if (tbr != null)
{
foreach (Workspace wk in cs.Workspaces)
{
WorkspaceToolbar wkTb = wk.WorkspaceToolbars.FindWorkspaceToolbar(tbr.ElementID, tbr.Parent.Name);

if (wkTb != null)
wk.WorkspaceToolbars.Remove(wkTb);
}
cs.MenuGroup.Toolbars.Remove(tbr); // Deletes the toolbar from ACAD Menu Group
}
}


// Command: cuiall
// Issuing this command will run the methods to make all changes to the UI
// This will add the custom menu, toolbar, and shortcut, as well as
// dock the Properties palette on the right side.
[CommandMethod("addcui")]
public void AddMenuAndToobar()
{
addMenu();
addToolbar();
saveCui();
}

[CommandMethod("remcui")]
public void RemMenuAndToolbar()
{
remMenu();
remToolbar();
saveCui();
}
}

}
