CTest_1AppUi::HandleCommandL(TInt aCommand)
{
switch ( aCommand )
{
case EAknSoftkeyBack:
case EEikCmdExit:
{
_LIT(KQueryDelete,"Are you sure to delete it?");
CAknQueryDialog* dlg = new(ELeave) CAknQueryDialog(const_castKQueryDelete()),CAknQueryDialog::EWarningTone);
dlg->ExecuteLD(R_DIALOG_DELETE_QUERY);
break;
}
case ETest_1CmdAppTest:
{
// Info message shown only in the emulator
iEikonEnv->InfoMsg(_L("test"));
// Load localized message from the resource file
HBufC* message = CEikonEnv::Static()->AllocReadResourceLC(R_MESSAGE_TEXT);
// Show information note dialog
CAknInformationNote* note = new (ELeave) CAknInformationNote;
note->ExecuteLD(message->Des());
CleanupStack::PopAndDestroy(message);
break;
}
// TODO: Add Your command handling code here
default:
break;
}
这里面有几个知识点:
1:_LIT()宏所定义的常量并不是描述符,但可以通过使用一个重载的运算符()将其转换为const TDesC&类型的描述符。
2:CAknQueryDialog的第一个参数需要一个TDesC&类型的参数,所以我们需要把KQueryDelete()强制转换成非const类型的,这需要使用C++中的强制类型转换const_cast
3:千万注意要把const_cast
void CTest_1AppUi::HandleCommandL(TInt aCommand)
{
switch ( aCommand )
{
case EAknSoftkeyBack:
case EEikCmdExit:
{
_LIT(KQueryDelete,"Are you sure to delete it?");
CAknQueryDialog* dlg = new(ELeave) CAknQueryDialog(const_cast
TInt temp = dlg->ExecuteLD(R_DIALOG_DELETE_QUERY);
_LIT(KReturnValue,"the return value is :");
HBufC* iBuf = HBufC::NewLC(100);
iBuf->Des().Copy(KReturnValue);
iBuf->Des().AppendNum(temp);
CEikonEnv::Static()->InfoMsg(*iBuf);
CleanupStack::PopAndDestroy(iBuf);
break;
}
default:
break;
}
}
从程序执行中我们可以看到,当我们点dlg的NO按钮时,temp的值为一个正数(程序中是3005),而当我们点dlg 的OK的时候,temp的值为0。
所以我们在很多程序中可以看到类似下面的代码:
if(dlg->ExecuteLD(R_DIALOG_DELETE_QUERY))
{
TInt index = iListBox->CurrentItemIndex();
TName name(db.iName);
iUi->iDB->iArrayDB->Delete(index);
iUi->iDB->SaveDBL();
CEikonEnv::Static()->ReadResource(info, R_STR_DELETE_TIPS);
tips.Format(info, &name);
ShowNotify(tips);
if(iUi->iDB->iArrayDB->Count()==0)
{
CEikonEnv::Static()->ReadResource(info, R_STR_NO_CD_TIPS);
ShowNotify(info);
CreateFunctionListBoxL();
}
else
{
CreateRecordListBoxL();
}
}
也就是判断我们是否点击了Dialog的OK按钮。
转自:http://blog.youkuaiyun.com/itkbase/archive/2008/01/03/2012424.aspx