frame move buffer: save move position
recive server sync:
All moves earlier than the ClientAdjustPosition() call's TimeStamp are discarded. All moves that occurred after TimeStamp are then re-run by looping
frame move buffer: save move position
recive server sync:
All moves earlier than the ClientAdjustPosition() call's TimeStamp are discarded. All moves that occurred after TimeStamp are then re-run by looping
转载于:https://www.cnblogs.com/lightlfyan/p/4222190.html