常用的结构体(参见/usr/include/linux/videodev2.h):
struct v4l2_requestbuffers reqbufs; //向驱动申请帧缓冲的请求,里面包含申请的个数
struct v4l2_capability cap; //这个设备的功能,比如是否是视频输入设备
struct v4l2_input input; //视频输入
struct v4l2_standard std; //视频的制式,比如PAL,NTSC
struct v4l2_format fmt; //帧的格式,比如宽度,高度等
struct v4l2_buffer buf; //代表驱动中的一帧
v4l2_std_id stdid; //视频制式,例如:V4L2_STD_PAL_B
struct v4l2_queryctrl query; //查询的控制
struct v4l2_control control; //具体控制的值
1)struct v4l2_requestbuffers
struct v4l2_requestbuffers {
__u32 count;
enum v4l2_buf_type type;
enum v4l2_memory memory;
__u32 reserved[2];
};
2)struct v4l2_capability cap
struct v4l2_capability {
__u8 driver[16]; /* i.e. "bttv" */
__u8 card[32]; /* i.e. "Hauppauge WinTV" */
__u8 bus_info[32]; /* "PCI:" + pci_name(pci_dev) */
__u32 version; /* should use KERNEL_VERSION() */
__u32 capabilities; /* Device capabilities */
__u32 reserved[4];
};
3)struct v4l2_input input;
struct v4l2_input {
__u32 index; /* Which input */
__u8 name[32]; /* Label */
__u32 type; /* Type of input */
__u32 audioset; /* Associated audios (bitfield) */
__u32 tuner; /* Associated tuner */
v4l2_std_id std;
__u32 status;
__u32 reserved[4];
};
4)struct v4l2_standard std;
struct v4l2_standard {
__u32 index;
v4l2_std_id id;
__u8 name[24];
struct v4l2_fract frameperiod; /* Frames, not fields */
__u32 framelines;
__u32 reserved[4];
};
5)struct v4l2_format fmt; //帧的格式,比如宽度,高度等
struct v4l2_format {
enum v4l2_buf_type type;
union {
struct v4l2_pix_format pix; /* V4L2_BUF_TYPE_VIDEO_CAPTURE */
struct v4l2_window win; /* V4L2_BUF_TYPE_VIDEO_OVERLAY */
struct v4l2_vbi_format vbi; /* V4L2_BUF_TYPE_VBI_CAPTURE */
struct v4l2_sliced_vbi_format sliced; /* V4L2_BUF_TYPE_SLICED_VBI_CAPTURE */
__u8 raw_data[200]; /* user-defined */
} fmt;
};
6)struct v4l2_buffer buf; //代表驱动中的一帧
struct v4l2_buffer {
__u32 index;
enum v4l2_buf_type type;
__u32 bytesused;
__u32 flags;
enum v4l2_field field;
struct timeval timestamp;
struct v4l2_timecode timecode;
__u32 sequence;
/* memory location */
enum v4l2_memory memory;
union {
__u32 offset;
unsigned long userptr;
} m;
__u32 length;
__u32 input;
__u32 reserved;
};
7)struct v4l2_std_id stdid; //视频制式,例如:V4L2_STD_PAL_B
typedef __u64 v4l2_std_id;
/* one bit for each */
#define V4L2_STD_PAL_B ((v4l2_std_id)0x00000001)
#define V4L2_STD_PAL_B1 ((v4l2_std_id)0x00000002)
#define V4L2_STD_PAL_G ((v4l2_std_id)0x00000004)
#define V4L2_STD_PAL_H ((v4l2_std_id)0x00000008)
#define V4L2_STD_PAL_I ((v4l2_std_id)0x00000010)
#define V4L2_STD_PAL_D ((v4l2_std_id)0x00000020)
#define V4L2_STD_PAL_D1 ((v4l2_std_id)0x00000040)
#define V4L2_STD_PAL_K ((v4l2_std_id)0x00000080)
#define V4L2_STD_PAL_M ((v4l2_std_id)0x00000100)
#define V4L2_STD_PAL_N ((v4l2_std_id)0x00000200)
#define V4L2_STD_PAL_Nc ((v4l2_std_id)0x00000400)
#define V4L2_STD_PAL_60 ((v4l2_std_id)0x00000800)
#define V4L2_STD_NTSC_M ((v4l2_std_id)0x00001000)
#define V4L2_STD_NTSC_M_JP ((v4l2_std_id)0x00002000)
#define V4L2_STD_NTSC_443 ((v4l2_std_id)0x00004000)
#define V4L2_STD_NTSC_M_KR ((v4l2_std_id)0x00008000)
#define V4L2_STD_SECAM_B ((v4l2_std_id)0x00010000)
#define V4L2_STD_SECAM_D ((v4l2_std_id)0x00020000)
#define V4L2_STD_SECAM_G ((v4l2_std_id)0x00040000)
#define V4L2_STD_SECAM_H ((v4l2_std_id)0x00080000)
#define V4L2_STD_SECAM_K ((v4l2_std_id)0x00100000)
#define V4L2_STD_SECAM_K1 ((v4l2_std_id)0x00200000)
#define V4L2_STD_SECAM_L ((v4l2_std_id)0x00400000)
#define V4L2_STD_SECAM_LC ((v4l2_std_id)0x00800000)
/* ATSC/HDTV */
#define V4L2_STD_ATSC_8_VSB ((v4l2_std_id)0x01000000)
#define V4L2_STD_ATSC_16_VSB ((v4l2_std_id)0x02000000)
/* FIXME:
Although std_id is 64 bits, there is an issue on PPC32 architecture that
makes switch(__u64) to break. So, there's a hack on v4l2-common.c rounding
this value to 32 bits.
As, currently, the max value is for V4L2_STD_ATSC_16_VSB (30 bits wide),
it should work fine. However, if needed to add more than two standards,
v4l2-common.c should be fixed.
*/
/* some merged standards */
#define V4L2_STD_MN (V4L2_STD_PAL_M|V4L2_STD_PAL_N|V4L2_STD_PAL_Nc|V4L2_STD_NTSC)
#define V4L2_STD_B (V4L2_STD_PAL_B|V4L2_STD_PAL_B1|V4L2_STD_SECAM_B)
#define V4L2_STD_GH (V4L2_STD_PAL_G|V4L2_STD_PAL_H|V4L2_STD_SECAM_G|V4L2_STD_SECAM_H)
#define V4L2_STD_DK (V4L2_STD_PAL_DK|V4L2_STD_SECAM_DK)
/* some common needed stuff */
#define V4L2_STD_PAL_BG (V4L2_STD_PAL_B |\
V4L2_STD_PAL_B1 |\
V4L2_STD_PAL_G)
#define V4L2_STD_PAL_DK (V4L2_STD_PAL_D |\
V4L2_STD_PAL_D1 |\
V4L2_STD_PAL_K)
#define V4L2_STD_PAL (V4L2_STD_PAL_BG |\
V4L2_STD_PAL_DK |\
V4L2_STD_PAL_H |\
V4L2_STD_PAL_I)
#define V4L2_STD_NTSC (V4L2_STD_NTSC_M |\
V4L2_STD_NTSC_M_JP |\
V4L2_STD_NTSC_M_KR)
#define V4L2_STD_SECAM_DK (V4L2_STD_SECAM_D |\
V4L2_STD_SECAM_K |\
V4L2_STD_SECAM_K1)
#define V4L2_STD_SECAM (V4L2_STD_SECAM_B |\
V4L2_STD_SECAM_G |\
V4L2_STD_SECAM_H |\
V4L2_STD_SECAM_DK |\
V4L2_STD_SECAM_L |\
V4L2_STD_SECAM_LC)
#define V4L2_STD_525_60 (V4L2_STD_PAL_M |\
V4L2_STD_PAL_60 |\
V4L2_STD_NTSC |\
V4L2_STD_NTSC_443)
#define V4L2_STD_625_50 (V4L2_STD_PAL |\
V4L2_STD_PAL_N |\
V4L2_STD_PAL_Nc |\
V4L2_STD_SECAM)
#define V4L2_STD_ATSC (V4L2_STD_ATSC_8_VSB |\
V4L2_STD_ATSC_16_VSB)
#define V4L2_STD_UNKNOWN 0
#define V4L2_STD_ALL (V4L2_STD_525_60 |\
V4L2_STD_625_50)
8)struct v4l2_queryctrl query; //查询的控制
/* Used in the VIDIOC_QUERYCTRL ioctl for querying controls */
struct v4l2_queryctrl {
__u32 id;
enum v4l2_ctrl_type type;
__u8 name[32]; /* Whatever */
__s32 minimum; /* Note signedness */
__s32 maximum;
__s32 step;
__s32 default_value;
__u32 flags;
__u32 reserved[2];
};
9)struct v4l2_control control; //具体控制的值
/*
* C O N T R O L S
*/
struct v4l2_control {
__u32 id;
__s32 value;
};