#include <iostream>
using namespace std;
#include <windows.h>
#include <process.h>
class App
{
public:
App() : m_bRunning(false), m_hThread(NULL)
{
}
virtual ~App()
{
}
bool Start()
{
if (!m_bRunning)
{
m_bRunning = true;
m_hThread = (HANDLE)_beginthreadex(NULL, 0, &ThreadFunc, this, 0, 0);
}
return m_bRunning;
}
bool Stop()
{
if (m_bRunning)
{
m_bRunning = false; // 通知线程退出
WaitForSingleObject(m_hThread, INFINITE);// 等待线程退出
CloseHandle(m_hThread); // 关闭线程句柄
m_hThread = NULL;
}
return true;
}
private:
void DoTask()
{
while (m_bRunning)
{
// 线程任务开始
// ...
}
}
static unsigned __stdcall ThreadFunc(void* pArguments)
{
App* app = reinterpret_cast<App*>(pArguments);
app->DoTask(); // 线程开始
_endthreadex(0);// 中止线程
return 0;
}
private:
bool m_bRunning;
HANDLE m_hThread;
};
int _tmain(int argc, _TCHAR* argv[])
{
App app;
app.Start();
// …
//app.Stop();
system("pause");
return 0;
}
C++ 线程-类方式
最新推荐文章于 2024-06-24 17:52:53 发布