iphone空间尺寸集合

转自 http://www.idev101.com/code/User_Interface/sizes.html

iPhone Development 101: User Interface: 
Sizes of iPhone UI Elements

How to detect the current device size (and how to tell if it's an iPhone 5)

Element iPhone 4S (and earlier)iPhone 5
Window (including status bar) 320 x 480 pts 320 x 568 pts
Status Bar
(How to hide the status bar)
20 pts 20 pts
View inside window 
(visible status bar)
320 x 460 pts 320 x 548 pts
Navigation Bar 44 pts 44 pts
Nav Bar/Toolbar Icon white icon - up to 20 x 20 pts (transparent PNG)
Tab Bar 49 pts 49 pts
Tab Bar Icon up to 30 x 30 pts (transparent PNGs)
Text Field 31 pts 31 pts
Height of a view inside 
a navigation bar
416 pts 504 pts
Height of a view inside 
a tab bar
411 pts 499 pts
Height of a view inside 
a navbar and a tab bar
367 pts 455 pts
Portrait Keyboard (English) 320 x 216 pts 320 x 216 pts
Landscape Keyboard (English) 480 x 162 pts 568 x 162 pts
Launch Image
(Launch Image Sizes
for iPhone & iPad
)
640 x 960 pixels 640 x 1136 pixels
This page is available as an interactive version in the idev101 app!

Points vs. Pixels

Apple introduced retina displays starting with the iPhone 4. These have twice as many screen pixels as previous iPhones. You don't have to modify your code to support high-res displays; the iOS coordinate system uses points rather than pixels, so the dimensions and position in points of all UI elements remains the same across all devices.

iOS supports high resolution displays via the scale property on UIScreen, UIView, UIImage, and CALayer classes. If the object is displaying high-resolution content, its scale property is set to 2.0. Otherwise it defaults to 1.0.

Retina Graphics

To support high-resolution graphics on devices with retina displays, create two versions of the image: a standard size image, and a double-sized image with "@2x" added to the name:

Standard Size: High Resolution:

button.png
60 x 20

button@2x.png
120 x 40

To refer to an image in your code (or in Interface Builder), use the filename of the standard sized image. iOS will automatically detect and use the @2x version if the device supports it:

imageView.image = [UIImage imageNamed:@"button.png"];

Adjusting Sizes

Click here to see how to adjust View Frames and Bounds.

Additional References



【无人机】基于改进粒子群算法的无人机路径规划研究[和遗传算法、粒子群算法进行比较](Matlab代码实现)内容概要:本文围绕基于改进粒子群算法的无人机路径规划展开研究,重点探讨了在复杂环境中利用改进粒子群算法(PSO)实现无人机三维路径规划的方法,并将其与遗传算法(GA)、标准粒子群算法等传统优化算法进行对比分析。研究内容涵盖路径规划的多目标优化、避障策略、航路点约束以及算法收敛性和寻优能力的评估,所有实验均通过Matlab代码实现,提供了完整的仿真验证流程。文章还提到了多种智能优化算法在无人机路径规划中的应用比较,突出了改进PSO在收敛速度和全局寻优方面的优势。; 适合人群:具备一定Matlab编程基础和优化算法知识的研究生、科研人员及从事无人机路径规划、智能优化算法研究的相关技术人员。; 使用场景及目标:①用于无人机在复杂地形或动态环境下的三维路径规划仿真研究;②比较不同智能优化算法(如PSO、GA、蚁群算法、RRT等)在路径规划中的性能差异;③为多目标优化问题提供算法选型和改进思路。; 阅读建议:建议读者结合文中提供的Matlab代码进行实践操作,重点关注算法的参数设置、适应度函数设计及路径约束处理方式,同时可参考文中提到的多种算法对比思路,拓展到其他智能优化算法的研究与改进中。
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