CABasicAnimation* animation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
animation.fromValue = [NSNumber numberWithFloat:0.0f];
animation.toValue = [NSNumber numberWithFloat:2 * M_PI];
animation.duration = 2.0f;
animation.repeatCount = HUGE_VALF;
[circleImg.layer addAnimation:animation forKey:nil];