Flutter IgnorePointer

禁止用户与组件的交互,防止用户误操作或。。。

ignoring属性为是否与组件进行操作。

/// Flutter code sample for IgnorePointer

// The following sample has an [IgnorePointer] widget wrapping the `Column`
// which contains a button.
// When [ignoring] is set to `true` anything inside the `Column` can
// not be tapped. When [ignoring] is set to `false` anything
// inside the `Column` can be tapped.

import 'package:flutter/material.dart';

void main() => runApp(const MyApp());

/// This is the main application widget.
class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  static const String _title = 'Flutter Code Sample';

  @override
  Widget build(BuildContext context) {
    return const MaterialApp(
      title: _title,
      home: MyStatefulWidget(),
    );
  }
}

/// This is the stateful widget that the main application instantiates.
class MyStatefulWidget extends StatefulWidget {
  const MyStatefulWidget({Key? key}) : super(key: key);

  @override
  State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
}

/// This is the private State class that goes with MyStatefulWidget.
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
  bool ignoring = false;
  void setIgnoring(bool newValue) {
    setState(() {
      ignoring = newValue;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        centerTitle: true,
        title: ElevatedButton(
          onPressed: () {
            setIgnoring(!ignoring);
          },
          child: Text(
            ignoring ? 'Set ignoring to false' : 'Set ignoring to true',
          ),
        ),
      ),
      body: Center(
        child: IgnorePointer(
          ignoring: ignoring,
          child: Column(
            mainAxisAlignment: MainAxisAlignment.spaceEvenly,
            children: <Widget>[
              Text('Ignoring: $ignoring'),
              ElevatedButton(
                onPressed: () {},
                child: const Text('Click me!'),
              ),
            ],
          ),
        ),
      ),
    );
  }
}

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

computerclass

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值