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Ogre Basic Tutorial 1: SceneManager, SceneNode, and Entity objects.
<br />/* ----------------------------------------------------------------------------- Filename: BaseApplication.h ----------------------------------------------------------------------------- This source file is part of the ___转载 2011-04-12 19:47:00 · 453 阅读 · 0 评论 -
Trolls, Ogres and….Frappers?
<br />Animators and filmmakers are matching Qt with open source 3D rendering engine OGRE to create pioneering animations.<br />Qt is frequently the application framework of choice for developers using the OGRE toolset, with the two used in tandem to build转载 2011-04-16 17:02:00 · 428 阅读 · 0 评论 -
Qt Ogre Integration
#ifndef OGREWIDGET_H #define OGREWIDGET_H#include#includeclassOgreWidget:publicQWidget{Q_OBJECTpublic:OgreWidget(QWidget* parent=0);~OgreWidget();//OverrideQWidget::paintEnginetoreturnNULLQPaintEngine*paintEngine()const;//TurnoffQTspaintenginefortheOgr转载 2011-04-16 17:30:00 · 1114 阅读 · 0 评论 -
OGRE Mouse Picking (3D Object Selection) and SceneQuery Masks
/* Intermediate Tutorial 3 * Mouse Picking (3D Object Selection) and SceneQuery Masks (Part 2 of 2) */#ifndef OGREWIDGET11_H#define OGREWIDGET11_H#include #include class OgreWidget11 : p原创 2011-06-11 22:02:00 · 940 阅读 · 0 评论 -
Ogre Basic Tutorial 8 : Multiple and Dual SceneManagers
<br />#ifndef OGREWIDGET8_H #define OGREWIDGET8_H #include <QWidget> #include <Ogre.h> #include <OISEvents.h> #include <OISInputManager.h> #include <OISKeyboard.h> #include <OISMouse.h> #include <SdkTrays.h> #include <SdkCameraMan.h> class OgreWi原创 2011-04-22 18:47:00 · 485 阅读 · 0 评论 -
OGRE Intermediate Tutorial 4 Volume Selection and Basic Manual Objects Print
/* Intermediate Tutorial 4 * Volume Selection and Basic Manual Objects */#ifndef OGREWIDGET12_H#define OGREWIDGET12_H#include #include #include "selectionbox.h"class OgreWidget12 : pub转载 2011-06-15 17:57:00 · 585 阅读 · 0 评论 -
OGRE骨骼动画
#ifndef OGREWIDGET9_H #define OGREWIDGET9_H #include #include #include using namespace std; class OgreWidget9 : public QWidget, public Ogre::FrameListener, public Ogre::WindowEventListener { Q_OBJECT public: explicit OgreWidget9(QWidge原创 2011-04-28 23:23:00 · 653 阅读 · 0 评论 -
Ogre射线场景查询
#ifndef OGREWIDGET10_H #define OGREWIDGET10_H #include #include class OgreWidget10 : public QWidget { Q_OBJECT public: explicit OgreWidget10(QWidget *parent = 0); ~OgreWidget10(); QPaintEngine *paintEngine() const; signals: pu原创 2011-05-04 19:47:00 · 756 阅读 · 0 评论