android 仿花椒直播中星星从底部往上移动

这个和弹幕是一样的原理,代码如下:

package com.example.star;
import android.animation.Animator;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.content.Context;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.util.Log;
import android.widget.ImageView;
import android.widget.RelativeLayout;

import java.util.Random;

/**
 * Created by Adminis on 2016/8/7.
 */
public class StarView extends RelativeLayout {
    private static final String TAG = "StarView";
    private int mWidth;
    private int mHeight;
    private Handler mHandler = new Handler(){
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            setImageAnim();
            mHandler.sendEmptyMessageDelayed(0,100);
        }
    };
    public StarView(Context context) {
        super(context);
    }
    public StarView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }
    public StarView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }
    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        if(w!=0&&h!=0){
            this.mWidth = w;
            this.mHeight = h;
            Log.e(TAG,"mHeight="+mHeight);
            setImageAnim();
            mHandler.sendEmptyMessageDelayed(0,1000);
        }
    }

    private void setImageAnim() {
        final ImageView iv = new ImageView(getContext());
        iv.setImageResource(R.mipmap.star);
        LayoutParams params = new LayoutParams(40, 40);
        Random random = new Random();
        params.leftMargin=random.nextInt(mWidth-40)+1;
        this.addView(iv, params);//添加到相对布局中
        AnimatorSet animatorSet = new AnimatorSet();

        ObjectAnimator animation =  ObjectAnimator.ofFloat(iv,"translationY",mHeight,0);
        animatorSet.playTogether(animation);
        animatorSet.setDuration(1000);
        animatorSet.start();
        animatorSet.addListener(new Animator.AnimatorListener(){
            @Override
            public void onAnimationStart(Animator animation) {
            }
            @Override
            public void onAnimationEnd(Animator animation) {
                iv.clearAnimation();
                removeView(iv);
            }
            @Override
            public void onAnimationCancel(Animator animation) {
                iv.clearAnimation();
                removeView(iv);
            }
            @Override
            public void onAnimationRepeat(Animator animation) {

            }
        });
    }
    @Override
    public void onWindowFocusChanged(boolean hasWindowFocus) {
        super.onWindowFocusChanged(hasWindowFocus);
        if(!hasWindowFocus){
            mHandler.removeCallbacksAndMessages(null);
        }
    }
}
效果;


如果要实现那种曲线的话,就要使用到贝尔塞曲线了,可惜我不懂!

评论 4
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值