[C#] Socket编程实例

[C#] Socket编程实例
2008-05-30 23:15

//Socket基本编程 //服务端: using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; Thread mythread ; Socket socket;

// 清理所有正在使用的资源。 protected override void Dispose( bool disposing ) {  try  {      socket.Close();//释放资源   mythread.Abort ( ) ;//中止线程  }  catch{ }  if( disposing )  {   if (components != null)   {    components.Dispose();   }  }  base.Dispose( disposing ); }

public static IPAddress GetServerIP() {  IPHostEntry ieh=Dns.GetHostByName(Dns.GetHostName());  return ieh.AddressList[0]; }

private void BeginListen() {  IPAddress ServerIp=GetServerIP();  IPEndPoint iep=new IPEndPoint(ServerIp,8000);  socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);  byte[] byteMessage=new byte[100];  this.label1.Text=iep.ToString();  socket.Bind(iep);  // do  while(true)  {   try   {    socket.Listen(5);    Socket newSocket=socket.Accept();    newSocket.Receive(byteMessage);    string sTime = DateTime.Now.ToShortTimeString ( ) ;    string msg=sTime+":"+"Message from:";    msg+=newSocket.RemoteEndPoint.ToString()+Encoding.Default.GetString(byteMessage);    this.listBox1.Items.Add(msg);  }   catch(SocketException ex)   {    this.label1.Text+=ex.ToString();   }  } // while(byteMessage!=null); }

//开始监听 private void button1_Click(object sender, System.EventArgs e) {  try  {   mythread = new Thread(new ThreadStart(BeginListen));   mythread.Start();  }  catch(System.Exception er)  {   MessageBox.Show(er.Message,"完成",MessageBoxButtons.OK,MessageBoxIcon.Stop);  } }

//客户端: using System.Net; using System.Net.Sockets; using System.Text;

private void button1_Click(object sender, System.EventArgs e) {  BeginSend(); }

private void BeginSend() {  string ip=this.txtip.Text;  string port=this.txtport.Text;  IPAddress serverIp=IPAddress.Parse(ip);  int serverPort=Convert.ToInt32(port);  IPEndPoint iep=new IPEndPoint(serverIp,serverPort);  byte[] byteMessage;  Socket socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);  socket.Connect(iep);  byteMessage=Encoding.ASCII.GetBytes(textBox1.Text);  socket.Send(byteMessage);  socket.Shutdown(SocketShutdown.Both);  socket.Close(); } //基于TCP协议的发送和接收端 //TCP协议的接收端 using System.Net.Sockets ; //使用到TcpListen类 using System.Threading ; //使用到线程 using System.IO ; //使用到StreamReader类 int port = 8000; //定义侦听端口号 private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息 private TcpListener tlTcpListen; //侦听端口号 private bool blistener = true; //设定标示位,判断侦听状态 private NetworkStream nsStream; //创建接收的基本数据流 private StreamReader srRead; private System.Windows.Forms.StatusBar statusBar1; private System.Windows.Forms.Button button1; private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据 private TcpClient tcClient ;

private void Listen ( ) {  try  {   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例   tlTcpListen.Start ( ) ; //开始监听   statusBar1.Text = "正在监听" ;   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例   statusBar1.Text = "已经连接!";   while( blistener ) //循环侦听   {    string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据    if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码    {     tlTcpListen.Stop(); //关闭侦听     nsStream.Close(); //释放资源     srRead.Close();     statusBar1.Text = "连接已经关闭!" ;     thThreadRead.Abort(); //中止线程     return;    }    string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间    listBox1.Items.Add ( sTime + " " + sMessage ) ;   }  }  catch ( System.Security.SecurityException )  {   MessageBox.Show ( "侦听失败!" , "错误" ) ;  } }

//开始监听 private void button1_Click(object sender, System.EventArgs e) {  thThreadRead = new Thread ( new ThreadStart ( Listen ) );  thThreadRead.Start();//启动线程  button1.Enabled=false; }

// 清理所有正在使用的资源。 protected override void Dispose( bool disposing ) {  try  {   tlTcpListen.Stop(); //关闭侦听   nsStream.Close();   srRead.Close();//释放资源   thThreadRead.Abort();//中止线程  }  catch{}  if( disposing )  {   if (components != null)   {    components.Dispose();   }  }  base.Dispose( disposing ); }

//TCP协议的发送端 using System.Net.Sockets; //使用到TcpListen类 using System.Threading; //使用到线程 using System.IO; //使用到StreamWriter类 using System.Net; //使用IPAddress类、IPHostEntry类等 private StreamWriter swWriter; //用以向网络基础数据流传送数据  private NetworkStream nsStream; //创建发送数据的网络基础数据流  private TcpClient tcpClient; private System.Windows.Forms.Button button1; private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.TextBox textBox2; private System.Windows.Forms.StatusBar statusBar1; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请  private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立 //连接  private void button1_Click(object sender, System.EventArgs e) {  IPAddress ipRemote ;  try  {   ipRemote = IPAddress.Parse ( textBox1.Text ) ;  }  catch //判断给定的IP地址的合法性  {   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;   return ;  }  IPHostEntry ipHost ;  try  {   ipHost = Dns.Resolve ( textBox1.Text ) ;   }  catch //判断IP地址对应主机是否在线  {   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;   return ;  }  string sHostName = ipHost.HostName ;  try  {   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流     swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例   button1.Enabled = false ;   button2.Enabled = true ;   tcpConnect = true ;   statusBar1.Text = "已经连接!" ;  }  catch  {   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;   return ;  } } //发送 private void button2_Click(object sender, System.EventArgs e) {  if (textBox2.Text !="")  {   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据   swWriter.Flush();  }  else  {   MessageBox.Show("发送信息不能为空!","错误提示!");  } }

// 清理所有正在使用的资源。 protected override void Dispose( bool disposing ) {  if ( tcpConnect )  {   swWriter.WriteLine ( "STOP" ) ; //发送控制码     swWriter.Flush (); //刷新当前数据流中的数据     nsStream.Close (); //清除资源   swWriter.Close ();  }  if( disposing )  {   if (components != null)   {    components.Dispose();   }  }  base.Dispose( disposing ); }

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