一、判断某个点是否在矢量区域内。本身没有contains方法,只添加一个偷懒的方法。
L.Circle.include({
contains: function (point) {
let bounds = this.getBounds()
return bounds.contains(point);
},
});
L.Rectangle.include({
contains: function (point) {
let bounds = this.getBounds()
return bounds.contains(point);
},
});
L.Polygon.include({
contains: function (point) {
let bounds = this.getBounds()
return bounds.contains(point);
},
});
二、LayerGroup一次性添加多个点,写LayerGroup的话featureGroup中也会继承。
L.LayerGroup.include({
addLayers: function (list) {
for (let i = 0; i < list.length; i++) {
let layer = list[i]
// this.addLayer(layer)
var id = this.getLayerId(layer);
this._layers[id] = layer;
if (this._map) {
this._map.addLayer(layer);
}
}
},
});