#import <Foundation/Foundation.h>
int main(int argc, const char * argv[])
{
@autoreleasepool {
CGPoint p1;
p1.x = 10;
p1.y = 20;
CGPoint p2 = { 10, 20 };
CGPoint p3 = {.x = 10, .y = 20 };
CGPoint p4 = (CGPoint){ 10, 20 };
CGPoint p5 = CGPointMake(10, 20);
NSLog(@"%@", NSStringFromPoint(p5));
NSPoint np1;
np1.x = 10;
np1.y = 20;
NSPoint np2 = NSMakePoint(10, 20);
NSLog(@"%@", NSStringFromPoint(np2));
CGRect r1 = CGRectMake(0, 0, 100, 200);
CGRect r2 = { { 0, 0 }, { 100, 200 } };
NSRect nr = NSMakeRect(0, 0, 100, 200);
// 苹果官方推荐使用 CG开头的结构体, 通用 NS开头的方法...
}
return 0;
}
常见结构体...
最新推荐文章于 2023-01-26 16:20:38 发布