首先看个示例:
public class ThreadLocalTest {
public static void main(String[] args) {
ThreadLocal<String> threadLocal1 = new ThreadLocal<String>();
ThreadLocal<String> threadLocal2 = new ThreadLocal<String>();
ThreadLocal<String> threadLocal3 = new ThreadLocal<String>();
threadLocal1.set("main");
Thread a = new Thread(()->{
threadLocal1.set("a1");
threadLocal2.set("a2");
threadLocal3.set("a3");
System.out.println(threadLocal1.get()+","+threadLocal2.get()+","+threadLocal3.get());
},"A");
a.start();
Thread b = new Thread(()->{
threadLocal1.set("b2");
threadLocal2.set("b3");
threadLocal3.set("b4");
System.out.println(threadLocal1.get()+","+threadLocal2.get()+","+threadLocal3.get());
},"B");
b.start();
System.out.println(threadLocal1.get());
}
}
set过程
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
获取当前线程对象,然后获取当前线程对象里面的threadLocals属性
class Thread implements Runnable {
---------------------------------
ThreadLocal.ThreadLocalMap threadLocals = null;
---------------------------------
threadLocals刚开始是null,是什么时候注入的呢,其实threadLocal 中set 和 get都会去初始化threadLocals
看下 createMap(t, value);
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
其中的this,是ThreadLocal对象,则示例中的threadLocal1 ,threadLocal2 ,threadLocal3,
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
threadLocals 是ThreadLocal.ThreadLocalMap对象
static class Entry extends WeakReference<ThreadLocal<?>> {
Object value;
Entry(ThreadLocal<?> k, Object v) {
super(k);
value = v;
}
}
private static final int INITIAL_CAPACITY = 16;
private Entry[] table;
private int size = 0;
private int threshold; // Default to 0
private void setThreshold(int len) {
threshold = len * 2 / 3;
}
其实ThreadLocalMap底层是一个数组,数组里面存放的是Entry <key,value>的键值对,k是 示例中的threadLocal1 ,threadLocal2 ,threadLocal3,value就是示例中的a1,a2,a3
且这个数组支持动态扩容,负载因子是2/3,差不多0.6666,数组初始大小为16
private void set(ThreadLocal<?> key, Object value) {
// We don't use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
则set就是往当前线程 threadLocals 属性变量中的 数组里面插入值
解决hash冲突 开放定址法----线性探测再散列
存放entry是通过hash表存储的,则必然就可能会产生碰撞,那是怎么解决碰撞的呢?
看set方法里面下面这个逻辑:
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
如果定位的位置上有值,判断key是否跟当前位置的值相等,如果不相等,则把要存放的位置重新计算 i = nextIndex(i, len) ,则就是在当前位置往后去找tab[i]为null的或者与 table[i]中的key一致的
private static int nextIndex(int i, int len) {
return ((i + 1 < len) ? i + 1 : 0);
}
这也是解决hash冲突的一种方式
get过程
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
主要看ThreadLocalMap.Entry e = map.getEntry(this);这行
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
根据key的hash值,定位到数组的下标取出,如果定位不到,则根据开放定址法,从当前位置往后去寻找
private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
Entry[] tab = table;
int len = tab.length;
while (e != null) {
ThreadLocal<?> k = e.get();
if (k == key)
return e;
if (k == null)
expungeStaleEntry(i);
else
i = nextIndex(i, len);
e = tab[i];
}
return null;
}
这里获取hash值涉及cas操作,放到下节去讲:
private static AtomicInteger nextHashCode =
new AtomicInteger();
/**
* The difference between successively generated hash codes - turns
* implicit sequential thread-local IDs into near-optimally spread
* multiplicative hash values for power-of-two-sized tables.
*/
private static final int HASH_INCREMENT = 0x61c88647;
/**
* Returns the next hash code.
*/
private static int nextHashCode() {
return nextHashCode.getAndAdd(HASH_INCREMENT);
}