//Programmer.h
#pragma once
#include <iostream>
#include <string>
class Programmer
{
public:
Programmer() {};
~Programmer() {};
void SetName(std::string &in_name) { m_name = in_name; }
void SetLanguage(std::string &in_language) { m_language = in_language; }
void SetLevel(int in_level) { m_level = in_level; }
std::string GetName() { return m_name; }
std::string GetLanguage() { return m_language; }
int GetLevel() { return m_level; }
Programmer& operator= (const Programmer& in_programmer)
{
if ( this != &in_programmer )
{
m_name = in_programmer.m_name;
m_language = in_programmer.m_language;
m_level = in_programmer.m_level;
}
return *this;
}
private:
std::string m_name;
std::string m_language;
int m_level;
};
#include "stdafx.h"
#include "programmer.h"
int _tmain(int argc, _TCHAR* argv[])
{
Programmer a;
std::string name = "Kevin Chen";
std::string language = "C++";
int level = 1;
a.SetName(name);
a.SetLanguage(language);
a.SetLevel(level);
Programmer b = a; // copy the values from a
std::cout<<a.GetName()<<std::endl;
std::cout<<b.GetName()<<std::endl;
std::cout<<a.GetLanguage()<<std::endl;
std::cout<<b.GetLanguage()<<std::endl;
std::cout<<a.GetLevel()<<std::endl;
std::cout<<b.GetLevel()<<std::endl;
std::string name2 = "Jack Chen";
std::string language2 = "C++";
int level2 = 2;
b.SetName(name2);
b.SetLanguage(language2);
b.SetLevel(level2);
std::cout<<a.GetName()<<std::endl;
std::cout<<b.GetName()<<std::endl;
std::cout<<a.GetLanguage()<<std::endl;
std::cout<<b.GetLanguage()<<std::endl;
std::cout<<a.GetLevel()<<std::endl;
std::cout<<b.GetLevel()<<std::endl;
return 0;
}
[color=red]
输出结果:
Kevin Chen
Kevin Chen
C++
C++
1
1
Kevin Chen
Jack Chen
C++
C++
1
2
[/color]