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Analysis Patterns: Reusable Object Models
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英文版
前言:(片段)
就在在不久前,还没有什么比较好的关于面向对象分析设计的书。而现在,此类书籍多的让从业者应接不暇。大部分这类书籍侧重于教授符号表述,讲解简化的建模程序,以及提供一些例子。《分析模式:重用对象模型》的侧重点有所不同。它不再关注于过程(怎样建模),而是关注于结果(模型本身)
2010-09-02
Computer Architecture A Quantitative Approach 4th Edition
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Through four editions of this book, our goal has been to describe the basic principles
underlying what will be tomorrow's technological developments. Our
excitement about the opportunities in computer architecture has not abated, and
we echo what we said about the field in the first edition: "It is not a dreary science
of paper machines that will never work. No! It's a discipline of keen intellectual
interest, requiring the balance of marketplace forces to cost-performance-power,
leading to glorious failures and some notable successes."
Our primary objective in writing our first book was to change the way people
learn and think about computer architecture. We feel this goal is still valid and
important. The field is changing daily and must be studied with real examples
and measurements on real computers, rather than simply as a collection of definitions
and designs that will never need to be realized. We offer an enthusiastic
welcome to anyone who came along with us in the past, as well as to those who
are joining us now. Either way, we can promise the same quantitative approach
to, and analysis of, real systems.
As with earlier versions, we have strived to produce a new edition that will
continue to be as relevant for professional engineers and architects as it is for
those involved in advanced computer architecture and design courses. As much
as its predecessors, this edition aims to demystify computer architecture through
an emphasis on cost-performance-power trade-offs and good engineering design.
We believe that the field has continued to mature and move toward the rigorous
quantitative foundation of long-established scientific and engineering disciplines.
2010-09-01
ARM system on chip architecture
从别人那儿下的,没书签,自己加上的。
This book introduces the concepts and methodologies employed in designing a
system-on-chip (SoC) based around a microprocessor core and in designing the
microprocessor core itself. The principles of microprocessor design are made concrete
by extensive illustrations based upon the ARM.
The aim of the book is to assist the reader in understanding how SoCs and microprocessors
are designed and used, and why a modern processor is designed the way
that it is. The reader who wishes to know only the general principles should find that
the ARM illustrations add substance to issues which can otherwise appear somewhat
ethereal; the reader who wishes to understand the design of the ARM should find that
the general principles illuminate the rationale for the ARM being as it is.
Other microprocessor architectures are not described in this book. The reader who
wishes to make a comparative study of architectures will find the required information
on the ARM here but must look elsewhere for information on other designs.
2010-09-01
C++ In Action
C++ and object oriented programming.Top-down design and top-down implementation techniques.Effective programming with templates and C++ exceptions.Team work.
2008-05-05
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