Grid 1 Part 1

本文详细解析了Bug在特定环境中如何决定其移动路径,包括遇到障碍物时的行为、生成花朵后的遗留行为以及与岩石和网格边缘的互动方式。同时,介绍了花朵和岩石的基本属性与操作方法。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

-  Does the bug always move to a new location? Explain. 

  不能。调用 bug 的 `canMove` 方法返回一个当前 bug 能否移动到新位置的布尔值。当有 rock 对象或 bug 对象位于 bug 的下一前进位置时,`canMove` 方法返回 `false` ,bug 只能选择执行 `turn` 方法转向;当 bug 的八邻域都有 rock 对象或 bug 对象时,bug 不能移动到新位置。

  <img src="C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110191943075.png" alt="image-20191110191943075" style="zoom:67%;" />

  <img src="C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110192009397.png" alt="image-20191110192009397" style="zoom:67%;" />

  ![image-20191110193326797](C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110193326797.png)

  

- In which direction does the bug move?

  当 bug 触角方向上的最近一格没有 rock 对象或 bug 对象时,bug 沿触角方向前进;

  <img src="C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110193418279.png" alt="image-20191110193418279" style="zoom:67%;" />

  当 bug 触角方向上的最近一格有 rock 对象或 bug 对象时,bug 沿顺时针方向旋转 45 度,寻找没有障碍物的方向,沿该方向移动。

  <img src="C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110193432041.png" alt="image-20191110193432041" style="zoom:67%;" />

  

- What does the bug do if it does not move?

  当不能移动时,bug 每次沿顺时针旋转 45 度。

  

- What does a bug leave behind when it moves?

  当 bug 离开时,前一位置生成一个 Flower 对象。

  <img src="C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110193456412.png" alt="image-20191110193456412" style="zoom:67%;" />

  

- What happens when the bug is at an edge of the grid? (Consider whether the bug is facing the edge as well as whether the bug is facing some other direction when answering this question.)

  当 bug 位于边缘且触角方向朝向边缘时, bug 调用 `turn` 方法沿顺时针旋转45度,直至 bug 的触角方向朝向 grid 后,正常移动;

  当 bug 位于边缘但触角方向不朝向边缘时,若 bug 的触角方向没有障碍物, bug 沿触角方向正常移动,反之旋转。

  

- What happens when a bug has a rock in the location immediately in front of it?

  当 bug 触角方向上的最近一格有 rock 对象或 bug 对象时,bug 沿顺时针方向旋转 45 度。

  

- Does a flower move?

  点击 Step 或 Run 时 Flower 对象不移动,但可以通过点击 Flower 对象,调用 `moveTo` 方法,输入参数 (x,y),将该 Flower 对象移动到 (x,y) 位置。

  

- What behavior does a flower have?

  <img src="C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110191141370.png" alt="image-20191110191141370" style="zoom: 67%;" />

  `getColor` 方法返回 Flower 对象的颜色;

  `getDirection` 方法返回 Flower 对象的方向;

  `getGrid` 方法返回 Flower 对象 Grid 属性值;

  `getLocation` 方法返回 Flower 对象当前的位置坐标;

  `moveTo` 方法输入参数 (x,y) 将 Flower 对象移动到 (x,y) 位置;

  `removeSelfFromGrid` 方法移除 Flower 对象;

  `setColor` 方法设置 Flower 对象的颜色;

  `setDirection` 方法输入角度设置 Flower 对象的方向;

  `toString` 方法输出 Flower 对象的属性于字符串。

  

- Does a rock move or have any other behavior?

  <img src="C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110193548184.png" alt="image-20191110193548184" style="zoom:67%;" />

  `getColor` 方法返回 Rock 对象的颜色;

  `getDirection` 方法返回 Rock 对象的方向;

  `getGrid` 方法返回 Rock 对象 Grid 属性值;

  `getLocation` 方法返回 Rock 对象当前的位置坐标;

  `moveTo` 方法输入参数 (x,y) 将 Rock 对象移动到 (x,y) 位置;

  `removeSelfFromGrid` 方法移除 Rock 对象;

  `setColor` 方法设置 Rock 对象的颜色;

  `setDirection` 方法输入角度设置 Rock 对象的方向;

  `toString` 方法输出 Rock 对象的属性于字符串。

  

- Can more than one actor (bug, flower, rock) be in the same location in the grid at the same time?

  不能有多于一个 actor 同时位于同一 grid。当 bug 前进到有 Flower 对象的 grid 时,Flower 对象被移除后 bug 移动到该 grid;当 bug 的前进方向上有 bug 对象或 rock 对象时,bug 不能前进,而是转向;只有在 grid 为空时,才能在该 grid 生成一个 actor 对象。

  <img src="C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110193742900.png" alt="image-20191110193742900" style="zoom:67%;" />

  ![image-20191110193811743](C:\Users\DELL\AppData\Roaming\Typora\typora-user-images\image-20191110193811743.png)

  

内容概要:本文详细探讨了双馈风力发电机(DFIG)在Simulink环境下的建模方法及其在不同风速条件下的电流与电压波形特征。首先介绍了DFIG的基本原理,即定子直接接入电网,转子通过双向变流器连接电网的特点。接着阐述了Simulink模型的具体搭建步骤,包括风力机模型、传动系统模型、DFIG本体模型和变流器模型的建立。文中强调了变流器控制算法的重要性,特别是在应对风速变化时,通过实时调整转子侧的电压和电流,确保电流和电压波形的良好特性。此外,文章还讨论了模型中的关键技术和挑战,如转子电流环控制策略、低电压穿越性能、直流母线电压脉动等问题,并提供了具体的解决方案和技术细节。最终,通过对故障况的仿真测试,验证了所建模型的有效性和优越性。 适用人群:从事风力发电研究的技术人员、高校相关专业师生、对电力电子控制系统感兴趣的程技术人员。 使用场景及目标:适用于希望深入了解DFIG作原理、掌握Simulink建模技能的研究人员;旨在帮助读者理解DFIG在不同风速条件下的动态响应机制,为优化风力发电系统的控制策略提供理论依据和技术支持。 其他说明:文章不仅提供了详细的理论解释,还附有大量Matlab/Simulink代码片段,便于读者进行实践操作。同时,针对一些常见问题给出了实用的调试技巧,有助于提高仿真的准确性和可靠性。
### Grid Cluster in Computing Architecture and Implementation Grid clusters represent an advanced form of distributed computing infrastructure designed to provide high-performance processing capabilities through interconnected nodes that work together as a single system. The architecture of grid clusters is built on the principles outlined for scalable systems such as Mercury's interface components which include network abstraction layers (NAL), remote procedure call interfaces (RPCs), and bulk data transfer mechanisms[^1]. However, while these elements are crucial for understanding how individual parts communicate within a cluster, they do not fully capture what makes grids unique. In contrast with traditional supercomputers or even tightly coupled parallel machines, grid clusters emphasize resource sharing across geographically dispersed locations. This approach allows users from different organizations to pool their computational resources into one virtual organization without requiring physical colocation. Such flexibility comes at the cost of increased complexity when managing heterogeneous hardware configurations but offers significant advantages regarding fault tolerance and load balancing. The core concept behind implementing a grid cluster involves creating middleware software layers responsible for abstracting away differences between underlying platforms so applications can run seamlessly over diverse environments. These abstractions typically involve: - **Resource Management Systems**: Tools like Condor or Torque manage job scheduling policies ensuring efficient allocation based upon availability metrics. - **Data Access Services**: Protocols enabling secure file transfers among participating sites via protocols including FTPS/HTTPS/WebDAV etc., alongside caching strategies aimed at reducing latency during I/O operations. - **Security Frameworks**: Mechanisms providing authentication & authorization services necessary for protecting sensitive information exchanged throughout the federation. To illustrate this further using code snippets relevant to setting up basic communication channels within Python-based projects could look something along those lines below where `mpi4py` library facilitates message passing interface functionality allowing processes running independently yet collaboratively perform tasks assigned collectively by master node(s): ```python from mpi4py import MPI comm = MPI.COMM_WORLD rank = comm.Get_rank() if rank == 0: data = {'a': 7, 'b': 3.14} else: data = None data = comm.bcast(data, root=0) print(f"Process {rank} received data: ", data) ``` This example demonstrates broadcasting messages containing dictionaries holding arbitrary key-value pairs originating from process zero outwards towards all other members forming part of our hypothetical mini-grid setup.
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值