void CTuDlg::OnPaint()
{
// TODO: Add your message handler code here
CPaintDC dc(this); // device context for painting
HBITMAP hbitmap;
hbitmap=::LoadBitmap(::AfxGetInstanceHandle(),MAKEINTRESOURCE(IDB_BITMAP1));
HDC hMenDC=::CreateCompatibleDC(NULL);
SelectObject(hMenDC,hbitmap);
::StretchBlt(dc.m_hDC,0,0,1024,768,hMenDC,0,0,1024,768,SRCCOPY);
::DeleteDC(hMenDC);
::DeleteObject(hbitmap);
// Do not call CView::OnPaint() for painting messages
}