写的一个小游戏有不足的地方敬请指出来,十分感谢提错
看你怎样打出平局
game.h
#ifndef __GAME_H__
#define __GAME_H__
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <stdlib.h>
#define ROWS 3
#define COLS 3
void init_board(char board[ROWS][COLS], int rows, int cols); //建立一个棋盘
void display_board(char board[ROWS][COLS], int rows, int cols); //调试用的棋盘
void player_move(char board[ROWS][COLS], int rows, int cols); //玩家移动
void computer_move(char board[ROWS][COLS], int rows, int cols); //电脑移动
char check_win(char board[ROWS][COLS], int rows, int cols); //检查游戏是否结束
#endif __GAME_H__
game.c
#include "game.h"
void init_board(char board[ROWS][COLS], int rows, int cols)
{
memset (board, ' ',sizeof(char)*rows*cols);
}
void display_board(char board[ROWS][COLS], int rows, int cols)
{
int i = 0;
for(i=0; i<rows; i++)
{
printf(" %c | %c | %c \n",board[i][0], board[i][1], board[i][2]);
if(i != rows-1)
printf("---|---|---\n");
}
}
void player_move(char board[ROWS][COLS], int rows, int cols)
{
int x = 0;
int y = 0;
while(1)
{
printf("请选择你想要下的位置\n(例:第二行第二个按:2空格2) :\n");
scanf("%d%d", &x, &y);
x--;
y--;
if ( (x>=0) && (x<=rows-1) && (y>=0) && (y<=cols-1) ) //判断落子位置是否合法
{
if (board[x][y] == ' ') //判断落子位置是否为空
{
board[x][y] = 1;
break;
}
else
{
printf("输入错误,请重新输入\n");
}
}
else
{
printf("输入错误,请重新输入\n");
}
}
}
void computer_move(char board[ROWS][COLS], int rows, int cols)
{
printf("‖‖‖‖\n");
while(1)
{
int x = rand() % 3; //rand函数产生一个随机值
int y = rand() % 3; //产生一个0~2的随机数
if (board[x][y] == ' ') //判断落子位置是否为空
{
board[x][y] = 2;
break;
}
}
}
static int is_full(char board[ROWS][COLS], int rows, int cols)
{
int i = 0;
int j = 0;
for (i=0; i<rows; i++)
{
for (j=0; j<cols; j++)
if(board[i][j] == ' ')
{
return 0; //没满
}
}
return 1; //满了
}
char check_win(char board[ROWS][COLS], int rows, int cols)
{
int i = 0;
for (i=0; i<rows; i++)
{
if ( (board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][0] != ' ') )
{
return board[i][0];
}
if ( (board[0][i] == board[1][i]) && (board[0][i] == board[2][i]) && (board[i][0] != ' ') )
{
return board[0][i];
}
}
if ( (board[0][0] == board[1][1]) && (board[0][0] == board[2][2]) && (board[0][0] != ' ') )
{
return board[0][0];
}
if ( (board[0][2] == board[1][1]) && (board[1][1] ==board[2][0]) && (board[0][2] != ' ') )
{
return board[1][1];
}
if (is_full(board, ROWS,COLS))
{
return 'q';
}
return ' ';
}
test.c
#include "game.h"
void menu()
{
printf("按【1】『开始』\n");
printf("按【0】『结束』\n");
}
enum Option
{
EXIT,
PLAY
};
void game()
{
char ret = 0;
char board[ ROWS ][ COLS ] = {0};
init_board(board, ROWS, COLS);
display_board(board, ROWS, COLS);
while(1)
{
player_move(board, ROWS, COLS);
display_board(board, ROWS, COLS);
ret = check_win(board, ROWS, COLS);
if (ret !=' ')
{
break;
}
computer_move(board, ROWS, COLS);
display_board(board, ROWS, COLS);
ret = check_win(board, ROWS, COLS);
if (ret !=' ')
{
break;
}
}
if (ret == 1)
{
printf("玩家赢\n");
}
else if(ret == 2)
{
printf("你输了\n");
}
else
{
printf("平局\n");
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请选择>>\n");
scanf("%d",&input);
switch (input)
{
case PLAY:
game();
break;
case EXIT:
break;
default :
{
printf("错误指令,请重新选择>>.\n");
break;
}
}
}while (input);
return 0;
}
如果有疑问和建议发送邮件到blbagony@163.com
欢迎纠错