#include "LYWSDKUnity3d.h"
void Init(char *jsonParam, LYWSDKCallBack callBack)
{
LYWSDKPlatform::getInstance()->init(jsonParam, callBack);
}
void Login(char *jsonParam)
{
LYWSDKPlatform::getInstance()->login(jsonParam);
}
void Pay(char *jsonParam)
{
LYWSDKPlatform::getInstance()->pay(jsonParam);
}
void BTLiveSDKLoop()
{
LYWSDKPlatform::getInstance()->loop();
}
void Init(char *jsonParam, LYWSDKCallBack callBack)
{
LYWSDKPlatform::getInstance()->init(jsonParam, callBack);
}
void Login(char *jsonParam)
{
LYWSDKPlatform::getInstance()->login(jsonParam);
}
void Pay(char *jsonParam)
{
LYWSDKPlatform::getInstance()->pay(jsonParam);
}
void BTLiveSDKLoop()
{
LYWSDKPlatform::getInstance()->loop();
}