#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCubeSource.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
#include <vtkSmartPointer.h>
#include <vtkAutoInit.h>
#include<vtkSTLReader.h>
#include<QString>
VTK_MODULE_INIT(vtkRenderingOpenGL2);
VTK_MODULE_INIT(vtkInteractionStyle);
VTK_MODULE_INIT(vtkRenderingFreeType);
int main(int, char*[])
{
vtkSmartPointer<vtkSTLReader> handleReader = vtkSmartPointer<vtkSTLReader>::New();
QString sTipHandlePath = "E:/PRS/Bin/x64/RelWithDebInfo/STL/tip_needle.stl";
ha
vtk 9.0 actor 的简单显示(记录)
最新推荐文章于 2024-06-26 10:12:13 发布