需求大致分为三种:
1.震动
2.系统音效(无需提供音频文件)
3.自定义音效(需提供音频文件)
我的工具类的封装:
- //
- // WQPlaySound.h
- // WQSound
- //
- // Created by 念茜 on 12-7-20.
- // Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
- //
- #import <UIKit/UIKit.h>
- #import <AudioToolbox/AudioToolbox.h>
- @interface WQPlaySound : NSObject
- {
- SystemSoundID soundID;
- }
- /**
- * @brief 为播放震动效果初始化
- *
- * @return self
- */
- -(id)initForPlayingVibrate;
- /**
- * @brief 为播放系统音效初始化(无需提供音频文件)
- *
- * @param resourceName 系统音效名称
- * @param type 系统音效类型
- *
- * @return self
- */
- -(id)initForPlayingSystemSoundEffectWith:(NSString *)resourceName ofType:(NSString *)type;
- /**
- * @brief 为播放特定的音频文件初始化(需提供音频文件)
- *
- * @param filename 音频文件名(加在工程中)
- *
- * @return self
- */
- -(id)initForPlayingSoundEffectWith:(NSString *)filename;
- /**
- * @brief 播放音效
- */
- -(void)play;
- @end
- //
- // WQPlaySound.m
- // WQSound
- //
- // Created by 念茜 on 12-7-20.
- // Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
- //
- #import "WQPlaySound.h"
- @implementation WQPlaySound
- -(id)initForPlayingVibrate
- {
- self = [super init];
- if (self) {
- soundID = kSystemSoundID_Vibrate;
- }
- return self;
- }
- -(id)initForPlayingSystemSoundEffectWith:(NSString *)resourceName ofType:(NSString *)type
- {
- self = [super init];
- if (self) {
- NSString *path = [[NSBundle bundleWithIdentifier:@"com.apple.UIKit"] pathForResource:resourceName ofType:type];
- if (path) {
- SystemSoundID theSoundID;
- OSStatus error = AudioServicesCreateSystemSoundID((__bridge CFURLRef)[NSURL fileURLWithPath:path], &theSoundID);
- if (error == kAudioServicesNoError) {
- soundID = theSoundID;
- }else {
- NSLog(@"Failed to create sound ");
- }
- }
- }
- return self;
- }
- -(id)initForPlayingSoundEffectWith:(NSString *)filename
- {
- self = [super init];
- if (self) {
- NSURL *fileURL = [[NSBundle mainBundle] URLForResource:filename withExtension:nil];
- if (fileURL != nil)
- {
- SystemSoundID theSoundID;
- OSStatus error = AudioServicesCreateSystemSoundID((__bridge CFURLRef)fileURL, &theSoundID);
- if (error == kAudioServicesNoError){
- soundID = theSoundID;
- }else {
- NSLog(@"Failed to create sound ");
- }
- }
- }
- return self;
- }
- -(void)play
- {
- AudioServicesPlaySystemSound(soundID);
- }
- -(void)dealloc
- {
- AudioServicesDisposeSystemSoundID(soundID);
- }
- @end
调用方法步骤:
1.加入AudioToolbox.framework到工程中
2.调用WQPlaySound工具类
2.1震动
- WQPlaySound *sound = [[WQPlaySound alloc]initForPlayingVibrate];
- [sound play];
2.2系统音效,以Tock为例
- WQPlaySound *sound = [[WQPlaySound alloc]initForPlayingSystemSoundEffectWith:@"Tock" ofType:@"aiff"];
- [sound play];
2.3自定义音效,将tap.aif音频文件加入到工程
- WQPlaySound *sound = [[WQPlaySound alloc]initForPlayingSoundEffectWith:@"tap.aif"];
- [sound play];