#include <iostream>
namespace bite
{
template<class T>
struct ListNode
{
ListNode(const T& val = T());
ListNode<T>* _pPre;
ListNode<T>* _pNext;
T _val;
};
template<class T, class Ref, class Ptr>
class ListIterator
{
typedef ListNode<T>* PNode;
typedef ListIterator<T, Ref, Ptr> Self;
public:
ListIterator(PNode pNode = nullptr)
:_pNode(pNode)
{}
ListIterator(const Self& l)
:_pNode(l._pNode)
{}
T& operator*()
{
return _pNode->_val;
}
T* operator->()
{
return &*this;
}
Self& operator++()
{
_pNode = _pNode->_pNext;
return *this;
}
Self operator++(int)
{
Self tmp(*this);
_pNode = _pNode->_pNext;
return tmp;
}
Self& operator--()
{
_pNode = _pNode->_pPre;
return *this;
}
Self& operator--(int)
{
Self tmp(*this);
_pNode = _pNode->_pPre;
return tmp;
}
bool operator!=(const Self& l)
{
return _pNode != l._pNode;
}
bool operator==(const Self& l)
{
return !(*this != l);
}
private:
PNode _pNode;
};
template<class T>
class list
{
typedef ListNode<T> Node;
typedef Node* PNode;
public:
typedef ListIterator<T, T&, T*> iterator;
typedef ListIterator<T, const T&, const T&> const_iterator;
public:
list()
{
CreateHead();
}
list(int n, const T& value = T())
{
CreateHead();
for (int i = 0; i < n; i++)
{
push_back(value);
}
}
template <class Iterator>
list(Iterator first, Iterator last)
{
CreateHead();
while (first != last)
{
push_back(*first);
++first;
}
}
list(const list<T>& l)
{
CreateHead();
list<T> tmp(l.cbegin(), l.cend());
this->swap(tmp);
}
list<T>& operator=(const list<T> l)
{
this->swap(l);
return *this;
}
~list()
{
clear();
delete _pHead;
_pHead = nullptr;
}
iterator begin()
{
return iterator(_pHead->_pNext);
}
iterator end()
{
return iterator(_pHead);
}
const_iterator begin()
{
return const_iterator(_pHead->pNext);
}
const_iterator end()
{
return const_iterator(_pHead);
}
size_t size()const
{
size_t size = 0;
ListNode* p = _pHead->_pNext;
while (p != _pHead)
{
size++;
p = p->_pNext;
}
return size;
}
bool empty()const
{
return size() == 0;
}
T& front()
{
assert(!empty());
return _pHead->_pNext->_val;
}
const T& front()const
{
assert(!empty());
return _pHead->_pNext->_val;
}
T& back()
{
assert(!empty());
return _pHead->_pPre->_val;
}
const T& back()const
{
assert(!empty());
return _pHead->_pPre->_val;
}
void push_back(const T& val) { insert(end(), val); }
void pop_back() { erase(--end()); }
void push_front(const T& val) { insert(begin(), val); }
void pop_front() { erase(begin()); }
iterator insert(iterator pos, const T& val)
{
PNode pNewNode = new Node(val);
PNode pCur = pos._pNode;
pNewNode->_pPre = pCur->_pPre;
pNewNode->_pNext = pCur;
pNewNode->_pPre->_pNext = pNewNode;
pCur->_pPre = pNewNode;
return iterator(pNewNode);
}
iterator erase(iterator pos)
{
PNode pDel = pos._pNode;
PNode pRet = pDel->_pNext;
pDel->_pPre->_pNext = pDel->_pNext;
pDel->_pNext->_pPre = pDel->_pPre;
delete pDel;
return iterator(pRet);
}
void clear();
void swap(list<T>& l);
private:
void CreateHead()
{
_pHead = new Node;
_pHead->_pPre = _pHead;
_pHead->_pNext = _pHead;
}
private:
PNode _pHead;
};
};
int main()
{
return 0;
}